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Poisonous Spider Set (Finaly Fininished)


Zazubat

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Hello all, I decided to change this a little bit, since it has changed from my original idea into something a litte bit different. So, first off except of damaging your opponent directly, it now just has to damage. Second, it has have it's ATK changed a bit, so it's more userable than Monarch cards. I also added some other cards.
[url="http://yugico.com/user/24446-Zaziuma96/card/32035-Poison_Cards/125822-Poisonous_Cave_Spider"][img]http://yugico.com/customcard/125822.jpg[/img][/url] [url="http://yugico.com/user/24446-Zaziuma96/card/32035-Poison_Cards/126143-Poisonous_Eggsac_Spider"][img]http://yugico.com/customcard/126143.jpg[/img][/url][url="http://yugico.com/user/24446-Zaziuma96/card/32035-Poison_Cards/126149-Poisonous_Webhopper"][img]http://yugico.com/customcard/126149.jpg[/img][/url][url="http://yugico.com/user/24446-Zaziuma96/card/32035-Poison_Cards/126434-Poisonous_Forest_Spider"][img]http://yugico.com/customcard/126434.jpg[/img][/url][url="http://yugico.com/user/24446-Zaziuma96/card/32035-Poison_Cards/126435-Poisonous_Man-Eater_Spider"][img]http://yugico.com/customcard/126435.jpg[/img][/url][url="http://yugico.com/user/24446-Zaziuma96/card/32035-Poisonous_Spidaz_/126437-Poisonous_Man-Eater_Baby"][img]http://yugico.com/customcard/126437.jpg[/img][/url][URL=http://yugico.com/user/24446-Zaziuma96/card/32035-Poisonous_Spidaz_/126436-Deep_Forest_Spirit][IMG]http://yugico.com/customcard/126436.jpg[/IMG][/URL][URL=http://yugico.com/user/24446-Zaziuma96/card/32035-Poisonous_Spidaz_/127359-Poisonous_Horn_Spider][IMG]http://yugico.com/customcard/127359.jpg[/IMG][/URL][URL=http://yugico.com/user/24446-Zaziuma96/card/32035-Poisonous_Spidaz_/127356-Poisonous_Ant_Spider][IMG]http://yugico.com/customcard/127356.jpg[/IMG][/URL][URL=http://yugico.com/user/24446-Zaziuma96/card/32035-Poisonous_Spidaz_/127829-Poisonous_City_Spider][IMG]http://yugico.com/customcard/127829.jpg[/IMG][/URL]

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You may be onto something with your idea but it needs a lot of refining.

This particular card for example is a weak level 6 with little way to easily summon it and its effect isn't that good. I would have done it more like "when this card slects an attack target you can destroy one set spell or trap card" or "when this card inflicts battle damage to your opponent destroy one set spell or trap card" and base the arch around effects like that.

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[quote name='gimmepie' timestamp='1350927909' post='6050775']
You may be onto something with your idea but it needs a lot of refining.
This particular card for example is a weak level 6 with little way to easily summon it and its effect isn't that good. I would have done it more like "when this card slects an attack target you can destroy one set spell or trap card" or "when this card inflicts battle damage to your opponent destroy one set spell or trap card" and base the arch around effects like that.
[/quote]
Arn't 1900-2400 the typical atk for a level 5-6 to have? I don't think it will be hard to summon since it's only one tribute.

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[quote name='Zaziuma' timestamp='1350928446' post='6050780']
Arn't 1900-2400 the typical atk for a level 5-6 to have? I don't think it will be hard to summon since it's only one tribute.
[/quote]

No, it's more like 2100 - 2600.

The Monarchs outclass this cause they have positive effects and higher ATK. If you want this card to keep the effect, make the ATK around 2700.

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Woah, woah, woah! Rule of 2500, seattleite! No level 6 monsters can eclipse the 2.5k power tier, unless they are normal monsters. 2700 for this card is way too much, as it eclipses both the 2.5k and the 2.7k tiers. This card really doesn't have much of an effect, so I'd recommend giving it 2600 Atk. As it stands, I wouldn't run this over monarchs unless you could easily summon it via the other cards in the archetype, if the effect was changed as suggested by the other members, or if it had more Atk.

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What's unclear to me is: Do you mean to only destroy 1 face-down Spell/Trap or all face-down Spell/Trap cards?

If you only mean 1:
While the effect is cool, I would think that kind of effect should be on a weaker and more expendable card, like a Level 4 or a Level 3, so that it can clear Battle Phase traps out for bigger guys to do their thing. Otherwise, make the guy be able to destroy multiple ones (like 2 instead of 1) and have him easier to summon, maybe like, "You can Tribute 1 Insect-Type monster to Special Summon this card."

[img]http://www.minecraftopia.com/images/blocks/cave_spider.png[/img]
Also, is there any sort of reference to this guy above? Just wondering.

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[quote name='AixDivadis' timestamp='1350934557' post='6050886']
What's unclear to me is: Do you mean to only destroy 1 face-down Spell/Trap or all face-down Spell/Trap cards?
If you only mean 1:
While the effect is cool, I would think that kind of effect should be on a weaker and more expendable card, like a Level 4 or a Level 3, so that it can clear Battle Phase traps out for bigger guys to do their thing. Otherwise, make the guy be able to destroy multiple ones (like 2 instead of 1) and have him easier to summon, maybe like, "You can Tribute 1 Insect-Type monster to Special Summon this card."
[img]http://www.minecraftopia.com/images/blocks/cave_spider.png[/img]
Also, is there any sort of reference to this guy above? Just wondering.
[/quote]
I like your idea about being able to Special Summon it by tributing an insect card. For your question, it can destroy 1 card, but I think I'm going to change the card a little bit, view the updated version of the card. Oh and yes let's just say that I meant to do that...

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[quote name='gimmepie' timestamp='1350976716' post='6051509']
It still isn't that useful since there are cards that destroy back row and can still attack. This is slightly better though.
[/quote] Can you show me a card that's easier to summon that can do this?

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[quote name='AixDivadis' timestamp='1350989997' post='6051569']
Well, there is Anteatereatingant that can destroy backrow, though he can't attack, but he's relatively easy to summon.
[/quote]
I disagree, I think it's carder to summon, you only need 1 card for mine, yours two, and it can't be normal summoned either. But I like the card how it is now, you might not think so, that's okay and all.

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Monarchs are a group of Level 6 monsters (except for Zaborg, who is Level 5) with 2400 ATK and 1000 DEF. When Tribute Summoned (In the case of Kuraz and Delg, Special Summoned as well), they activate their lone (usually powerful) effect. The ones like Caius and Raiza are the most powerful, and Kuraz, Delg, and Granmarg are the weaker of the bunch.

As for the card itself, most players try to get rid of most, if not all, of their opponent's Spell and Trap cards prior to Summoning and attacking in order to avoid being hit with a Torrential Tribute, a Bottomless Trap Hole, or a Mirror Force. You could make it where it would destroy a face-down S/T after it deals damage for attacking directly, but the best part is still the fact that it SSes itself from the Graveyard for more ATK power than the Tributed monster. Being Level six probably gives it some Xyz potential with Inzektors, which is also nice (that is, if Inzektors even go into Rank 6s.)

You could even make it where it could destroy any one of your opponent's Spells or Traps when it inflicts damage, even if it doesn't attack directly, because by the time that happens, your opponent would of already had the chance to activate most of, if not all of, their Trap cards.

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I'm not sure if I'm a big fan of this, tbh.
Like many above has said, Monarchs far outclass this, due to the fact that their effect are much easier to use and they are just a lot more splashable. For example; Caius is ran in almost all DARK decks. Also, it's effect seeps terribly weak for me, mostly because you have to attack directly just to blow up 1 S/T, not to mention your opponent doesn't take damage from said attack. If I were you, I'd give it an effect like this:
[quote]
You can send 1 Insect-type Monster you control to Special Summon this card from your Hand or Graveyard. (Except "Poisonous Cave Spider") When this card is Summoned: Destroy 1 Face-down card on the field."
[/quote]
And bump it's ATK up to 2500. That way, the card becomes a good tech in some Insect decks (Don't know which are good atm) as it helps get rid of potential trouble. Also, it can now be used for easy Rank 6s.

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[quote name='A Background Character' timestamp='1350996064' post='6051607']
Monarchs are a group of Level 6 monsters (except for Zaborg, who is Level 5) with 2400 ATK and 1000 DEF. When Tribute Summoned (In the case of Kuraz and Delg, Special Summoned as well), they activate their lone (usually powerful) effect. The ones like Caius and Raiza are the most powerful, and Kuraz, Delg, and Granmarg are the weaker of the bunch.
As for the card itself, most players try to get rid of most, if not all, of their opponent's Spell and Trap cards prior to Summoning and attacking in order to avoid being hit with a Torrential Tribute, a Bottomless Trap Hole, or a Mirror Force. You could make it where it would destroy a face-down S/T after it deals damage for attacking directly, but the best part is still the fact that it SSes itself from the Graveyard for more ATK power than the Tributed monster. Being Level six probably gives it some Xyz potential with Inzektors, which is also nice (that is, if Inzektors even go into Rank 6s.)
You could even make it where it could destroy any one of your opponent's Spells or Traps when it inflicts damage, even if it doesn't attack directly, because by the time that happens, your opponent would of already had the chance to activate most of, if not all of, their Trap cards.
[/quote]
Hm, interesting I like the idea about dealing damage, maybe I will change it to that. I can see that it would be a problem about attacking directly since as you said your opponent would have the chance to activate them before that. Maybe with a few support cards it could work better.

[quote name='★Toyo-tan★' timestamp='1350998646' post='6051616']
I'm not sure if I'm a big fan of this, tbh.
Like many above has said, Monarchs far outclass this, due to the fact that their effect are much easier to use and they are just a lot more splashable. For example; Caius is ran in almost all DARK decks. Also, it's effect seeps terribly weak for me, mostly because you have to attack directly just to blow up 1 S/T, not to mention your opponent doesn't take damage from said attack. If I were you, I'd give it an effect like this:
And bump it's ATK up to 2500. That way, the card becomes a good tech in some Insect decks (Don't know which are good atm) as it helps get rid of potential trouble. Also, it can now be used for easy Rank 6s.
[/quote]
Well now you're totaly changing what my card was suppose to do! I don't think that's the direction I'm going to go for this card, but thanks for your feedback anyways.

EDIT: I added a new support card, plus changed the effect a bit.

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Cave Spider is a little bit better now.

Eggsac seems redundant to me. You have the option to return it to your hand, but if you resummon you lose a normal summon but its secondary effect allows you to special summon it from the grave. Cut out the first effect for one better suiting your archetype idea but keep the second effect because that is quite good.

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[quote name='gimmepie' timestamp='1351005010' post='6051678']
Cave Spider is a little bit better now.

Eggsac seems redundant to me. You have the option to return it to your hand, but if you resummon you lose a normal summon but its secondary effect allows you to special summon it from the grave. Cut out the first effect for one better suiting your archetype idea but keep the second effect because that is quite good.
[/quote]
Not quite sure what you mean, did we read the same card? The card can be SPECIAL SUMMONED from the grave, that's not a normal summon. You can thereafter tribute to summon cave spider. Then if you have an other insect type in your hand you can special summon it again.

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[quote name='gimmepie' timestamp='1351063562' post='6052428']
But when you put it back into your hand you then have to normal summon it, whilst if you just allow it to go to the graveyard you can still normal summon something different AND special summon spider. It's up to you really but it just doesn't sit right with me.
[/quote]Remeber that you cannot resolve the Special Summon unless you have an Insect-Type in your hand, which if you don't have the first effect is going to be useful since you and reuse that card again and again until you draw an Insect-Type monster.

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