Aix Posted May 31, 2013 Report Share Posted May 31, 2013 I never noticed this card before... Anyway, discuss. Link to comment Share on other sites More sharing options...
Toffee. Posted June 1, 2013 Report Share Posted June 1, 2013 Card is absolutely amazing.It already sets you in motion for a Gigant X, but at the same time lets you start spamming your Accels right off the bat. Link to comment Share on other sites More sharing options...
Sora1499 Posted June 1, 2013 Report Share Posted June 1, 2013 The only real downside to this card is that you have to run Geargianos. But hey, I think turn 1 karakuri spam/gear gigant/shock master is worth it. Link to comment Share on other sites More sharing options...
Toffee. Posted June 1, 2013 Report Share Posted June 1, 2013 The only real downside to this card is that you have to run Geargianos. But hey, I think turn 1 karakuri spam/gear gigant/shock master is worth it.To be fair, though, the Gianos aren't THAT bad.I mean, Giano Mk-II is pretty cool by himself, and Giano can swap himself for other Machines. Link to comment Share on other sites More sharing options...
Cute Rotten Yoshika Posted June 1, 2013 Report Share Posted June 1, 2013 mk 2 is actually really good though. though using this with only mk 2 really risks dead draws, and mk 1 is only okay. Link to comment Share on other sites More sharing options...
ihop Posted June 1, 2013 Report Share Posted June 1, 2013 I guess you could run 3 MK-II and 1 Geargiano seeing as they don't have to be the same card. But really a 1-card Gear Gigant X is pretty much Armor's job anyway, I don't think I'd run Geargiano just so I could play this. Link to comment Share on other sites More sharing options...
Toffee. Posted June 1, 2013 Report Share Posted June 1, 2013 I guess you could run 3 MK-II and 1 Geargiano seeing as they don't have to be the same card. But really a 1-card Gear Gigant X is pretty much Armor's job anyway, I don't think I'd run Geargiano just so I could play this.Although, if we wanted to be extreme... Armor would need to be flipped in order to grab your Accel(s), where as this just pulls them straight from the Deck, and puts them at 4. But yea, the Giano part, as stated earlier, is the issue, as it's only really Mk-II that can do things outside of This card. Link to comment Share on other sites More sharing options...
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