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Agro Archetype: Nobleman [7/7]


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Master Sword Nobleman

EARTH / Level 4

[ Warrior / Effect ]

At the start of the Damage Step, if this card attacked a Defense Position monster: Destroy that monster, and if that monster was in face-down Defense Position, send all other copies of that card from both player's Deck to the Graveyard.

ATK / 1900 DEF / 0

 

Nobleman Pike

EARTH / Level 4

[ Warrior / Effect ]

This card inflicts piercing battle damage. If this card attacks, card effects cannot be activated during the Damage Step. If this card attacks a Defense Position monster: That monster's effects are negated until the end of the turn and this card gains 500 ATK.

ATK / 1800 DEF / 0

 

Nobleman Scout

EARTH / Level 4

[ Warrior / Effect ]

If your opponent controls a face-down Defense Position monster, you can Special Summon this card (from your hand). You can discard 1 "Nobleman" Spell/Trap card to target 1 set card on the field; banish that target and inflict 1000 damage to your opponent.

ATK / 1000 DEF / 1000

 

Nobleman King

EARTH / Rank 4

[ Warrior / Xyz / Effect ]

2 Level 4 "Noble" monsters

When this card is Xyz Summoned: Flip all other monsters on the field into face-down Defense Position, except for "Nobleman" monsters. You can detach 1 Xyz Material from this card to target 1 set card your opponent controls; banish that target, then both players banish all copies of that card from their respective Decks. This effect of "Nobleman King" can only be activated once per turn.

ATK / 2500 DEF / 1000

 

Nobleman of Vanguard

Spell

You can only activate 1 "Nobleman of Vanguard" per turn. Target 1 face-up card your opponent controls: Your opponent must reveal their hand and send any cards with the same name as the targeted card from their hand to the Graveyard, then activate one of the following effects based on the card type of the targeted card:

● Monster: Change the targeted card to face-down Defense Position.

● Spell/Trap: Set the targeted card and it cannot be activated this turn. 

 

Nobleman of Seige

Spell

You can only activate 1 "Nobleman of Seige" per turn. Target 1 face-up card your opponent controls; take 1 "Nobleman" card from your Deck other than "Nobleman of Seige" and place it on the top of your Deck, then activate one of the following effects based on the card type of the targeted card:

● Monster: Change the targeted card to face-down Defense Position. 

● Spell/Trap: Set the targeted card and it cannot be activated this turn

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