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White Dragon Ninja


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http://yugioh.wikia.com/wiki/White_Dragon_Ninja

[quote]Cannot be [url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summoned[/url], except with a "[url="http://yugioh.wikia.com/wiki/Ninjitsu_Art"]Ninjitsu Art[/url]" card's effect. [url="http://yugioh.wikia.com/wiki/Spell_Card"]Spell[/url]/[url="http://yugioh.wikia.com/wiki/Trap_Card"]Trap Cards[/url] you [url="http://yugioh.wikia.com/wiki/Control"]control[/url] cannot be [url="http://yugioh.wikia.com/wiki/Destroy"]destroyed[/url] by [url="http://yugioh.wikia.com/wiki/Card_effect"]card effects[/url].[/quote]
No doubt one of my favorite cards with its artwork but getting it out is a problem. It relies on one trap specifically and the archetype itself isn't as syngertic as it could be. Effect is great but the summoning condition is too specific for me.

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[quote name='Devil's Advocate' timestamp='1347062377' post='6021087']
The chance of that actually happening though is negligible, unless you purposely stick in Caius in all of your Decks just to avoid that situation, which is stupid.
[/quote]

...I ran two Caius in my Chaos Stun last format and the format before. Pissed off the Ninja player at locals because he thought White Ninja and Safe Zone was the greatest combo ever and it couldn't be beat. So...yeah. Caius can be used in more decks than you think.

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[quote name='Dwarven King' timestamp='1347062490' post='6021089']
...I ran two Caius in my Chaos Stun last format and the format before. Pissed off the Ninja player at locals because he thought White Ninja and Safe Zone was the greatest combo ever and it couldn't be beat. So...yeah. Caius can be used in more decks than you think.
[/quote]He should have added Imperial Iron Wall to the idea but then he would have to worry about his cards being sent back to his hand.

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[quote name='JadenxAtemYAOI' timestamp='1347063071' post='6021099']
He should have added Imperial Iron Wall to the idea but then he would have to worry about his cards being sent back to his hand.
[/quote]

Overall, he was a very bad player who would ask me for advice...then ignore it. He was also convinced that his deck was more consistent the more cards he had in it. .-.

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[quote name='JadenxAtemYAOI' timestamp='1347056492' post='6021018']
archetype itself isn't as syngertic as it could be.[/quote]
[size=8][color=#000000][b]UMMMMMM.....[/b][/color][/size]
Summon Hanzo
Search Super Transform
Set Safe Zone, and some form of protecting your Backrow.
Gg, you auto-win.

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[quote name='Armadilloz' timestamp='1347064256' post='6021124']
[size=8][color=#000000][b]UMMMMMM.....[/b][/color][/size]
Summon Hanzo
Search Super Transform
Set Safe Zone, and some form of protecting your Backrow.
Gg, you auto-win.
[/quote]
Yet your field can still be banished and the consistency to get that quick is kinda hard.

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[quote name='Armadilloz' timestamp='1347064256' post='6021124']
[size=8][color=#000000][b]UMMMMMM.....[/b][/color][/size]
Summon Hanzo
Search Super Transform
Set Safe Zone, and some form of protecting your Backrow.
Gg, you auto-win.
[/quote]First Turn Heavy. GG I win.

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[quote name='-Griffin' timestamp='1347067579' post='6021156']
Play Morphing Jar #2, disregard ALL 'invincible monster' combos.

Or just Lava Golem/Volcanic Queen. No-one prepares for those.
[/quote]
I suppose that this is best left for a different thread, but Volcanic Queen just doesn't do her job right. In burn, she can be used against you to counter-burn whilst disallowing Marshmallon's flips or Lava Golem plays, meanwhile sacrificing cards they didn't need anyways to stop them from being burned. I guess as far as control goes it works a lot better, but your opponent can always take the burn damage,and now they have a beatstick on their field.

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