~British Soul~ Posted July 20, 2013 Report Share Posted July 20, 2013 During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn. Yeah, I'm not at all surprised that this card was cut from the TCG version of the Blue-Eyes structure. It's still a cool card even though it doesn't do alot against the meta atm. What are your thoughts on this card? Link to comment Share on other sites More sharing options...
.codex Posted July 20, 2013 Report Share Posted July 20, 2013 Well, considering that most SS are not inherrent, it's still kinda useful. I just don't use it since I don't feel like it's needed in most decks. Link to comment Share on other sites More sharing options...
TheNextEcho Posted July 20, 2013 Report Share Posted July 20, 2013 I always side deck this card but I've never seen a deck were I thought this should be mained Link to comment Share on other sites More sharing options...
Aix Posted July 20, 2013 Report Share Posted July 20, 2013 I always side deck this card but I've never seen a deck were I thought this should be mainedThe meta mains 2-3. Link to comment Share on other sites More sharing options...
Althemia Posted July 20, 2013 Report Share Posted July 20, 2013 The meta mains 2-3.Veiler seems generally better in the main this format if you're to main one of them, because maining Maxx vs Dragon Rulers will 9/10 get you decked out.It's a good card, just not as good as I would like it to be right now. >: Link to comment Share on other sites More sharing options...
Aix Posted July 20, 2013 Report Share Posted July 20, 2013 Veiler seems generally better in the main this format if you're to main one of them, because maining Maxx vs Dragon Rulers will 9/10 get you decked out. It's a good card, just not as good as I would like it to be right now. >:The most they can Special Summon in a turn would be 16 and that's if they are just trying to Special Summon as much shit as possible after they Maxx "C"ed you the previous turn or something. If they can do that, you're already screwed. Though, they may have Card Destruction. But the chances of getting Decked out is still really low. Otherwise, I enjoy seeing my opponent squirm as they decide if its worth it to continue Special Summoning and if they survive the next turn if they don't. Link to comment Share on other sites More sharing options...
Althemia Posted July 20, 2013 Report Share Posted July 20, 2013 The most they can Special Summon in a turn would be 16 and that's if they are just trying to Special Summon as much shit as possible after they Maxx "C"ed you the previous turn or something. If they can do that, you're already screwed. Though, they may have Card Destruction. But the chances of getting Decked out is still really low.Otherwise, I enjoy seeing my opponent squirm as they decide if its worth it to continue Special Summoning and if they survive the next turn if they don't.They play Colossal Fighter for a reason. Link to comment Share on other sites More sharing options...
Dementuo Posted July 20, 2013 Report Share Posted July 20, 2013 They play Colossal Fighter for a reason. Yes, they play it for EEV and they play it cause it's a damn self-reviving 2800+ beater. But even in my experience, you only need half a brain, half a minute, and basic math skills in order to ensure you know whether dropping Maxx C will deck you out or not. Link to comment Share on other sites More sharing options...
Althemia Posted July 20, 2013 Report Share Posted July 20, 2013 Yes, they play it for EEV and they play it cause it's a damn self-reviving 2800+ beater.But even in my experience, you only need half a brain, half a minute, and basic math skills in order to ensure you know whether dropping Maxx C will deck you out or not.I know. They also play it to deck you without needing Card Destruction. But inclined to our opinions, I suppose. I just know that a lot of people have been doing it, like at WCQs and stuff. Link to comment Share on other sites More sharing options...
Dementuo Posted July 20, 2013 Report Share Posted July 20, 2013 I know. They also play it to deck you without needing Card Destruction. But inclined to our opinions, I suppose. I just know that a lot of people have been doing it, like at WCQs and stuff. This year's WCQ was absolutely awful. ._. Link to comment Share on other sites More sharing options...
Althemia Posted July 20, 2013 Report Share Posted July 20, 2013 This year's WCQ was absolutely awful. ._.Yet it is still a legitimate answer to Maxx "C". Link to comment Share on other sites More sharing options...
newhat Posted July 20, 2013 Report Share Posted July 20, 2013 You know what else is a legitimate answer to Maxx "C"? Killing your opponent. Link to comment Share on other sites More sharing options...
Wizarus Posted July 20, 2013 Report Share Posted July 20, 2013 Thats pretty much the problem. I'm pretty sure Ele-Dragons will just outright OTK you, and that's the only deck that Max-C is really needed against right now. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted July 20, 2013 Report Share Posted July 20, 2013 90% of the time, Decks will just OTK you before you can even get the chance to retaliate. Even if you draw Tragoedia with all those cards. Most of the time, this card will just backfire in your face (Fableds lul)or have no effect at all (OTK Decks) Link to comment Share on other sites More sharing options...
Wildflame Posted July 20, 2013 Report Share Posted July 20, 2013 It really is decent against E-Dragons. If they can't mill you out that same turn, of course. It's mediocre against Prophecy though. Link to comment Share on other sites More sharing options...
Lonk Posted July 21, 2013 Report Share Posted July 21, 2013 This is THE definition card of being winmoar or completely useless. It's best to use in the beginning-middle of the game, but it is dead everywhere else. Link to comment Share on other sites More sharing options...
Steve The Bug Posted July 25, 2013 Report Share Posted July 25, 2013 It used to be insane. It would stop plays in a way Veiler could only dream about. It was also really fun to run Quickdraw.dek and have this dropped against me. I would have to make a bet that I could win that turn which I could pretty often. Also against Infernities when it could cause a deckout. One thing I also loved about this was that it was level 2 opening plays with Junk Synchron. Overall it was an amazing card. Link to comment Share on other sites More sharing options...
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