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A toy Six Sams might want to play with. [Single]


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Right, erm... I for some reason suddenly got the best idea of making a specific Synchro for Warriors. Now, when I made this, I actually had old school Warrior Decks in mind. You know, like Warrior Gemini. But just as I finished the card, I suddenly remembered about Six Sams and their crazy swarming. So yeah, here goes nothing.

[center][img]http://i.imgur.com/KuPcJ.png[/img][/center]
[center][URL=http://yugico.com/user/29408-Toyo-tan/card/30294-Toyo-tan/118634-Heavenly_Soaring_God_Of_Bishamonten][IMG]http://yugico.com/customcard/118634.jpg[/IMG][/URL] [/center]

[center][spoiler=Let's just swiftly ignore the fact that it's clearly Asura depicted in the artwork, instead of Bishamonten and focus on it's effect][/center]
[center]1 Tuner + 1 or more non Tuner Warrior-type Monsters
When a Monster Declares an Attack, you can send the top card of your deck to the Graveyard and Banish 1 Card from your Graveyard to Negate the Attack. Once per turn: You can Banish 1 Card you control and Target 2 Cards your opponent controls; Return the targeted cards to the owner's Deck. [/center]
[center][/spoiler][/center]

[center]The effect is basically an accursed lovechild of Naturia Exterio and Scrap Twin Dragon's effect. It stops attacks in a much more powerful manner than Utopia and bounces much more powerfully than STD. *shot for sexual innuendo* So yeah, rate, fix, hate, love, whatever. It's not like I'm in control of your life and actions or anything.[/center]

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Negating attacks on a 2800 body might help fend off Moles and D.D. Warrior Ladies, but it's not vital. This is worth dedicating some effort to bringing out as the tit for tat effect is a cheap strong +1, but since banishing is a cost it's vulnerable to Veiler.

How would Samurai make this? Gaia Knight and Kagemusha? It would be more appropriate in Tele-DAD (Malicious + Plaguespreader) or Vylon (Photon Thrasher + Prism or Giltia the D. Knight + Cube).

I always wonder about these names. Do snapped translations define what is grand? Or do I just see adjectives differently than KONAMI does?

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Yeah I never thought SAMs could easily make level 8 it was usually 5 and 6 being their magic number. Havin said that I think it is great for random tier 2 or lower warrior decks that need some kind of random support though I do fear that it could be in already upper tier decks like Tele-DAD. I would personally like it more if it needed a warrior tuner as well.

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Easiest way to summon this card is using Kagemusha, Elder and Kageki (and Asceticism to help bring them out). Another way is Kagemusha + Enishi, Shien's Chancellor.

Anyway, it's an interesting card, but I don't know that I would want to run it. First off, it is hard enough to summon in Six Samurai. Even with the options listed, you'd probably choose Legendary Shien over this for Synchro. I'm not really a fan of that negate attack effect because this card should not be defensive. This card is too hard to bring out to be defensive (in SS).

Now, in other Warrior Type decks, this is easier to bring out. And then it serves a purpose with the negate attack effect.

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As already mentioned, this cannot be Summoned that easily in Sams, but maybe HEROes could make good use of this one by Teching a Level 4 Tuner. Maybe you could change the second effect to a 1-for-1: You banish 1 card, and bounce back to the Deck 1 opponent's card. A 1-for-2 effect is powerful, and even worse if it's coming from a 2800-ATK monster; usually the cards that nets you 2 cards at the cost of 1 are Traps (Deep Fish Charge, Icarus Attack, etc.) and by using the Trap itself it balances as a +0.

For the first effect, I am thinking you should give it an "once per turn" or "twice per turn" clause, because with enough Graveyard and Deck resources (mid or late game) you could lock your opponent for several turns. I know Utopia also stops attacks, but unlike this Syncho Monster he can only do it twice (unless you provide him more Xyz Materials, of course).

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Everyone beat me to what I was going to say, it's playable in HEROes as you need a level 4 Tuner of some sort, and I feel returning 2 cards to the Deck is seriously good as it doesn't trigger any effect and I would say it's a little too good, certainly give it a once per turn clause for the negate and maybe some other random restriction on the shuffle effect?

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