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Dark World discussion: Beiige Vs Sillva


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Beiige,VanguardofDarkWorldSDGU-EN-C-1E.j VS Sillva,WarlordofDarkWorldSDGU-EN-C-1E.jp

Beiige:

Pros:

  • Can be Normal Summoned
  • 1900 ATK under gates isn't too bad

Cons:

  • Never a Virus Target
  • Anything can run over it so it's either use with Grapha or bust half the time

 

Sillva:

Pros:

  • Deck Dev target by default, Eradicator target under gates.
  • 2600 ATK gets over bigger creatures like Junon and can ram into cards like Big Eye

Cons:

  • Level 5, can't be Normal'd
  • Dead in the hand without a Discard

 

I wanna see YCM's comparisons if I missed anything.

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i never see sillva except in really bad builds. that normal summon is what makes beiige better. when grapha exists as your win con being able to use him as effectively as possible is key. while sillva can be bounced for grapha, that means you likely used up a discard to get him out to begin with, and he is, as you said, dead in hand on his own. beiige has marginal use outside grapha fodder, so it wins in most situations.

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i never see sillva except in really bad builds. that normal summon is what makes beiige better. when grapha exists as your win con being able to use him as effectively as possible is key. while sillva can be bounced for grapha, that means you likely used up a discard to get him out to begin with, and he is, as you said, dead in hand on his own. beiige has marginal use outside grapha fodder, so it wins in most situations.

Sillva has that marginal use outside of Grapha too though :/ Virus fodder, bigger beater and only price is you HAVE to discard it to get it out.

I don't see what Beiige does outside of Grapha.

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Sillva has that marginal use outside of Grapha too though :/ Virus fodder, bigger beater and only price is you HAVE to discard it to get it out.

I don't see what Beiige does outside of Grapha.

 

its marginal use is well, less marginal. sillva is an awful topdeck, cant be brought back by leviair, cant make an emergency rank 4. like yeah virus target is nice but grapha means p much all of the dark worlds are indirectly so its not nearly as big of a selling point as you make it out to be.

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Sillva has that marginal use outside of Grapha too though :/ Virus fodder, bigger beater and only price is you HAVE to discard it to get it out.
I don't see what Beiige does outside of Grapha.


The deck practically revolves around making Grapha live all of the time, so a normal summonable DW that isn't actually awful is welcomed. Sillva, being a Tribute monster, is obviously too slow. Also Viruses don't tend to work on that kind of scenario because Grapha already has all of them so why you would need more targets is beyond me
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Personally I've always found Sillva/Goldd better (still run 2 Beiige). They dead draw frequently but otherwise when you don't have Grapha they are at a very respectable 2600ATK with Gates, and they give access to Rank 5s if required. Also in the rare case opponent actually discards something from your hand they have the added effect. Oh and both Viruses.

It makes the deck inconsistent but it helps in increasing the monster count too. In like 90% of DW games I've played with no Goldd/Sillva I end up with 6 Spell/Traps because of the ridiculously low monster count. It also makes more explosive plays with Card Destruction when you have more monsters, because it doesn't seem perfect to use Card Destruction when all you have is 1 Beiige 1 Broww in hand.

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Personally I've always found Sillva/Goldd better (still run 2 Beiige). They dead draw frequently but otherwise when you don't have Grapha they are at a very respectable 2600ATK with Gates, and they give access to Rank 5s if required. Also in the rare case opponent actually discards something from your hand they have the added effect. Oh and both Viruses.

It makes the deck inconsistent but it helps in increasing the monster count too. In like 90% of DW games I've played with no Goldd/Sillva I end up with 6 Spell/Traps because of the ridiculously low monster count. It also makes more explosive plays with Card Destruction when you have more monsters, because it doesn't seem perfect to use Card Destruction when all you have is 1 Beiige 1 Broww in hand.

"Hey guys, they're total shit, as its obvious they are, and they dead draw and clog, but they're TOTALLY GOOD!!!!1!1!1!1!!!!"

Also you run 1 Beiige, not more, not less.
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Personally I've always found Sillva/Goldd better (still run 2 Beiige). They dead draw frequently but otherwise when you don't have Grapha they are at a very respectable 2600ATK with Gates, and they give access to Rank 5s if required. Also in the rare case opponent actually discards something from your hand they have the added effect. Oh and both Viruses.

It makes the deck inconsistent but it helps in increasing the monster count too. In like 90% of DW games I've played with no Goldd/Sillva I end up with 6 Spell/Traps because of the ridiculously low monster count. It also makes more explosive plays with Card Destruction when you have more monsters, because it doesn't seem perfect to use Card Destruction when all you have is 1 Beiige 1 Broww in hand.


I'm just gonna respond to this wtih what I've said to you before, since it fits virtually the same context.

You shouldn't need to be in a tough spot. If you're in a tough spot, 9 times out of 10 it'll be because of those dead draws you put in your deck (i.e. Sillva, Goldd and multiple Beiige). Grapha is the win condition of the deck, and going other routes makes it messy and no longer the fast, stream-lined deck that Dark Worlds are meant to be. It's simply an argument of consistency vs variety of plays. DWs already attacks the game from 2 different angles (hand disruption and having a recurring 3k beater) which it can do consistently without any cards that can just sit and be dead, whereas adding a third one (mild beaters from the hand and smaller Xyz bosses) pushes the deck away from the streamlined consistency. The problem DWs have, however, is already in their consistency, and adding these diluting paths just makes that issue far, far worse.


Now stop being thick.
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I'm just gonna respond to this wtih what I've said to you before, since it fits virtually the same context.

Now stop being thick.

I remember the thread from before.

 

I tested all those variants, even netdecked one of y'all's DW builds and same opening hands of 6 spell/traps etc

It doesn't work for me. Which is why i said personally.

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I remember the thread from before.

 

I tested all those variants, even netdecked one of y'all's DW builds and same opening hands of 6 spell/traps etc

It doesn't work for me. Which is why i said personally.

... DWs get green and purple opening hands. It's part of why they're inconsistent. That doesn't mean you run stuff to make them even MORE inconsistent.

 

You're being completely bullheaded with the "it doesn't work for me", because there's a tried-and-true method outside of your experience, which was most likely against the shittiest players you could find on DN.

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I mean, the idea of playing DWs comes with the acceptance that a lot of S/Ts lead to pretty quick and boring games for the DW player. You're still playing a worse deck if you throw in all the shit you want to use.

perhaps it is a worse deck, but all i'm saying is I've had a better experience with it, which is why I'd rather play that one if I had to play DW at all.

 

The one with 4 Lv5s had a win ratio of like 20-3.

The one without any Lv5 had something like 0-10+ almost always because of terrible opening hands even with 3 Upstart 3 Reckless and all that shit added in after which I stopped playing DWs altogether.

 

I play only on ygopro tho so idk

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Actually, I'm under the assumption that DN is pre-disposed to dealing hands with higher numbers of S/Ts compared to monsters.
 
Beiige and Silvva have the same summoning condition, but, don't most people use Broww anyways for summoning Grapha?


DWs end up on the grind a lot when they don't explode out of the gates. Beiige is essential.

perhaps it is a worse deck, but all i'm saying is I've had a better experience with it, which is why I'd rather play that one if I had to play DW at all.
 
The one with 4 Lv5s had a win ratio of like 20-3.
The one without any Lv5 had something like 0-10+ almost always because of terrible opening hands even with 3 Upstart 3 Reckless and all that shit added in after which I stopped playing DWs altogether.
 
I play only on ygopro tho so idk


How the fuck do you lose with any hand on ygopro? ._.

Also, your experience with the deck sounds really unlikely, given the tried and true DWs don't run shit like Sillva.
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