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[Geargia's Trap Version of Rescue Rabbit] Geargiagear


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The only real downside to this card is that you have to run Geargianos.  But hey, I think turn 1 karakuri spam/gear gigant/shock master is worth it.

To be fair, though, the Gianos aren't THAT bad.
I mean, Giano Mk-II is pretty cool by himself, and Giano can swap himself for other Machines.
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I guess you could run 3 MK-II and 1 Geargiano seeing as they don't have to be the same card. But really a 1-card Gear Gigant X is pretty much Armor's job anyway, I don't think I'd run Geargiano just so I could play this.

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I guess you could run 3 MK-II and 1 Geargiano seeing as they don't have to be the same card. But really a 1-card Gear Gigant X is pretty much Armor's job anyway, I don't think I'd run Geargiano just so I could play this.

Although, if we wanted to be extreme... Armor would need to be flipped in order to grab your Accel(s), where as this just pulls them straight from the Deck, and puts them at 4. But yea, the Giano part, as stated earlier, is the issue, as it's only really Mk-II that can do things outside of This card.
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