Jord200 Posted July 9, 2013 Report Share Posted July 9, 2013 http://yugioh.wikia.com/wiki/Number_57:_Tri-Head_Dust_Dragon 3 Level 4 monsters When this card is Special Summoned: Target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's original ATK. If your opponent controls more cards than you do: You can detach1 Xyz Material from this card, then choose a Monster Card Zone or Spell & Trap Card Zone; while this face-up card is on the field, that zone cannot be used. Discuss. Link to comment Share on other sites More sharing options...
~British Soul~ Posted July 9, 2013 Report Share Posted July 9, 2013 >3 materials. We saw that coming. Link to comment Share on other sites More sharing options...
玄魔の王 Posted July 9, 2013 Report Share Posted July 9, 2013 I love 3 mets on this. Link to comment Share on other sites More sharing options...
CraneMonk Posted July 9, 2013 Report Share Posted July 9, 2013 Going in my heraldic beast deck for maximum abuse. (Twin Headed Eagle wuvs you.) Link to comment Share on other sites More sharing options...
evilfusion Posted July 10, 2013 Report Share Posted July 10, 2013 Wait...this isn't once per turn?! Wow, Twin-Headed Eagle does love you. Link to comment Share on other sites More sharing options...
Canopy Star - Eon Sphere Posted July 10, 2013 Report Share Posted July 10, 2013 So, with this on the field, your opponent has 2 set in S/T zones, and Twin-Headed Eagle in Grave, you could theoretically prevent your opponent from summoning ANY monsters. Eh, probably won't happen often, but the ATK gain is nice too. It's always stronger than whatever your opponent has. Link to comment Share on other sites More sharing options...
Zazubat Posted July 10, 2013 Report Share Posted July 10, 2013 I like lockdown, so this is pretty cool. The ATK gain is neat, since it will always run over something. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted July 10, 2013 Report Share Posted July 10, 2013 Although it's blurry...I think I'll enjoy dat art. Link to comment Share on other sites More sharing options...
Dementuo Posted July 10, 2013 Report Share Posted July 10, 2013 You can theoretically lock down your opponent's entire field with this card. Link to comment Share on other sites More sharing options...
Blake Posted July 10, 2013 Report Share Posted July 10, 2013 Hm... Unsure about how I feel about it. Triple free detach is nice, but it's not going to do much, in the long run, beyond stocking your grave up for Shenanigans. Link to comment Share on other sites More sharing options...
Dementuo Posted July 10, 2013 Report Share Posted July 10, 2013 Hm... Unsure about how I feel about it. Triple free detach is nice, but it's not going to do much, in the long run, beyond stocking your grave up for Shenanigans. Drop this on Dragossack Beat over a token Detach 3, lock down their monster zones Then set a protection card like Breakthrough or w/e Link to comment Share on other sites More sharing options...
Mysty Posted July 10, 2013 Report Share Posted July 10, 2013 You can theoretically lock down your opponent's entire field with this card. With other support, yes. But remember that the opponent has to control more cards than you, so he has to control at least 2 cards (and that's if you only control this), so they'll always have two spots open if you're only relying on this to lock out their board. Link to comment Share on other sites More sharing options...
Dementuo Posted July 10, 2013 Report Share Posted July 10, 2013 With other support, yes. But remember that the opponent has to control more cards than you, so he has to control at least 2 cards (and that's if you only control this), so they'll always have two spots open if you're only relying on this to lock out their board. Admittedly I sort of absent-mindedly forgot that bit when I posted that. Link to comment Share on other sites More sharing options...
Sora1499 Posted July 10, 2013 Report Share Posted July 10, 2013 The card seems pretty neat, actually, and the art looks like it has potential. Locking out Dragon Rulers is nice. Link to comment Share on other sites More sharing options...
Blake Posted July 10, 2013 Report Share Posted July 10, 2013 Drop this on Dragossack Beat over a token Detach 3, lock down their monster zones Then set a protection card like Breakthrough or w/e In a case like that, Blaster, both effect and summoning, and Dracossack are both issues, unless you pre-emptively Breakthrough Dracossack. This doesn't relieve the issue that is Blaster at all, because it can just swing over Tri-Head. All you did was stall them. It only seems like it's worth it if you can drop it in tandem with a Shock Master, which means you need a nutty hand, anyways, and could probably just OTK with it. And when it's in tandem with Shock Master, it's winmoar because they can't summon anyways. Ouroboros would serve the purpose better. Link to comment Share on other sites More sharing options...
Dementuo Posted July 10, 2013 Report Share Posted July 10, 2013 In a case like that, Blaster, both effect and summoning, and Dracossack are both issues, unless you pre-emptively Breakthrough Dracossack. This doesn't relieve the issue that is Blaster at all, because it can just swing over Tri-Head. All you did was stall them. It only seems like it's worth it if you can drop it in tandem with a Shock Master, which means you need a nutty hand, anyways, and could probably just OTK with it. That's a whole lot of "Ifs". Link to comment Share on other sites More sharing options...
Blake Posted July 10, 2013 Report Share Posted July 10, 2013 That's a whole lot of "Ifs".Dragon Rulers having a Blaster is "a whole lot of ifs"? News to me.Also:And when it's in tandem with Shock Master, it's winmoar because they can't summon anyways. Ouroboros would serve the purpose better.On paper, it's only good vs. Rulers if you have a nutty setup, and in that case just about anything else you can do is better as they can't even use the two monsters slots you do allow. Link to comment Share on other sites More sharing options...
Sora1499 Posted July 10, 2013 Report Share Posted July 10, 2013 I'm just curious, how are you summoning Blaster when your whole field is locked out? If you're saying that after you climb Dragossack and the token, then they can drop blaster, then that 1 extra turn of them doing not much of anything can allow you to gain more ground over them. Link to comment Share on other sites More sharing options...
Dementuo Posted July 10, 2013 Report Share Posted July 10, 2013 Dragon Rulers having a Blaster is "a whole lot of ifs"? News to me. IF they have Blaster IF you preemptively Breakthrough IF the opponent knows/chooses to tribute Dragossack itself for its own effect IF you use it with Shack Master Really I was referring to the entire situation as a whole, not just your side Link to comment Share on other sites More sharing options...
Blake Posted July 10, 2013 Report Share Posted July 10, 2013 I'm just curious, how are you summoning Blaster when your whole field is locked out? If you're saying that after you climb Dragossack and the token, then they can drop blaster, then that 1 extra turn of them doing not much of anything can allow you to gain more ground over them.What moron leaves Dracossack with 2 tokens on the board anymore? Dem said you then swing over the Token, so in that scenario, they have an open slot.That leaves them with Dracossack and a token, and if you kill that token, there's room for Blaster.Not to mention, should you choose NOT to kill the token, and to just preemptive Breakthrough Skill Dracossack, they can simply Normal Summon Blaster using the monsters as tributes, because there's no Normal Summon restriction on the dragons.And then that can go on further, and they can still make an Xyz because they now have 2 open slots, effectively making it even WORSE for you than if you killed the token. IF they have BlasterIF you preemptively BreakthroughIF the opponent knows/chooses to tribute Dragossack itself for its own effectIF you use it with Shack Master Really I was referring to the entire situation as a whole, not just your sideWell, yeah. That's why the card doesn't seem that good v. Dragons. It requires too many things to go right (Having preemptive Dracossack answer, them not having Blaster, being able to make Shock Master as well, etc.) Link to comment Share on other sites More sharing options...
Mugendramon Posted July 10, 2013 Report Share Posted July 10, 2013 I flat out think this thing sucks and any time you wanted to use this there are better options. Not to mention how it falls flat on its ass against any type of monster negation. Link to comment Share on other sites More sharing options...
evilfusion Posted July 10, 2013 Report Share Posted July 10, 2013 Of course, being a 3 Mat Rank 4 means it's nearly worthless. It doesn't really do enough on its own to warrant running over the plethora of other 2 or 3 Material Rank 4s that actually make an impact outside of weird lockdown Decks. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted July 10, 2013 Report Share Posted July 10, 2013 If they made Senet a viable thing, this would've been funny with it. Assuming Senet had any use of any kind. As it stands, whilst it's interesting, it's not very good. Link to comment Share on other sites More sharing options...
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