UrbanStruggle Posted February 8, 2013 Report Share Posted February 8, 2013 The name of the Xyz monster has 1 or more reffences so let's see if you can find them :) BTW this one has 3 reffences in its name! A new xyz monster with a sort cool effect -_- Main Object of the card, you ask? BURN S^!* as battling your opponent is only a band-aid! This xyz is more than a band-aid, it's gasoline you will soon see that! Name Edrolraw the Golden Ariknotron Type of Monster Effect Type of Card Xyz Monster Rank 4 Materials needed 2 level 4 monsters Att Fire Monster Type Machine ATK 2000 DEF 2300 Effect Once per turn, during either player's turn, while this card has an Xyz Material(s) attached to it: You can target up to 2 Level 4 or lower monsters from any Graveyard; attach target(s) to this card and detach 1 other Xyz Material on it. While this card has an Xyz Material(s) on it, if it would be targeted for an attack, or leave the field: You can target 1 other card on the field; banish this card and that target. If you do, Special Summon this card during your next Standby Phase, and place 1 Mechazawa Counter on it for each Xyz Material it had when banished. When it leaves the field: Inflict 300 damage to your opponent for each Mechazawa Counter on it. n/a Link to comment Share on other sites More sharing options...
UrbanStruggle Posted February 11, 2013 Author Report Share Posted February 11, 2013 bump Link to comment Share on other sites More sharing options...
UrbanStruggle Posted February 13, 2013 Author Report Share Posted February 13, 2013 bump Link to comment Share on other sites More sharing options...
Sleepy Posted February 14, 2013 Report Share Posted February 14, 2013 Incredibly broken. It's a generic Rank 4 Xyz that will disrupt reviving effect by attaching them to itself every turn, will banish any card on the field whenever threatened in any way; trip from which only YOUR card will come back, to burn 2000+ Life points, disrupt the Graveyard again, and screw Graveyard-oriented effects again, in an endless cycle. The problem I would suggest fixing about it is, this card does too much on it's own (duh!). If it'll take a card with it when it's in danger, you must make the conditions a [s]bit[/s] lot more restrictive than that. Then depending on what said conditions are, you might or might not yet add an ACTUAL COST for it returning. Then, the Grave-attachment effect alone is enough to say this card is bs-level in design. Make if you absolutely wanna keep it, let it be 1 material per turn, and have it contain an actual cost. As a suggestion, not because it is an Xyz means that the cost for it's effect can't be anything other than "detach". Make it discard for it or something. Also, the OP is a bit, too wordy. You could as easily just said: Edrolraw the Golden Ariknotron FIRE [Machine/Xyz/Effect] Rank 4 ATK/2000 DEF/2500 2 Level 4 monsters. Link to comment Share on other sites More sharing options...
UrbanStruggle Posted February 15, 2013 Author Report Share Posted February 15, 2013 Incredibly broken. It's a generic Rank 4 Xyz that will disrupt reviving effect by attaching them to itself every turn, will banish any card on the field whenever threatened in any way; trip from which only YOUR card will come back, to burn 2000+ Life points, disrupt the Graveyard again, and screw Graveyard-oriented effects again, in an endless cycle. The problem I would suggest fixing about it is, this card does too much on it's own (duh!). If it'll take a card with it when it's in danger, you must make the conditions a bit lot more restrictive than that. Then depending on what said conditions are, you might or might not yet add an ACTUAL COST for it returning. Then, the Grave-attachment effect alone is enough to say this card is bs-level in design. Make if you absolutely wanna keep it, let it be 1 material per turn, and have it contain an actual cost. As a suggestion, not because it is an Xyz means that the cost for it's effect can't be anything other than "detach". Make it discard for it or something. Also, the OP is a bit, too wordy. You could as easily just said: Edrolraw the Golden Ariknotron FIRE [Machine/Xyz/Effect] Rank 4 ATK/2000 DEF/2500 2 Level 4 monsters. I hope you read the effect other wise you would know "broken" is not the word you are looking for maybe "slightly powerfull" You must have 1 or more xyz material to re-activate the effect after it gets to banish by this card effect therefore your post would be invalid. so it's effect is a one time thing as once it gets banished by this card effect then special summon it would have no xyz materials and its effect would not enable it to give any more xyz materials. In short: summon this it effects add 2 xyz materials to this card then detach 1 (3 xyz materials) banish this then special summon next turn with 3 counters (3 x 500 = 1500 not 2000! lol) but it has only 2000 ATK and 2500 DEF so its not something hard to topple as cyber/stardust/etc. have more than 2000 ATK. Please re-review the first post then your post before commenting again! Link to comment Share on other sites More sharing options...
Sleepy Posted February 15, 2013 Report Share Posted February 15, 2013 I hope you read the effect other wise you would know "broken" is not the word you are looking for maybe "slightly powerfull" You must have 1 or more xyz material to re-activate the effect after it gets to banish by this card effect therefore your post would be invalid. so it's effect is a one time thing as once it gets banished by this card effect then special summon it would have no xyz materials and its effect would not enable it to give any more xyz materials. Oh, yeah, sorry I didn't realize that bit. I should try to re-word your card later because the whole post is wordy and awkwardly arranged. I mean, after reading your reply it took me like, 3 re-reads of the effect to find it. I think it'd be better to position the clause as a "(it must have Xyz Materials on it to activate and resolve this effect)" at the end. You'd think it doesn't make a difference, but it does. It's better to have a fresh reminder of what you can't do with it than the super long list of conditions at the end. That's my suggestion. In short: summon this it effects add 2 xyz materials to this card then detach 1 (3 xyz materials) banish this then special summon next turn with 3 counters (3 x 500 = 1500 not 2000! lol) but it has only 2000 ATK and 2500 DEF so its not something hard to topple as cyber/stardust/etc. have more than 2000 ATK. Please re-review the first post then your post before commenting again! It's a "during either player's turn" effect". You'll do it once the turn it is Summoned, and again during your opponent's turn. It might even make it to 3000 burn if it lasts a bit more. The case of "doing too much" still stands, and you should not just disregard all my previous points because of the first one you mentioned in this reply. It's still a generic easy + tool on legs. Even as a one-time use, don't fool yourself, 2500 DEF WILL be a good wall for at least one more turn, it will have the 4 Materials on it most of the time if you don't flat out Summon it in Attack Position. It will still banish that Stardust along with it if it tries to be killed by that Stardust, or banish any card your opponent has for that matter, which is a bit much to choose from. Then it's still a decent ATK vessel or high-DEF wall after coming back as a +1 maybe even +2 if you count the card that couldn't target it, too. Then it'll pretty much inflict the damage of a direct attack to your opponent, how is that not broken? Can you imagine the classic Xyz spam decks Summoning 2 copies of this? Also, what if it turns out for me that it actually needs materials for a second use? Cards like Xyz Reborn will bring it as good as new with a Material in them, granted that your opponent CAN get over the wall without bringing out a key big boss that will surely be vanished soon. Dark Worlds pretty much have to use Grapha on this, and Inzektors can't destroy it because this card will obviously absorb Hornet. Link to comment Share on other sites More sharing options...
Blake Posted February 15, 2013 Report Share Posted February 15, 2013 I hope you read the effect other wise you would know "broken" is not the word you are looking for maybe "slightly powerfull" No. You are in absolutely no position to say that to someone reviewing your card, and you will never, ever, say that again. I don't care if you're backing up your position, they are reviewing your card. You do not get to tell them "no you're wrong", you can explain why you disagree. Do it again and you're getting a lot more than a slap on the wrist, got it? Link to comment Share on other sites More sharing options...
UrbanStruggle Posted February 17, 2013 Author Report Share Posted February 17, 2013 No. You are in absolutely no position to say that to someone reviewing your card, and you will never, ever, say that again. I don't care if you're backing up your position, they are reviewing your card. You do not get to tell them "no you're wrong", you can explain why you disagree. Do it again and you're getting a lot more than a slap on the wrist, got it? Saying it is "broken" is a big big word around here! Plus after futher reveiwing of the card saw a part of the effect that person did not catch eariler which was his/her entire basic claim to the card being consider broken even though it there was a part to prevent that I'm sorry Ayumu Nishizawa and Blaster Black if there was problem . . . As Ayumu Nishizawa mention the effect needs re-wording right? do you have any suggestions Blaster Black ? Do you think the card is broken Blaster Black ? Oh, yeah, sorry I didn't realize that bit. I should try to re-word your card later because the whole post is wordy and awkwardly arranged. I mean, after reading your reply it took me like, 3 re-reads of the effect to find it. I think it'd be better to position the clause as a "(it must have Xyz Materials on it to activate and resolve this effect)" at the end. You'd think it doesn't make a difference, but it does. It's better to have a fresh reminder of what you can't do with it than the super long list of conditions at the end. That's my suggestion. It's a "during either player's turn" effect". You'll do it once the turn it is Summoned, and again during your opponent's turn. It might even make it to 3000 burn if it lasts a bit more. The case of "doing too much" still stands, and you should not just disregard all my previous points because of the first one you mentioned in this reply. It's still a generic easy + tool on legs. Even as a one-time use, don't fool yourself, 2500 DEF WILL be a good wall for at least one more turn, it will have the 4 Materials on it most of the time if you don't flat out Summon it in Attack Position. It will still banish that Stardust along with it if it tries to be killed by that Stardust, or banish any card your opponent has for that matter, which is a bit much to choose from. Then it's still a decent ATK vessel or high-DEF wall after coming back as a +1 maybe even +2 if you count the card that couldn't target it, too. Then it'll pretty much inflict the damage of a direct attack to your opponent, how is that not broken? Can you imagine the classic Xyz spam decks Summoning 2 copies of this? Also, what if it turns out for me that it actually needs materials for a second use? Cards like Xyz Reborn will bring it as good as new with a Material in them, granted that your opponent CAN get over the wall without bringing out a key big boss that will surely be vanished soon. Dark Worlds pretty much have to use Grapha on this, and Inzektors can't destroy it because this card will obviously absorb Hornet. Read you post so I lower the DEF down to let's say 2300 big ones instead of 2500 maybe it would be O.K.! Burn reduce to 300 instead of 500. You can only attach Xyz Materials during your turn now instead of either player's turn! Link to comment Share on other sites More sharing options...
Sleepy Posted February 17, 2013 Report Share Posted February 17, 2013 Saying it is "broken" is a big big word around here! Plus after futher reveiwing of the card saw a part of the effect that person did not catch eariler which was his/her entire basic claim to the card being consider broken even though it there was a part to prevent that There is a misconseption there. I did not base my whole first post on a single section of the card. I admit I missed a part, but your card has a +attachment/Grave-disrupting effect that is chainable, a banishing effect with self-returning incorporated that is made to be chainable, a considerably sizable burn effect, and peculiar stats on it's own. I commented on all those points individually. Read you post so I lower the DEF down to let's say 2300 big ones instead of 2500 maybe it would be O.K.! Burn reduce to 300 instead of 500. You can only attach Xyz Materials during your turn now instead of either player's turn! 2300... errr.... I don't think it's enough considering all the card's benefits as a whole. It's an improvement since it's at Maestroke's league at least, I suppose... 300 sounds alright to me, 2000 suddenly becomes 1200. Two small changes in different aspects of the card make it sound considerably more reasonable to me. As for the effect's wording.. let me think... I'd word it something along these lines: Edrolraw the Golden Ariknotron FIRE [Machine/Xyz/Efect] Rank 4 ATK/2000 DEF/2300 2 Level 4 monsters Once per turn, during either player's turn, while this card has an Xyz Material(s) attached to it: You can target up to 2 Level 4 or lower monsters from any Graveyard; attach target(s) to this card and detach 1 other Xyz Material on it. While this card has an Xyz Material(s) on it, if it would be targeted for an attack, or leave the field: You can target 1 other card on the field; banish this card and that target. If you do, Special Summon this card during your next Standby Phase, and place 1 Mechazawa Counter on it for each Xyz Material it had when banished. When it leaves the field: Inflict 300 damage to your opponent for each Mechazawa Counter on it. It's probably better to wait for more opinions on it, since I already said what I had to say. Now that I re-worded did I get to remember the Counters part of the effect (what's happening to me these days?). It suddenly doesn't look like the burn is too bad of an effect, but I'd still say keep it in 300 if not going lower. Burn in effects is often not too interactive on itself, and should remain to a minimum if possible design-wise. More of a bonus than something to center it on. This card already helps enough with it's other effect already so, it'd be fine with little burn if any at all. Have you tested this? I can see it bothering certain plays of Inzektors(Hornet), HEROes(Fusion Materials), Wind-Ups(revived Magician) to a degree... and that's probably about it. It's a D.D. Crow with more than one-time use. Link to comment Share on other sites More sharing options...
UrbanStruggle Posted February 17, 2013 Author Report Share Posted February 17, 2013 There is a misconseption there. I did not base my whole first post on a single section of the card. I admit I missed a part, but your card has a +attachment/Grave-disrupting effect that is chainable, a banishing effect with self-returning incorporated that is made to be chainable, a considerably sizable burn effect, and peculiar stats on it's own. I commented on all those points individually. 2300... errr.... I don't think it's enough considering all the card's benefits as a whole. It's an improvement since it's at Maestroke's league at least, I suppose... 300 sounds alright to me, 2000 suddenly becomes 1200. Two small changes in different aspects of the card make it sound considerably more reasonable to me. As for the effect's wording.. let me think... I'd word it something along these lines: Edrolraw the Golden Ariknotron FIRE [Machine/Xyz/Efect] Rank 4 ATK/2000 DEF/2300 2 Level 4 monsters Once per turn, during either player's turn, while this card has an Xyz Material(s) attached to it: You can target up to 2 Level 4 or lower monsters from any Graveyard; attach target(s) to this card and detach 1 other Xyz Material on it. While this card has an Xyz Material(s) on it, if it would be targeted for an attack, or leave the field: You can target 1 other card on the field; banish this card and that target. If you do, Special Summon this card during your next Standby Phase, and place 1 Mechazawa Counter on it for each Xyz Material it had when banished. When it leaves the field: Inflict 300 damage to your opponent for each Mechazawa Counter on it. It's probably better to wait for more opinions on it, since I already said what I had to say. Now that I re-worded did I get to remember the Counters part of the effect (what's happening to me these days?). It suddenly doesn't look like the burn is too bad of an effect, but I'd still say keep it in 300 if not going lower. Burn in effects is often not too interactive on itself, and should remain to a minimum if possible design-wise. More of a bonus than something to center it on. This card already helps enough with it's other effect already so, it'd be fine with little burn if any at all. Have you tested this? I can see it bothering certain plays of Inzektors(Hornet), HEROes(Fusion Materials), Wind-Ups(revived Magician) to a degree... and that's probably about it. It's a D.D. Crow with more than one-time use. The card follow Ken-Po! Attack and Defense as one fluid motion! Providing a deffense while taking down hard cards Disurpting graveyard to prevent offensive counter measures A wall that brings your opponent downs to his/her knees Fix the ocg! Link to comment Share on other sites More sharing options...
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