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Grapha, Dragon Lord of Dark World


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[quote name='slayer_supreme' timestamp='1352775080' post='6067871']
You would think they would have the decency to state that only 1 Grapha can be on the field at once. It just makes sense. It's sad that it ouclasses 2 monsters from its archetype in terms of ability, and then turns around and makes itself a reviving beatstick as well.
[/quote]

i agree, i love dark world and all, but grapha is way too OP, either limit it, or only 1 on the field at the time

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Most poorly designed boss monster ever. Seriously. It's a +1 every single fricken turn that breathes down your neck the whole duel. Blech. I'd be fine with it-ish if it tributed the DW on the field for its summon, but noooo! Konami just had to make it a +1. Card should be put at 1 or 2, but Konami wants DWs to be good for some odd reason.

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[quote name='Archlord Sora' timestamp='1352777882' post='6067939']
Most poorly designed boss monster ever. Seriously. It's a +1 every single fricken turn that breathes down your neck the whole duel. Blech. I'd be fine with it-ish if it tributed the DW on the field for its summon, but noooo! Konami just had to make it a +1. Card should be put at 1 or 2, but Konami wants DWs to be good for some odd reason.
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Judgment Dragon is worse. It's a potential +10 with minimal requirements and can nuke the field multiple times, and you can drop three at once for near-game.

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If Konamis wanted DWs to be "good" (assumably implying tier 1) then they'd give them more good monsters to work with.

Currently, Grapha has 7 subordinates worth deck slots; 3 Snowws, 3 Browws and a Beiige. Note how, apart from Snoww, these all suck, but are necessary evils to run the deck.

Grapha allows the deck to actually function with a win condition, and is unfairly considered more "broken" than cards like Master Hyperion simply because he can be brought back. It takes more cards in which to do this, regardless.

Hyperion, for example, requires an Agent in any accessible location to special summon, and destroys something once per turn seeing as the deck is full of Light Fairies. Sure, it can't be brought back, but the deck also doesn't rely on it to win and has multiple paths to victory.

Now, look back at Grapha. He requires you to control a sub-stellar monster, when he's already been put into the graveyard by one of your 10~ discard outlets. He can only kill something upon his discard by one of these, which should be noted. Not to mention, killing off those mere 7 subordinates makes him entirely unsummonable, and without him the deck can't win.

Honestly, he's broken, but he doesn't deserve what he gets, there are far worse designed monsters out there.

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[quote name='slayer_supreme' timestamp='1352778182' post='6067942']
Judgment Dragon is worse. It's a potential +10 with minimal requirements and can nuke the field multiple times, and you can drop three at once for near-game.
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JD is by far the most broken boss ever, but at least if it dies it stays dead. Not with grapha: It keeps coming back every single turn. But JD easily takes the take for #2 most poorly designed boss ever, IMO.

@Chris
Any decent DWs deck would be able to get around the hurdles you've just mentioned. One time, I returned a grapha I controlled to the hand to summon another one from the grave. I kept popping cards over and over again. It was not pretty.

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[quote name='Archlord Sora' timestamp='1352778726' post='6067948']
JD is by far the most broken boss ever, but at least if it dies it stays dead. Not with grapha: It keeps coming back every single turn. But JD easily takes the take for #2 most poorly designed boss ever, IMO.

@Chris
Any decent DWs deck would be able to get around the hurdles you've just mentioned. One time, I returned a grapha I controlled to the hand to summon another one from the grave. I kept popping cards over and over again. It was not pretty.
[/quote]
Then you played wrong cause Grapha cant pull a grapha back to summon itself.

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Oh and, I may as well add; You said that any decent DW deck can jump the hurdles to play Grapha. Besides Macro Cosmos and D-Fissure, did you know that a Dark World deck's greatest enemy is actually itself? The reason you don't see DWs topping every event is purely because the deck, even when designed its most linear and succinct is inconsistent by virtue of design.

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[quote name='Chris' timestamp='1352779259' post='6067956']
Oh and, I may as well add; You said that any decent DW deck can jump the hurdles to play Grapha. Besides Macro Cosmos and D-Fissure, did you know that a Dark World deck's greatest enemy is actually itself? The reason you don't see DWs topping every event is purely because the deck, even when designed its most linear and succinct is inconsistent by virtue of design.
[/quote]

dw mirror matches are great stuff

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[quote name='みゆきサン' timestamp='1352779435' post='6067958']
dw mirror matches are great stuff
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Oh wow, don't even get me started on that reason why DWs will never be tier.

Although, any player skilled enough with the deck knows how to win the mirror relatively well... Just not when 2 skilled players go against eachother. Trust me, resolving Card Destruction is pretty much the only way to win that match...

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Maybe if it wasn't easy as hell to get out, maybe if it wasn't the sole reason a kind of deck is good, maybe if it wasn't so rewarding, then I could deal with it. Really, it's sad to think that the DW strategy only works because of one card. It doesn't completely bother me due to it's simple destruction, but the fact that they can activate Hand Destruction and then destroy a card I control just aggravates me. Along with MR.

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[quote name='Justice Master' timestamp='1352779667' post='6067962']
Maybe if it wasn't easy as hell to get out, maybe if it wasn't the sole reason a kind of deck is good, maybe if it wasn't so rewarding, then I could deal with it. Really, it's sad to think that the DW strategy only works because of one card. It doesn't completely bother me due to it's simple destruction, but the fact that [b]they can activate Hand Destruction[/b] and then destroy a card I control just aggravates me. Along with MR.
[/quote]

But that's wrong.

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Excuse me. I had a derp moment. Sure, it can't be as a cost, but it's still an annoying piece of the game. Feel free to throw rocks at me and call my opinions stupid because I'm not a meta duelist.

The point I'm trying to get across of why it frustrates me: Dark Worlds aren't good, but Grapha is.

EDIT: I said that a bit to broadly. I know what the effect requires, it's just that Yu-Gi-Oh! always has to complicate what a card does.

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[quote name='Justice Master' timestamp='1352780104' post='6067967']
Excuse me. I had a derp moment. Sure, it can't be as a cost, but it's still an annoying piece of the game. Feel free to throw rocks at me and call my opinions stupid because I'm not a meta duelist.

The point I'm trying to get across of why it frustrates me: Dark Worlds aren't good, but Grapha is.
[/quote]
Hand Destruction sends. Not Discards. It doesn't work with Fableds any more than it does Dark Worlds.

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[quote name='Justice Master' timestamp='1352780104' post='6067967']
The point I'm trying to get across of why it frustrates me: Dark Worlds aren't good, but Grapha is.
[/quote]

Snoww and Gates would like a word with you.

Oh and, without their bosses, almost every single deck in the game would suck. Yugioh is kind of a game where you make a deck around bosses, and Grapha just happens to be one of those bosses. Much like how LS would suck if they didn't have JD, or how Agents would suck if they didn't have Hyperion.

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