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HANDS! (support)


Lonk

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Hurricane Hand

Level 4

WIND

Spellcaster/Effect

ATK 1500/DEF 1500

 

When this card is destroyed and sent to the Graveyard:  Place 1 card on the field on top of the owner's Deck.

 

Crag Hand

Level 4

EARTH

Rock/Effect

ATK 1500/DEF 1500

 

When this card is destroyed and sent to the Graveyard:  Your opponent places 1 card in their hand on top of their Deck.

 

Bright Hand

Level 4

LIGHT

Fairy/Effect

ATK 1500/DEF 1500

 

Once per turn:  Both players send 1 card from their hand to the Graveyard.  When this card is destroyed and sent to the Graveyard:  Draw 1 card.

 

Shadow Hand

Level 4

LIGHT

Fiend/Effect

ATK 1500/DEF 1500

 

If this card is sent from your hand to the Graveyard:  Send 1 card your opponent controls to the Graveyard.  When this card is destroyed and sent to the Graveyard:  The next monster your opponent Special Summons is banished.

 

Hand Pick-up

Normal Spell Card

 

Special Summon 1 "Hand" monster from your Graveyard, except for "Hand of Nephetys", "Hand of the Six Samurai", or "Laval Volcano Handmaiden".

 

Hand Donation

Normal Spell Card

 

Discard 1 "Hand" monster, except for "Hand of Nephetys", "Hand of the Six Samurai", or "Laval Volcano Handmaiden".  Draw 2 cards.

 

Hand's Middle Gesture

Counter Trap Card

 

Activate while you control a "Hand" monster, except for "Hand of Nephetys", "Hand of the Six Samurai", or "Laval Volcano Handmaiden".  Negate the activation of a Spell/Trap card OR the Summon of a monster and destroy it.

 

Can someone check the Kanji or Katakana of all monsters with "Hand" in their TCG names?  I need to make sure that these are correct.

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where is masturbation hand

 

Also, this archetype feels really fun. Almost all your guys are floaters, Shadow Hand is like a D.D. Warrior Lady, Hurricane Hand is PWWB in a Monster, they have their own Reborn, their own D Draw and their own Infernity Barrier-esque card. With the Reborn card at 3 they would be pretty compatiable with Xyzs, and there's the fact that Shadow Hand will activate if detached off an Xyz which is pretty amazing. They also deter stuff like DH and TT, just because your opponent will be subject to hand control. I don't really like Hand Control designs, especially an archetype centric on them, but if you don't make any other stupid support for the deck, it should be fine-ish.

 

By the way, I love how their Infernity Barrier card is basicially flipping the opponent off.

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OH GOD I MADE SHADOW HAND INHERENTLY BORKED!  I should fix that now, shouldn't I?

 

and yes, I designed the flavor to be the middle finger to the opponent.

 

[s]also, I wanted to put in a masturbation hand[/s]

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Can someone check the Kanji or Katakana of all monsters with "Hand" in their TCG names?  I need to make sure that these are correct.

By this point, I don't think you can help it
Also, yes, shadow Hand is flat-out busted. So as an idea, you could put him on the same level as Fire/Ice hand, in terms of effects.
Like, if Shadow is destroyed by battle, Banish the monster that destroyed it.
...Or something.
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