I Hate Snatch Steal Posted October 1, 2013 Report Share Posted October 1, 2013 When this card is normal summoned: you can target 1 normal trap card in your graveyard; set that target. Shuffle it into the deck when it leaves the field. When this card is special summoned: you can discard 1 card, then target 1 normal trap card in your graveyard; set that target. Shuffle it into the deck when it leaves the field. You take no battle damage from battles involving this card. When this card is normal summoned: you can target 1 trap card in any graveyard; set that target (on your field), and you can activate it this turn. Shuffle that card into the deck when it leaves the field. When this card is summoned: you can target 1 trap card in your graveyard; set that target and you can activate it this turn. Shuffle it into the deck when it leaves the field. When this card in its owner's possesion is destroyed: add 1 "Trap-Mage" card from your deck to your hand. Each of these effects can be used once per turn: *Target 1 trap card in your graveyard; set that target and you can activate it this turn. Shuffle it into the deck when it leaves the field. *When you activate a trap card: you can target 1 face-up card your opponent controls; destroy that target." (This is a quick effect). Shuffle 1 “Trap-Mage” monster from your hand or graveyard into the deck to target 1 face-up card; destroy that target. Shuffle 1 "Trap-Mage" monster from your hand or graveyard into the deck to target 1 face-up monster on the field; equip this card to that target. That equipped monster’s effects are negated and cannot be activated> Also it cannot attack and loses 500 ATK and DEF. When that equipped monster is destroyed: you draw 1 card. Link to comment Share on other sites More sharing options...
and1dodger Posted October 2, 2013 Report Share Posted October 2, 2013 I like the concept =] What is the benefit when a Trap card is shuffled into the deck though? Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted October 2, 2013 Author Report Share Posted October 2, 2013 I like the concept =] What is the benefit when a Trap card is shuffled into the deck though? Its less of a benefit and more of a detriment to balance out the set. If the card is allowed to return to the graveyard, you could just use it again with your next trap-mage and so on. Imagine being able to play mirror force 6 times when you only have to draw it once for example. Link to comment Share on other sites More sharing options...
and1dodger Posted October 2, 2013 Report Share Posted October 2, 2013 Oh I see. I didn't see that at first >_< Link to comment Share on other sites More sharing options...
Trebuchet MS Posted October 2, 2013 Report Share Posted October 2, 2013 I'd personally prefer it if the Trap Cards were banished after use. After all, we're starting to get an archetype that can tutor certain kinds of Traps, like the Traptrix. Link to comment Share on other sites More sharing options...
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