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Gorz and the not-often Used Second Effect


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Card is grossly unfair, as most people know, because dropping a 2700 beater alongside a Token of potentially equally (or stronger than Gorz) ATK and DEF as your opponent's strongest monster, all for the condition of taking Battle Damage when your Field's empty is just too easy to swing games back into your favor, regardless of whether you deserve the win or not.

 

The second effect is rarely used because you rarely take Burn damage when you have no Field, and if you do, the burn damage is probably minor, will kill you, or it's not enough damage to kill the opponent. It's way more conditional than the first effect, but also holds the potential to clinch games.

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Oh look, its an image of mine 8D
 

Card is grossly unfair, as most people know, because dropping a 2700 beater alongside a Token of potentially equally (or stronger than Gorz) ATK and DEF as your opponent's strongest monster, all for the condition of taking Battle Damage when your Field's empty is just too easy to swing games back into your favor, regardless of whether you deserve the win or not.

The issue with Gorz is the fact Hes contradictory.
Its good because it stops OTKs and discourages massive field pushes, but its bad because it's rewarding you for being bad and/or letting them set up their OTK in the first place, to which you had no other outs for.
....Or something like that.
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Oh look, its an image of mine 8D
 The issue with Gorz is the fact Hes contradictory.
Its good because it stops OTKs and discourages massive field pushes, but its bad because it's rewarding you for being bad and/or letting them set up their OTK in the first place, to which you had no other outs for.
....Or something like that.

 

I think that's half true.

 

It's not necessarily that you're bad, it's that most people deliberately play with minimal defense (if any) when they have Gorz in hand specifically to capitalize on how much it rewards you. Gorz was probably meant to be a card that evens out a losing situation to give a fighting chance, but it was so easy to abuse and it provides so much for you in terms of ATK power that it swings games too far in one direction.

 

Late game, dropping Gorz will usually win the game right there, as the opponent probably used up enough resources to not have an out, even if they played competently all game.

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The time I remember winning with Gorz's burn.

Both of us had around 3000 LP

My opponent had REDMD and Exploder Dragonwing, I had an empty field.

I draw TG Striker, summon it and tribute it for Caius. Caius bans Red-Eyes for 1000 and attacks Exploder. My opponent reminds me of Dragonwing's Equal or Less ATK effect. For a moment, I think I f'd up my game, but then remember Gorz's effect. I call everybody's attention to the duel and continue the play. Caius is destroyed and I take 2400, I summon Gorz and burn for game.

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It's not necessarily that you're bad, it's that most people deliberately play with minimal defense (if any) when they have Gorz in hand specifically to capitalize on how much it rewards you. Gorz was probably meant to be a card that evens out a losing situation to give a fighting chance, but it was so easy to abuse and it provides so much for you in terms of ATK power that it swings games too far in one direction.

Yea, this is more for what I was going for.
I just worded it all wrong.
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Whole format is grossly unfair.

 

Gregor agree. Gregor use many older decks, prefer days before the Synchroing and Xyzing. Lose often, yes, but has much fun. Gregor bit old, even remembering days when summoning of White-Eyes Blue Dragon meant the victory, yes?

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