I Hate Snatch Steal Posted April 28, 2013 Report Share Posted April 28, 2013 If you control a FIRE Spellcaster-Type monster: Target 1 card on the field; destroy that target and if you do, inflict 500 damage to its controller. If you control a FIRE Spellcaster-Type monster: Target 1 monster you control; during this turn, that target cannot be destroyed by battle or by your opponent's card effects. If you control a FIRE Spellcaster-Type monster: Target 1 monster you control; that target gains 1000 ATK and DEF until the turn player's next Standby Phase. If you control a FIRE Spellcaster-Type monster: equip this card to a monster you control, it gains 800 ATK and DEF. If that equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. Shuffle "S - Searing Sorcery", "P - Protective Pryomancy", "E - Energy Eruption", and "L - Lava Lance" from your graveyard into the deck; special summon 1 FIRE Spellcaster-Type monster from your deck, then inflict damage to your opponent equal to the total level of all FIRE Spellcaster-Type monsters you control x 100 and you can destroy cards your oppponent cotrols up to the number of FIRE Spellcaster-Type monsters you control. You cannot attack your opponent directly for the rest of this turn. "but yu-gioh doesn't have good high level FIRE spellcaster type monsters!" fear not, I thought of that You can discard 1 card to put 2 spell counters on this card. When this card battles, at the end of the damage step put 1 spell counter on it. Once per turn, you can remove 2 spell counters from this card to destroy 1 spell or trap card on the field. You can remove 3 spell counters from this card to special summon 1 monster from any graveyard to its owner's side of the field. During your End Phase, gain 800 life points. ^ pardon the old OCG, its an older card Once during each of your turns (except during the damage step), if a card your opponent controlled was destroyed this turn, based on that card's type on the field, you can activate 1 of these effects: *Monster:Target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to half its ATK. *Spell or Trap: Target 1 spell or trap card your opponent controls; destroy that target and if you do, reveal the top card of your deck. If that card is a FIRE monster, add it to your hand. Otherwise, place it on the bottom of your deck. Link to comment Share on other sites More sharing options...
RickBN Posted October 5, 2013 Report Share Posted October 5, 2013 :l Images deleted :( Link to comment Share on other sites More sharing options...
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