Agro Posted October 14, 2012 Report Share Posted October 14, 2012 [img]http://images1.wikia.nocookie.net/__cb20120203234306/yugioh/images/thumb/8/8c/WindUpShark-ORCS-EN-SR-1E.jpg/300px-WindUpShark-ORCS-EN-SR-1E.jpg[/img] Hello OCG. Meet Wind-Ups. Wind-Ups. Welcome to the OCG. Discuss. Link to comment Share on other sites More sharing options...
Toffee. Posted October 14, 2012 Report Share Posted October 14, 2012 Hey guys! I got an idea! Lets make a card that breaks Magician! OOH! BRILLIANT! Link to comment Share on other sites More sharing options...
Agro Posted October 14, 2012 Author Report Share Posted October 14, 2012 [quote name='Armadilloz' timestamp='1350237628' post='6044346'] Hey guys! I got an idea! Lets make a card that breaks Magician! OOH! BRILLIANT! [/quote]Armz. Shark didn't break Magician. It just took advantage of it. There's a difference. Namely, that Magician is the issue. Link to comment Share on other sites More sharing options...
Toffee. Posted October 14, 2012 Report Share Posted October 14, 2012 [quote name='Agro' timestamp='1350237852' post='6044351'] Namely, that Magician is the issue.[/quote] [i]Preeeeety[/i] much. Link to comment Share on other sites More sharing options...
newhat Posted October 14, 2012 Report Share Posted October 14, 2012 This card makes Wind-Up combos extremely fast, makes Veiler significantly less effective, and can go for Ranks 3-5. It basically makes Wind-Ups self-sufficient, not requiring Instant Fusion or some particular unfavorable condition for its Special Summon. Link to comment Share on other sites More sharing options...
mido9 Posted October 14, 2012 Report Share Posted October 14, 2012 imo magician [u]>[/u] TGU > Rat > Factory > Maity Link to comment Share on other sites More sharing options...
ihop Posted October 14, 2012 Report Share Posted October 14, 2012 Shark is hardly broken when you look at the fundamental card design, it's not much better than, say, Noble Knight Gawayn, it's just the cards that can trigger it. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted October 14, 2012 Report Share Posted October 14, 2012 [quote name='Kabbles' timestamp='1350243728' post='6044401'] Shark is hardly broken when you look at the fundamental card design, it's not much better than, say, Noble Knight Gawayn, it's just the cards that can trigger it. [/quote] Very true. With copies of itself it does have the potential to make rank 3-5's, though. Link to comment Share on other sites More sharing options...
ihop Posted October 14, 2012 Report Share Posted October 14, 2012 Using 2 cards in hand that requires a bit of setup/lucky drawing seems about fair for a rank 5. Shark is a well-designed card in a badly-designed archetype. Link to comment Share on other sites More sharing options...
Agro Posted October 14, 2012 Author Report Share Posted October 14, 2012 [quote name='slayer_supreme' timestamp='1350243867' post='6044406'] Very true. With copies of itself it does have the potential to make rank 3-5's, though. [/quote]That's still just a -1 for an Xyz, which is exactly what it's supposed to be. Link to comment Share on other sites More sharing options...
Dementuo Posted October 14, 2012 Report Share Posted October 14, 2012 Reason why Wind-Ups work is because just about all their good cards are either +1s or -0s. Magician is a Plus Rat is a plus Maity is a -0 that can turn into a Plus Factory turns into loads of pluses Rabbit and Shark are also -0s, though both of which will basically trigger all the pluses on their own. Link to comment Share on other sites More sharing options...
ihop Posted October 14, 2012 Report Share Posted October 14, 2012 [quote name='Dem The Magic Dragon' timestamp='1350244198' post='6044415'] Reason why Wind-Ups work is because just about all their good cards are either +1s or -0s. Magician is a Plus Rat is a plus Maity is a -0 that can turn into a Plus Factory turns into loads of pluses Rabbit and Shark are also -0s, though both of which will basically trigger all the pluses on their own. [/quote] That's the case for every meta Deck. Link to comment Share on other sites More sharing options...
Dementuo Posted October 14, 2012 Report Share Posted October 14, 2012 [quote name='Kabbles' timestamp='1350244466' post='6044419'] That's the case for every meta Deck. [/quote] Wind-Ups in particular take advantage of that though. Link to comment Share on other sites More sharing options...
-Berserker- Posted October 14, 2012 Report Share Posted October 14, 2012 Favorite Wind-Up. Can also work in a Fish deck. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted October 14, 2012 Report Share Posted October 14, 2012 [quote name='Agro' timestamp='1350244178' post='6044414'] That's still just a -1 for an Xyz, which is exactly what it's supposed to be. [/quote] I wasn't saying that made it overpowered, just mentioning its other uses, Link to comment Share on other sites More sharing options...
Agro Posted October 14, 2012 Author Report Share Posted October 14, 2012 [quote name='slayer_supreme' timestamp='1350245354' post='6044430'] I wasn't saying that made it overpowered, just mentioning its other uses, [/quote]You were implying that it being able to go for Rank 3's, 4's, and 5's makes it too versatile. Which it really isn't. It's exactly what it should be. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted October 14, 2012 Report Share Posted October 14, 2012 [quote name='Agro' timestamp='1350245476' post='6044431'] You were implying that it being able to go for Rank 3's, 4's, and 5's makes it too versatile. Which it really isn't. It's exactly what it should be. [/quote] I think I would know what I'm implying, but okay. Without the ability to abuse other card effects, Shark is merely a Goblindbergh. Link to comment Share on other sites More sharing options...
El Majishan Posted October 15, 2012 Report Share Posted October 15, 2012 [quote name='Agro' timestamp='1350237852' post='6044351'] Armz. Shark didn't break Magician. It just took advantage of it. There's a difference. Namely, that Magician is the issue. [/quote] Its funny because Magician is pretty meh with anything other than Shark. It also funny because a lot "pro" players (most notably Billy) didn't like running it last format. Link to comment Share on other sites More sharing options...
EmpoleMew Posted October 15, 2012 Report Share Posted October 15, 2012 [quote name='El Majishan' timestamp='1350306162' post='6044880'] Its funny because Magician is pretty meh with anything other than Shark. It also funny because a lot "pro" players (most notably Billy) didn't like running it last format. [/quote] That's because last format was Zenmaity Hunter Handrape Funtimes Format. Link to comment Share on other sites More sharing options...
El Majishan Posted October 15, 2012 Report Share Posted October 15, 2012 [quote name='EmpoleMew' timestamp='1350311137' post='6044900'] That's because last format was Zenmaity Hunter Handrape Funtimes Format. [/quote] But that was the terrible build IMO..it relied on the loop too much. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted October 15, 2012 Report Share Posted October 15, 2012 Ban the Magician that keeps spawning other Wind-Ups because Shark doesn't know how to put on a Condom! Oh wait...Magician removes his condom.... Anyways: Card IS fundamentally balanced. Magician and the Xyzs that follow just abuse and together "break" gameplay, though *points at magician* some do it more *points at magician* than others *grabs shotgun and points at magician*. Link to comment Share on other sites More sharing options...
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