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September Counter Worms?


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MST is for Decree and other annoying cards that may pop up. Wasn't too sure of what general traps to run, and almost decided to run a Traptrix engine until I realized that Trap Hole is bad and should feel bad. Fiendish Chain may end up wiggling in if I can find room.

 

EDIT: Removed Seven Tools and added a third Duality plus a Void Trap Hole for testing.

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Summoner Monk to search Artemis? Not sure what you'd replace.

Not enough spells to do it, and I would add a third Artemis before that anyhow. I don't want it to be the main focus, since if Artemis is on the field I can't make my worm play.

 

Also, I need to test out Void Trap Hole, Waboku, and Burst Reverse (which in testing I never even got to play)

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Drastic Drop Off? Also maybe Chaos Trap Hole in the side? And, if you do want to run the Traptrix Engine, Traptrix Trap Hole Nightmare is not half bad. Also Deep Dark Trap Hole.

 

Also, why not triple duality?

I considered triple Duality, though if I use Duality I can't make the Xex-Yagan play and you can't XYZ, which this deck ends up doing a number of times to make use of flipped Yagans. I may end up doing it anyways just to dig for the right cards.

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