BatMed Posted July 19, 2013 Report Share Posted July 19, 2013 2 or more level 1 monsters This card gains 600 ATK for each Xyz Material attached to this card that contains “Kuri” in its name. If this card has a “Kuri” monster an Xyz Material, it gains this effect: ●Once per turn, you can detach 1 Xyz Material from this card; The original ATK of all Level 1 monsters you control becomes 2500 until the End Phase. Link to comment Share on other sites More sharing options...
outlaw1994 Posted July 19, 2013 Report Share Posted July 19, 2013 ts not bad but i will point out a couple issues i noticed 1 you cant use token in an xyz summon 2 it should say next battle phase for the third effect now for the review i thinks its broken a chaos lv1 deck would make this easy to summon plus it would skip you opponents battle phase minimal of twice. you should change it to something negative to balance it out so that if the player summons it not using kuriboh's its negative on them not to mention it pretty much resummons itself even stronger when it has no xyz materials he effect would be better phrased like this 2 or more Level 1 monsters This card gains 500 ATK for each "Kuriboh" and "Winged Kuriboh" monster you use to xyz summon this card. Once Per Turn,During your standby phase, you must detach one xyz material from this card: *If it was "Kuriboh": Inflict damage to your opponent equal the ATK of this card. *If it was a "Winged Kuriboh": Target one LV4 or lower monster you control; it gains 700 ATK and DEF. *If it is a non-Kuriboh monster: something negative here If this card have no xyz material: Destroy this card and special summon a "Kuriboh” monster from your graveyard or add a "Kuriboh” monster from your graveyard to your hand. that i believe would balance it out a bit and it also supports kuriboh's a bit more as well Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 19, 2013 Report Share Posted July 19, 2013 You can't Xyz with Tokens. :/ Damn ninjas. Now, onto the card. Ignoring the Token's effect since Tokens can't be mats, the first effect is horribly weak outside of a Kuriboh Deck. This is... ok, but the non-Kuriboh Decks are also going to love this too for the other effect. The other effect that skips the Battle Phase sounds like a complete jerkmove since Final Countdown Decks could technically make 2mat1 Xyzs with relative ease, and this is a guaranteed way to stop yet another Battle Phase from happening by Summoning a Fader/Scarecrow/Cyber Valley after using a Fader to end the Battle Phase. Though, if you use the two together, you get this burning furball that can annoy your opponent out of a Battle Phase granted they can't off it with a card effect. Thankfully, it can't do both during the same turn. Then it basically revives itself into this humongous burning furball by allowing you to SS a ton of Kuribohs once it runs out of mats and potentially making it again, just much bigger. This card combines burning with stalling, both of which are mechanics that don't interact well with other players. It isn't illegal, but it's still highly discouraged to do something like this. I'd rather it be something other than being Thunder of Ruler/burn damage. And given how you intended to use Kuriboh Tokens with this, it sounds pretty scary at how big you were planning the monster to get. Plus, 2 Kuribohs + 3 Tokens mean this is a 4300 beater that burns for 4300 twice. Eh... yeah... Link to comment Share on other sites More sharing options...
Darthakin Posted July 19, 2013 Report Share Posted July 19, 2013 it IS however, OP. If I use 3 kuribos I'd already be dealing 1600DMG in one round. Disregarding the limit/forbidden lists. That would make a full max of 5 XYZ materials. Keeping that in mind that would mean you can keep it on the field for 5 rounds and easily knock your oponent out in the first it's on the field. as 2 kuriboh and 3 winged would give you 4800Atk. Toss one XYZ material and you keep 4000ATK. Dealing 4000direct dmg points. Anime style, that's a direct kill. Link to comment Share on other sites More sharing options...
VictorSempra Posted July 19, 2013 Report Share Posted July 19, 2013 it IS however, OP. If I use 3 kuribos I'd already be dealing 1600DMG in one round. Disregarding the limit/forbidden lists. That would make a full max of 5 XYZ materials. Keeping that in mind that would mean you can keep it on the field for 5 rounds and easily knock your oponent out in the first it's on the field. as 2 kuriboh and 3 winged would give you 4800Atk. Toss one XYZ material and you keep 4000ATK. Dealing 4000direct dmg points. Anime style, that's a direct kill. But this isnt anime, and in today's meta 1600 is NOTHING. This card really isn't all that OP, considering TOkens can't be used as ABC pointed out. And any deck that would use Kuribohs, would be smacked around so hard by E-Drags and the like this would never see the light of day. It's the non-Kuriboh effect that's really the kicker, removing a Battle Phase can be potentially potent for certain decks. Link to comment Share on other sites More sharing options...
BatMed Posted July 19, 2013 Author Report Share Posted July 19, 2013 I edit the card's Lore,, I hope it's balanced now Link to comment Share on other sites More sharing options...
Darthakin Posted July 19, 2013 Report Share Posted July 19, 2013 Better. It seems good now IMO. Balanced, negative effect added, possible monster booster. Yup. Good card. Link to comment Share on other sites More sharing options...
BatMed Posted July 19, 2013 Author Report Share Posted July 19, 2013 Better. It seems good now IMO. Balanced, negative effect added, possible monster booster. Yup. Good card. Thanks a loot :D Link to comment Share on other sites More sharing options...
Sander Posted July 19, 2013 Report Share Posted July 19, 2013 What was the original effect? I can't give a good review before I see the original effect. But going by the current effect, the card is useless. Why would I want to go into this when I can go into Slacker Magician, which in the end will be more beneficial than this? In its current state, it's not worth the dedication to be Summoned or the risk involved in the off chance of using non-Kuriboh monsters as materials. Yeah, that drawback plus the other mediocre effects don't add up to the ton of investments that you're forced to dish out for this cards Summon. Link to comment Share on other sites More sharing options...
BatMed Posted July 19, 2013 Author Report Share Posted July 19, 2013 bump Link to comment Share on other sites More sharing options...
Sander Posted July 19, 2013 Report Share Posted July 19, 2013 bump Really, don't bump on the same day, let alone when it hasn't even been 25 minutes from the last post. Also, I'm still waiting for you to show me the original effect, since I have a feeling that it wasn't as broken as the other commenter's here made it out to be. Link to comment Share on other sites More sharing options...
BatMed Posted July 19, 2013 Author Report Share Posted July 19, 2013 Really, don't bump on the same day, let alone when it hasn't even been 25 minutes from the last post. Also, I'm still waiting for you to show me the original effect, since I have a feeling that it wasn't as broken as the other commenter's here made it out to be. Lol,, sorry,, I'll send it in message Link to comment Share on other sites More sharing options...
Sander Posted July 19, 2013 Report Share Posted July 19, 2013 2 or more Level 1 monster This card gains 800 ATK for each "Kuriboh" and "Winged Kuriboh" monster you use to xyz summon this card. Once Per Turn, you must detach one xyz material from this card: *If it was "Kuriboh" : Inflict damage to your opponent equal the ATK of this card. *If it was "Winged Kuriboh": Target one LV4 or lower monster you control; it gains 500 ATK and DEF. *If it is a non-Kuriboh monster: target one card in the field; decrease its ATK by 500. If this card have no xyz material: Destroy this card and special summon as many as "Kuriboh” monsters from your graveyard. ^POSSIBLY original effect, but it's lacking the battle phase skipping effect So now that I've seen both the "original" effect and the updated effect, I can say that the people who said that the original card was "broken" or "overpowered" don't know shit. Pardon my English, but that's just how it is. It's ATK gain is mediocre at best, as you need to use 3 Materials for it to be of any use, and even then it's not good enough, as 3 materials means you'd have to find a way to Summon 3 Level 1s, most Kuriboh monsters if you'd want to use the first or the second effect or get any of the ATK gain. The only way of getting them out is for you to either Normal Summon a Kuriboh monster and then using countless of your resources (The Flute of Summoning Kuriboh, other revival, ie Call of the Haunted, Monster Reborn etc. etc.) and for what? A 2700 monster that doesn't have any self-protection for all of that effort? Sure, it can burn your opponent for 2700, but then what? The above comment was constructed with the effect that was provided to me in mind. If I were to see the actual original effect, my option might change, but I doubt it. Link to comment Share on other sites More sharing options...
BatMed Posted July 19, 2013 Author Report Share Posted July 19, 2013 ^POSSIBLY original effect, but it's lacking the battle phase skipping effect So now that I've seen both the "original" effect and the updated effect, I can say that the people who said that the original card was "broken" or "overpowered" don't know shit. Pardon my English, but that's just how it is. It's ATK gain is mediocre at best, as you need to use 3 Materials for it to be of any use, and even then it's not good enough, as 3 materials means you'd have to find a way to Summon 3 Level 1s, most Kuriboh monsters if you'd want to use the first or the second effect or get any of the ATK gain. The only way of getting them out is for you to either Normal Summon a Kuriboh monster and then using countless of your resources (The Flute of Summoning Kuriboh, other revival, ie Call of the Haunted, Monster Reborn etc. etc.) and for what? A 2700 monster that doesn't have any self-protection for all of that effort? Sure, it can burn your opponent for 2700, but then what? The above comment was constructed with the effect that was provided to me in mind. If I were to see the actual original effect, my option might change, but I doubt it. you're right.. I edit the cad Link to comment Share on other sites More sharing options...
BatMed Posted July 19, 2013 Author Report Share Posted July 19, 2013 bump Link to comment Share on other sites More sharing options...
BatMed Posted July 20, 2013 Author Report Share Posted July 20, 2013 bump Link to comment Share on other sites More sharing options...
BatMed Posted July 21, 2013 Author Report Share Posted July 21, 2013 bump Link to comment Share on other sites More sharing options...
BatMed Posted July 22, 2013 Author Report Share Posted July 22, 2013 bump Link to comment Share on other sites More sharing options...
BatMed Posted September 3, 2013 Author Report Share Posted September 3, 2013 bump Link to comment Share on other sites More sharing options...
Fuskin Posted September 4, 2013 Report Share Posted September 4, 2013 Hello!!! Rainbow Kuriboh already exists... The newest anime episodes showed us the Rainbow Kuriboh a LV 1 effect monster... Therefore this card is horrible Link to comment Share on other sites More sharing options...
outlaw1994 Posted September 4, 2013 Report Share Posted September 4, 2013 just because the anime card is there doesnt mean this card is horrible if you look at the post when this card was made it came out long before they showed the anime please look at the details before posting rude and unnecessary comments Link to comment Share on other sites More sharing options...
:^) Posted September 4, 2013 Report Share Posted September 4, 2013 OCG Fix 2 or more level 1 monsters. This card gains 500 ATK for each "Kuriboh" and "Winged Kuriboh" monster attached as Xyz Material. During your Standby Phase, if this card has no Xyz Material, destroy this card and Special Summon 1 "Kuriboh” or "Winged Kuriboh" monster from your Graveyard or return 1 "Kuriboh” or "Winged Kuriboh" monster from your graveyard to your hand. Once per turn during your standby phase: You must detach 1 Xyz Material from this card: If the detached Xyz Material was "Kuriboh": Inflict damage to your opponent equal the ATK of this card. If the detached Xyz Material was "Winged Kuriboh": Target one level 4 or lower monster you control and it gains 700 ATK and DEF until the End Phase. If the detached Xyz Material was not "Kuriboh" or "Winged Kuriboh": Your opponent gains 1000 Life Points. This way it loses ATK during each of your Standby Phases and the third detach effect makes you want to only use Kuriboh and Winged Kuriboh to Xyz Summon it. Link to comment Share on other sites More sharing options...
BatMed Posted September 7, 2013 Author Report Share Posted September 7, 2013 bump Link to comment Share on other sites More sharing options...
:^) Posted September 8, 2013 Report Share Posted September 8, 2013 I gave you a fix for your card effect, and you didn't even change it. Link to comment Share on other sites More sharing options...
BatMed Posted September 8, 2013 Author Report Share Posted September 8, 2013 I gave you a fix for your card effect, and you didn't even change it. I've already change it -_- Link to comment Share on other sites More sharing options...
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