byak Posted November 5, 2012 Report Share Posted November 5, 2012 3 Spellbook Magician of Prophecy 3 Justice of Prophecy 3 High Priestess of Prophecy 1 Effect Veiler 3 Spellbook Library of the Crescent 3 Spellbook Library of the Heliosphere 3 Spellbook Star Hall 3 Spellbook of Eternity 3 Spellbook of Fate 3 Spellbook of Life 3 Spellbook of Power 3 Spellbook of Secrets 3 Spellbook of Wisdom 3 The Grand Spellbook Tower Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted November 5, 2012 Report Share Posted November 5, 2012 Pretty much all I can ask is where is your? Reborn, Dark Hole and Heavy. I can kinda see why no mystical, but those 3 are pretty much staples. Link to comment Share on other sites More sharing options...
ihop Posted November 5, 2012 Report Share Posted November 5, 2012 Yes but is Reborn a Spellbook? No. Link to comment Share on other sites More sharing options...
byak Posted November 5, 2012 Author Report Share Posted November 5, 2012 I play 3 Reborn (8 Link to comment Share on other sites More sharing options...
Lonk Posted November 5, 2012 Report Share Posted November 5, 2012 The deck looks [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/AwesomeButImpractical]Awesome, but Impractical[/url]. However, I could be wrong. How is its win rate? Link to comment Share on other sites More sharing options...
byak Posted November 5, 2012 Author Report Share Posted November 5, 2012 Theoretically most of the games you will lose are those where you don't open/resolve Secrets, Magician, Crescent, or Justice. I've been winning a lot of games with this actually, considering how 12/40 cards essentially start everything. Link to comment Share on other sites More sharing options...
Agro Posted November 5, 2012 Report Share Posted November 5, 2012 Doesn't this lose to Rai-Oh? Link to comment Share on other sites More sharing options...
byak Posted November 5, 2012 Author Report Share Posted November 5, 2012 Probably. Justice and Priestess can counter Rai-Oh in some cases though. Link to comment Share on other sites More sharing options...
Bringerofcake Posted November 6, 2012 Report Share Posted November 6, 2012 Now I want to netdeck this. Does it have/need an extra? Link to comment Share on other sites More sharing options...
byak Posted November 6, 2012 Author Report Share Posted November 6, 2012 All you need is Big Eye, Tempest, Arcanite, and Gachi really Link to comment Share on other sites More sharing options...
lce Posted November 6, 2012 Report Share Posted November 6, 2012 What about that other Prophecy, Temperance? Link to comment Share on other sites More sharing options...
Dementuo Posted November 6, 2012 Report Share Posted November 6, 2012 [quote name='Gender-less Black Blood' timestamp='1352214082' post='6062140'] What about that other Prophecy, Temperance? [/quote] It's bad, isn't a +1, and doesn't get you more Spellbooks. Priestess can summon herself. Link to comment Share on other sites More sharing options...
Mugendramon Posted November 6, 2012 Report Share Posted November 6, 2012 [quote name='Dem The Magic Dragon' timestamp='1352215256' post='6062157'] It's bad, isn't a +1, and doesn't get you more Spellbooks. Priestess can summon herself. [/quote] It's a sad moment, when Power Creep is so huge that a +0 from the Deck is bad. Link to comment Share on other sites More sharing options...
byak Posted November 6, 2012 Author Report Share Posted November 6, 2012 [quote name='Gender-less Black Blood' timestamp='1352214082' post='6062140'] What about that other Prophecy, Temperance? [/quote] Fetching Spellbooks with Justice is more important, and dropping High Priestess from the hand is an actual joke. Justice also can't get veiler'd. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 6, 2012 Report Share Posted November 6, 2012 [quote name='βyakk' timestamp='1352222100' post='6062233'] Fetching Spellbooks with Justice is more important, and dropping High Priestess from the hand is an actual joke. Justice also can't get veiler'd. [/quote] Your opponent can veiler Temperance for a -1, sure. Link to comment Share on other sites More sharing options...
Mugendramon Posted November 6, 2012 Report Share Posted November 6, 2012 [quote name='slayer_supreme' timestamp='1352226738' post='6062269'] Your opponent can veiler Temperance for a -1, sure. [/quote] Or you can use Justice for a +1 that does s***. Link to comment Share on other sites More sharing options...
Bringerofcake Posted November 6, 2012 Report Share Posted November 6, 2012 Testing this showed me a few things: 1: this never needs an Extra. 2: Opening 3 Crescent sucks. 3: Heliopolis is pretty situational. Link to comment Share on other sites More sharing options...
Canadian Posted November 7, 2012 Report Share Posted November 7, 2012 I tried this a while back. Don't play this folks, its terrible. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 7, 2012 Report Share Posted November 7, 2012 [quote name='Canadian' timestamp='1352296371' post='6063062'] I tried this a while back. Don't play this folks, its terrible. [/quote] A while back? A lot of cards have been added to the cardpool just recently. How long ago was "a while back"? Link to comment Share on other sites More sharing options...
Canadian Posted November 7, 2012 Report Share Posted November 7, 2012 When they first came onto DN. I would go into depth, but obviously this deck isn't made for srs criticism. Link to comment Share on other sites More sharing options...
Agro Posted November 7, 2012 Report Share Posted November 7, 2012 [quote name='Canadian' timestamp='1352314910' post='6063201'] When they first came onto DN. I would go into depth, but obviously this deck isn't made for srs criticism. [/quote]Before or after Star Hall? Link to comment Share on other sites More sharing options...
byak Posted November 7, 2012 Author Report Share Posted November 7, 2012 were you even playing 30 spellbooks like a true ygo doolist Link to comment Share on other sites More sharing options...
Canadian Posted November 8, 2012 Report Share Posted November 8, 2012 [img]http://i.imgur.com/do1q4.png[/img] Its basically Spellbooks, but worse. Link to comment Share on other sites More sharing options...
byak Posted November 8, 2012 Author Report Share Posted November 8, 2012 Triple Fate is so busted with Eternity Crescent is a good ygo card that you need to play in the case of not opening Secrets/Magician/etc Link to comment Share on other sites More sharing options...
Bringerofcake Posted November 8, 2012 Report Share Posted November 8, 2012 Except when you open 3. I want to run Summoner monk, but he has no targets Also: [img]http://i.imgur.com/aRt3T.jpg[/img] I call it Batel Beatdown. Heliopolis is god lategame, gives +1s and is all kinds of good. Link to comment Share on other sites More sharing options...
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