Senbanzakura Posted May 20, 2013 Report Share Posted May 20, 2013 Hi there! I haven't been on this site in almost two years (or more) So I'm coming back. I'm starting a new strand of cards that are apart of the series "Legend of Underland" The following are just a few cards. Please don't be too harsh, it's been a long time since I've done this. Link to comment Share on other sites More sharing options...
Blake Posted May 20, 2013 Report Share Posted May 20, 2013 You MUST post the effects of your cards separately. Link to comment Share on other sites More sharing options...
Sleepy Posted May 20, 2013 Report Share Posted May 20, 2013 In my honest and humble opinion, it looks like the power among the archetype is not distributed very evenly. We have a high-Level Normal Monster, a plain self-Summoning monster, and a FLIP Field Spell searcher, which are, well, underwhelming. On the other hand, the Field Spell and Equip themselves look too OTK friendly (One Turn Kill). The Deck's purpose is just to flip their FLIP, search their Field Spell, Special Summon the other guy, and using the Spells to guarantee 2 monsters beyond 4000 ATK that can negate 1 counter to their attack each Battle Phase. You could also Tribute Summon the vanilla, but that'd actually make your field weaker. The strategy as a whole doesn't support that vanilla, which is also a problem. Link to comment Share on other sites More sharing options...
Senbanzakura Posted May 20, 2013 Author Report Share Posted May 20, 2013 These are only a few of the cards. There are other things that are going to go along with some of these monsters. Link to comment Share on other sites More sharing options...
Sleepy Posted May 20, 2013 Report Share Posted May 20, 2013 It's not just about some parts of it lacking support that you haven't posted, but the other half currently is an OTK archetype on it's own without adding anything else. That is NOT good =0 Link to comment Share on other sites More sharing options...
Senbanzakura Posted May 20, 2013 Author Report Share Posted May 20, 2013 If I lowered some of the powers of my current monsters or added limitations to cards such as "Gateway of Underland" would that make it better? Link to comment Share on other sites More sharing options...
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