Agro Posted October 24, 2012 Report Share Posted October 24, 2012 [center][img]http://www.yugioh-card.com/en/products/images/cards/ABYR-EN077.jpg[/img][/center] [center]If a face-up Spell Card in your opponent's Spell & Trap Card Zone is sent to the Graveyard: Target 1 face-up monster on the field; destroy that target.[/center] [center]So they actually changed it from "If" to "When"[/center] [center]Discuss[/center] Link to comment Share on other sites More sharing options...
Dementuo Posted October 25, 2012 Report Share Posted October 25, 2012 i'm blind and can't read. Link to comment Share on other sites More sharing options...
Jord200 Posted October 25, 2012 Report Share Posted October 25, 2012 If a face-up Spell Card(s) your opponent's Spell/Trap Card Zones is sent to the Graveyard, you can target 1 face-up...... Thats all I can make out. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted October 25, 2012 Report Share Posted October 25, 2012 If a face-up Spell Card(s) in your opponent's Spell & Trap Card Zone is sent to the Graveyard: You can target 1 face-up monster on the field; destroy that target. ... so, a counter against Inzektors? Also, F$CK THAT WACKY NAME CHANGE!!!! Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted October 25, 2012 Report Share Posted October 25, 2012 I read it as 'If a face up spell card in your Opponents spell and trap card zone is set to the graveyard: you can Target one face up monster on the field; destroy that target.' Ummm... ok? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted October 25, 2012 Report Share Posted October 25, 2012 Well, technically if a spell card is activated, it is face-up on the field and sent to the Graveyard... Link to comment Share on other sites More sharing options...
Toffee. Posted October 25, 2012 Report Share Posted October 25, 2012 [quote name='slayer_supreme' timestamp='1351125110' post='6053180'] Well, technically if a spell card is activated, it is face-up on the field and sent to the Graveyard... [/quote] Hurr hurr rulings And as such, this card becomes amazing. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted October 25, 2012 Report Share Posted October 25, 2012 So if it works like with think... this is a huge staple? Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted October 25, 2012 Report Share Posted October 25, 2012 Seems cool. Want it as a counter though...... Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted October 25, 2012 Report Share Posted October 25, 2012 [quote name='Armadilloz' timestamp='1351126801' post='6053204'] Hurr hurr rulings And as such, this card becomes amazing. [/quote] It will probably be ruled differently, but yeah. Link to comment Share on other sites More sharing options...
EmpoleMew Posted October 25, 2012 Report Share Posted October 25, 2012 The Abyss Rising product page specifically says you can use this when a Normal/Quick-Play Spell resolves. Link to comment Share on other sites More sharing options...
Agro Posted October 25, 2012 Author Report Share Posted October 25, 2012 Edited the OP for people who can't read. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted October 25, 2012 Report Share Posted October 25, 2012 [quote name='EmpoleMew' timestamp='1351127532' post='6053219'] The Abyss Rising product page specifically says you can use this when a Normal/Quick-Play Spell resolves. [/quote] In that case, WTF is Konami smoking? Sure, it's semi-situational, but still better than Sakuretsu Armor (in terms of versatility), and Raigeki Break (in terms of cost).. Link to comment Share on other sites More sharing options...
guuu1234 Posted October 25, 2012 Report Share Posted October 25, 2012 I like this. It punishes your opponent for attempting to gain advantage with no cost to the controller. I wouldn't mind teching this @3 to see how useful it truly is. Link to comment Share on other sites More sharing options...
b0b3rt Posted October 25, 2012 Report Share Posted October 25, 2012 It's a situational 1-for-1. I'm not sure how this is better than Magic Drain (in terms of punishing Spell plays) or Smashing/Soul Taker (in terms of destroying monsters). I doubt it'll see any serious use. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted October 25, 2012 Report Share Posted October 25, 2012 I wonder how this would work against a Myst thats hit it. Link to comment Share on other sites More sharing options...
newhat Posted October 25, 2012 Report Share Posted October 25, 2012 [quote name='♥ D.A._Siegfried ♥' timestamp='3151135523' post='6053296'] I wonder how this would work against a Myst thats hit it. [/quote] Not. Link to comment Share on other sites More sharing options...
FreelancerRaiko Posted October 25, 2012 Report Share Posted October 25, 2012 Well it's official. We need to riot. >> Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 25, 2012 Report Share Posted October 25, 2012 According to the current wording, yes, you'd be able to activate it after your opponent plays a Normal Spell Card that gets sent to the Graveyard after the chain is complete. Link to comment Share on other sites More sharing options...
.Exa Posted October 25, 2012 Report Share Posted October 25, 2012 Was a Common in the OCG, and is an Ultra here. I mean, it's good, but why do you have to rarity bump the best stuff (remember Solemn Warning). Owait, moneyz Link to comment Share on other sites More sharing options...
Azuh Posted October 25, 2012 Report Share Posted October 25, 2012 [quote name='exaenae' timestamp='1351172281' post='6053535'] Was a Common in the OCG, and is an Ultra here. I mean, it's good, but why do you have to rarity bump the best stuff (remember Solemn Warning). Owait, moneyz [/quote] Its cause its tech-like ability, like Silver Setinel Link to comment Share on other sites More sharing options...
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