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Mickey Mouse? Who's that? [Toyo Single]


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I made an Xyz again! *no reaction* It's not a Spellcaster nor a Warrior! *loud cheer*  

 

If you don't understand the joke above, it's an inside joke referring to my tendency to make Spellcaster/Warrior Xyzs as opposed to any other type ever. 

 

vhcfa1.jpg

 

[spoiler=#Rank4Xyz]

 

2 Level 4 Monsters
When this card is Destroyed by an opponent's Card: Draw 1 card. Once per turn: you can Detach 1 Xyz Material from this card; Special Summon 1 Mouse Token. (EARTH/Beast/Level 4/ATK 1000/DEF 1000) When a Mouse Token you control leaves the field: Destroy 1 card on the Field during the End Phase of that turn. 
[/spoiler]
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Tokens aren't sent to the Graveyard, they merely leave the field.

Seems rather OPed with the fact that it's a wall that gives you Synchro fodder and at the same destroys something.

I would make the destruction delay until the End Phase and remove the "Cannot be destroyed by battle part" and put something else in instead like "If this card is destroyed by your opponent's card: Draw a card".

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Intresting, to say the least. The stats are mediocre, even for a Rank 4, but that obviously isn't the point. The fact it can't be destroyed by Battle period makes me like the card, as well as generating 2 free walls and/or Synchro/Tribute fodder makes it pretty amazing. As for the balance of the card, the tokens are level 4, so while it's abusive, it's not as bad as say, level 1 tokens. The tokens can't really do anything special outside of being synch or walls, so there's that. I also like the fact it's a Beast for Horn. Also, dat Nazrin =3

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It kinda makes it bland though.

Plus, I thought if a token was leaves the field for a Synchro Summon/Tribute Summon would miss their timing? Shouldn't it be the same as when Gulldo is used for a Synchro? 

 

The effect cannot miss the timing as it is mandatory to destroy if possible. Gulldo is a optional "When...You can..." effect.

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If you're going to nix the battle immunity, I'd give it something like 1900-2k ATK so that it doesn't fly and die for the sacrifice of your 2 level 4s. Also, buncha fluff for advanced clause: It seems fairly decent, in that it gives you a wall for synchro or tribute fodder that can potentially pop stuff. The main problem it has is that rank 4s and synchro spam usually don't mix, but we are getting a new synchro-based pack, sooooo...

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If you're going to nix the battle immunity, I'd give it something like 1900-2k ATK so that it doesn't fly and die for the sacrifice of your 2 level 4s. Also, buncha fluff for advanced clause: It seems fairly decent, in that it gives you a wall for synchro or tribute fodder that can potentially pop stuff. The main problem it has is that rank 4s and synchro spam usually don't mix, but we are getting a new synchro-based pack, sooooo...

 

I gave it a draw effect in exchange for battle immunity. Also, It's not like it's just Synchros that can benefit from it, you can use it for Tributes and other such wonderful things. 

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