Northern Sage Posted February 18, 2013 Report Share Posted February 18, 2013 Normal Trap Card Special Summon as many "Photon" monsters from your Graveyard as possible, up to the number of "Photon" monsters your opponent controls, then take control of all "Photon" monsters your opponent controls, and 1 "Photon" monster you control gains ATK equal to the combined ATK of all other "Photon" monsters on the field. Discuss. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted February 18, 2013 Report Share Posted February 18, 2013 up to the number of "Photon" monsters your opponent controls, That line balances it and makes the card completely useless. Mind you, if it lost that line then yay Photon's become an amazing deck in seconds. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted February 18, 2013 Report Share Posted February 18, 2013 ... okay, that almost made my head hurt. OT: Honestly, outside of a tech to be used in a "Photon" Mirror Match, there's really not much use for this, even if it is a Rekindling....up to the number of "Photon" monsters your opponent controls, That line balances it and makes the card completely useless. Fix'd because strike'd part makes the sentence a bit redundant. Link to comment Share on other sites More sharing options...
EmpoleMew Posted February 18, 2013 Report Share Posted February 18, 2013 Remove the "up to the number of Photon monsters your opponent controls" and it's amazing. Link to comment Share on other sites More sharing options...
Airride Posted February 19, 2013 Report Share Posted February 19, 2013 Remove "Photon" from the up to and it's good and semi-balanced (Also remove the photon stealing, of course) Link to comment Share on other sites More sharing options...
Aix Posted February 19, 2013 Report Share Posted February 19, 2013 Now all we need is a card that goes like and then this and Dragoon can both be used. Photon Emergency Double Agent [Quickplay Spell Card] Special Summon 1 "Photon" monster from your Deck to your opponent's side of the field. Link to comment Share on other sites More sharing options...
Toffee. Posted February 19, 2013 Report Share Posted February 19, 2013 Link to comment Share on other sites More sharing options...
Blake Posted February 19, 2013 Report Share Posted February 19, 2013 Now all we need is a card that goes like and then this and Dragoon can both be used. Photon Emergency Double Agent [Quickplay Spell Card] Special Summon 1 "Photon" monster from your Deck to your opponent's side of the field. Yay, shitty -2s that relies on a trap for a combo or is dead! Link to comment Share on other sites More sharing options...
evilfusion Posted February 19, 2013 Report Share Posted February 19, 2013 What the f- is this? Does the manga have a character that hates Kaito and thinks it'd be awesome to also run Photons? Because if not, what the hell? Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted February 19, 2013 Report Share Posted February 19, 2013 Allow me to explain.Kaito went up against a Numbers Hunter who uses a Shogi Deck, and has a Field Spell that swaps the Graveyards of the players. The Hunter blew up Galaxy-Eyes with his Number, then brought it back with a Spell Card, since Galaxy-Eyes was in his Graveyard.So suddenly Kaito is pulling anti-Photon Photon cards out of his rear. Link to comment Share on other sites More sharing options...
evilfusion Posted February 19, 2013 Report Share Posted February 19, 2013 Allow me to explain. Kaito went up against a Numbers Hunter who uses a Shogi Deck, and has a Field Spell that swaps the Graveyards of the players. The Hunter blew up Galaxy-Eyes with his Number, then brought it back with a Spell Card, since Galaxy-Eyes was in his Graveyard. So suddenly Kaito is pulling anti-Photon Photon cards out of his rear. So the manga writer forgot to justify why Kaito apparently runs cards specifically to counteract his own ace monster (which is implied in the anime at least to be a one-of-a-kind card) in the off-chance that his opponent manages to take control of it? Including by running a Spell Card that requires him to actually destroy Galaxy-Eyes in battle with a specific monster, otherwise it's a dead card? Link to comment Share on other sites More sharing options...
CommanderVolt Posted February 19, 2013 Report Share Posted February 19, 2013 Came into the thread with this in mind : http://www.youtube.com/watch?v=A1NwIq5akBA OT: Eh.. more bizarre anti-photon photon stuff. Could be cool for the fic writers out there. Link to comment Share on other sites More sharing options...
EmpoleMew Posted February 19, 2013 Report Share Posted February 19, 2013 Allow me to explain. Kaito went up against a Numbers Hunter who uses a Shogi Deck, and has a Field Spell that swaps the Graveyards of the players. The Hunter blew up Galaxy-Eyes with his Number, then brought it back with a Spell Card, since Galaxy-Eyes was in his Graveyard. So suddenly Kaito is pulling anti-Photon Photon cards out of his rear. So the manga writer forgot to justify why Kaito apparently runs cards specifically to counteract his own ace monster (which is implied in the anime at least to be a one-of-a-kind card) in the off-chance that his opponent manages to take control of it? Including by running a Spell Card that requires him to actually destroy Galaxy-Eyes in battle with a specific monster, otherwise it's a dead card? Does it make any less sense than the things we've seen out the the various Yugioh manga/anime so far? Honestly, now. Link to comment Share on other sites More sharing options...
Miror B Posted February 19, 2013 Report Share Posted February 19, 2013 Photon Emergency Double Agent [Quickplay Spell Card] Special Summon 1 "Photon" monster from your Deck to your opponent's side of the field, then draw one card. Any Damage inflicted this turn becomes 0. There ya go. Link to comment Share on other sites More sharing options...
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