Jump to content

Mobile Assault Drones [Week 8/Card 1]


Recommended Posts

Rp15Auy.png

 
When this card is Summoned; place 3 Counters on this card. When you draw a card; place 1 Counter on this card. Once per turn: You can remove Counters from this face-up card to target monsters your opponent controls equal to the number of Counters you removed from this card; destroy them, then return cards you control to the bottom of your Deck equal to the exact number of monsters destroyed by this effect.[hr]Flavour Music - Yell Dead Cell
Small, cheap, reliable; the latest models in Mobile Assault Drones take to the scenes with their rapid dispatching rate. Tasked in cells of three units, the drones are designed with the minimal requirements expected off a cheap security unit - armed with a lethal lightning cannon capable of unleashing a vicious jolt of electricity into a target, and equipped with aerodynamic propulsion systems to keep them airborne, just watch these codgers go to work.
 
To reboot the series is a nice, and simple Machine-Type monster designed for its effect. Pretty useless in terms of anything other than destroying enemy targets instantly, it is able to floor up to three monsters when summoned - that is, if you can afford returning three cards you control to your Deck. Note: I have just this second noticed you can return this to your Deck, and will fix it by disabling this card as a target of its own effect.
Link to comment
Share on other sites

It is pretty decent removal, worst case scenario is him just Normal Summoning and 1-4-1ing your opponent. It is a really fair card and nicely done. Maybe the could do something more, however. Not anything big, just something small, like attack directly (900 ATK isn't OP with it), but really, you made a solid card and I just can't complain about anything I see.

It would be really interesting to use with Serpentine Princess, using this guy to 1-4-1, then using the second copy (Summoned by Princess) to return both of them to the Deck for another 2 kills.

Link to comment
Share on other sites

Interesting card indeed, and very well executed. As you noticed, it can return itself to the deck, and I wouldn't be opposed as to having it not be able to return itself, but I don't think it makes or breaks the card either way. An added bonus of being able to attack directly is an interesting idea, but once again not necessarily a game changer for the card. I like it alot, very simple and straight to the point. It does its job well. Glad to see that you are getting back into the swing of things :D

Link to comment
Share on other sites

If it couldn't return itself, it would've probably been called garbage. I can't see it without the ability to return itself.

Yeah, the attack directly wasn't really a needed thing, just a "well, it wouldn't harm it at all" sort of throw on.

Link to comment
Share on other sites

Useful thing. Increase your draw and you can empty your opponents field easily. I kinda felt this was OP'd at first - but i overread the drawback, i guess. returning own cards to the deck - while your opponent might benefit from sending his cards to Graveyard makes this card fairly balanced. I do like the effect, but im not sure how it would be if you control not enough cards to return to your deck? You would only need to summon this card - then you destroy everything your opponent controls, return this to your deck and Special Summon a couple of monsters and thats it for your opponent. 

 

Well as i said, im not so sure about the ruling - but imo it would only be fair, if you must return the same amount of cards, to make the effect work. 

 

Anyhow great card :)

Link to comment
Share on other sites

Under the right circumstances, this could be a very good card. It might prove useful in decks that have an abundance of S/T and Monsters but lack destruction and whatnot. I think the card is like clockwork, really. Every single part of the effect is designed to make it work brilliantly. The first bit stops it from being useless fodder, the draw-to-counter effect gives it more oomph. The best part though is the last cost, in that it stops it from being blatantly OP and makes it a lot more strategic. 

 

If anything, I'm just sad it doesn't have a lot of P2P, but hey, at least it doesn't turn it into solitaire, it turns it into chess. Brilliant card, more please. 

Link to comment
Share on other sites

Useful thing. Increase your draw and you can empty your opponents field easily. I kinda felt this was OP'd at first - but i overread the drawback, i guess. returning own cards to the deck - while your opponent might benefit from sending his cards to Graveyard makes this card fairly balanced. I do like the effect, but im not sure how it would be if you control not enough cards to return to your deck? You would only need to summon this card - then you destroy everything your opponent controls, return this to your deck and Special Summon a couple of monsters and thats it for your opponent. 
 
Well as i said, im not so sure about the ruling - but imo it would only be fair, if you must return the same amount of cards, to make the effect work. 
 
Anyhow great card :)

Under the right circumstances, this could be a very good card. It might prove useful in decks that have an abundance of S/T and Monsters but lack destruction and whatnot. I think the card is like clockwork, really. Every single part of the effect is designed to make it work brilliantly. The first bit stops it from being useless fodder, the draw-to-counter effect gives it more oomph. The best part though is the last cost, in that it stops it from being blatantly OP and makes it a lot more strategic. 
 
If anything, I'm just sad it doesn't have a lot of P2P, but hey, at least it doesn't turn it into solitaire, it turns it into chess. Brilliant card, more please. 

Thanks for the reviews guys!

Jack, you've raised a very good point. I am not quite sure how to phrase the OCG, I will have to see if Zazu knows what I can do to phrase that in this guy's lore.

I'm glad you like the card Toyo!
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...