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ITT: I steal the Ninjutsu mechanic from MTG


Bringerofcake

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Illusory Kappanian
WATER
Reptile/Effect
2/500/700
This card can attack your opponent directly. During the Damage Step when this card attacks directly; you can return this card to your hand: Special Summon an "Illusory" monster (except "Illusory Kappanian") from your hand. (A Replay does not occur and damage calculation continues as normal.) If this card is Special Summoned by the effect of an "Illusory" monster, and deals battle damage to your opponent's Life Points: your opponent sends 1 card in their hand to the graveyard.

Illusory Hyosube
WATER
Reptile/Effect
2/400/400
This card can attack your opponent directly. During the Damage Step when this card attacks directly; you can return this card to your hand: Special Summon an "Illusory" monster (except "Illusory Hyosube") from your hand. (A Replay does not occur and damage calculation continues as normal.) If this card is Special Summoned by the effect of an "Illusory" monster, and deals battle damage to your opponent's Life Points: You can add a Level 4 or lower "Illusory" monster from your Deck to your hand.

Illusory Kawappa
WATER
Reptile/Effect
2/600/600
This card can attack your opponent directly. During the Damage Step when this card attacks directly; you can return this card to your hand: Special Summon an "Illusory" monster (except "Illusory Kawappa") from your hand. (A Replay does not occur and damage calculation continues as normal.) If this card is Special Summoned by the effect of an "Illusory" monster, and deals battle damage to your opponent's Life Points: "Illusory" monsters gain 600 ATK until the End Phase.

Illusory Suitengu
WATER
Reptile/Xyz/Effect
2/1000/1000
2 Level 2 Monsters
While this card has Xyz Material, it can attack directly. If this card inflicts Battle Damage; detach 1 Xyz Material from this card: Special Summon 1 "Illusory" monster from your hand. If this card is sent from the field to the Graveyard while it has no Xyz Materials: Add 1 non-Xyz "Illusory" monster from your Graveyard to your hand.

Illusion Veil
Normal Trap
Can only be activated during your opponent's turn. Target 1 "Illusory" monster you control: It gains 2000 ATK, but cannot inflict damage and returns to the hand at the End Phase.

Illusion Recurve
Quick-play Spell
Activate during a turn in which an "Illusory" monster has returned to the hand. Special Summon 1 "Illusory" monster from your hand.


Thoughts? Anything absurd that I missed? If anyone wants to add a card, they can. This is a community thread.

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[quote name='slayer_supreme' timestamp='1350486337' post='6046630']
It, uh... Looks like you could just infinitely swap between two monsters to defeat your opponent first turn.
[/quote]
Basically, the way it SHOULD be written (but I can't figure out the card grammar to communicate that) is that the second monster effectively "continues" the first's attack. It doesn't start a new attack of its own, so it shouldn't loop.

[quote name='Agro' timestamp='1350461040' post='6046515']
Only question would be that if you activate the effect of an Illusory monster, will you be able to activate Illusion Veil once the new monster is summoned or will there not be another chance?
[/quote]
Illusion Veil can only be activated during the opponent's turn. Swapping only happens during yours.

But rulings-wise, I believe you can only activate card effects during the damage step in a single chain (hence why nobody chains honest to honest), and since Illusorys return to the hand as a cost, then there wouldn't be a chance.

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