Pavalak Posted October 29, 2013 Report Share Posted October 29, 2013 :Kappa: Link to comment Share on other sites More sharing options...
the_engineer Posted October 29, 2013 Report Share Posted October 29, 2013 The immunity to battle is useless, since it is a 4000/4000 impenetrable wall, at the first fissure/dark hole/BTH you have already lost it should have card effect immunity instead, with the ATK/DEF reduced to 3000 Link to comment Share on other sites More sharing options...
Trebuchet MS Posted October 29, 2013 Report Share Posted October 29, 2013 How are you supposed to Xyz Summon this thing, anyway? A standard Xyz Summon cannot work here since Xyz monsters cannot become Xyz Material without assistance from card effects and clauses. Link to comment Share on other sites More sharing options...
Pavalak Posted October 29, 2013 Author Report Share Posted October 29, 2013 :Kappa: Link to comment Share on other sites More sharing options...
Trebuchet MS Posted October 29, 2013 Report Share Posted October 29, 2013 Would you say it would be better if the requirements were 3 level 10 monsters??? If you're doing that, drop its Rank to 10. Link to comment Share on other sites More sharing options...
Syncopation Posted October 29, 2013 Report Share Posted October 29, 2013 4000 ATK and 4000 DEF is quite powerful however I want to make sure that it's not impossible to destroy because of the counter effect. Would you say it would be better if the requirements were 3 level 10 monsters??? Sure, shrinking down the level to 10 will be tolerable, but it might not see any play in rl considering Superdreadnought Rail Cannon Gustav Max and Superdimensional Robot Galaxy Destroyer exist. Not to mention there are win conditions that are far easier to make than this and, overall makes more sense than this. I mean, it is basically an Obelisk in terms of stats, somthing that even today people can't get over easily. So, what is a beatstick doing with a win condition? It is pointless thing to do considering I could just otk my opponent the turn this thing is summoned. I mean, this card at his current state runs on like Number 88 logic. I say put it at like Rank 8 or 9 with slightly lower atk/def if you want to keep the effect. Otherwise, give it a worthwhile and more suitable effect. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 30, 2013 Report Share Posted October 30, 2013 From what I see here, it's essentially a more difficult to summon version of Destiny Leo w/immunity to battle destruction; especially since you can't use other Xyz Monsters to summon Xyz monsters unless it states it on card [i.e original Chaos numbers, Gaia Charger, etc], which this card doesn't (Gadjiltron already mentioned this earlier, but I'll rephrase it). No one mentioned this yet, but this card's requirements would allow you to use 3 Number monsters, of ANY rank. Hopefully, you remember that Xyz Materials all have to be the same Level. With the notes about how Xyz Monsters work and how this is just a copy of Leo, etc., like what other members in here have suggested, lower this card's Rank down to 8 or something (and also make the materials 3 Level "whatever level you choose" monsters or something along those lines). That said, you will need a better effect besides the destruction to battle and the Destiny Leo effect. It has powerful stats, yes, but overall it's outclassed by Destiny Leo in what it does. Link to comment Share on other sites More sharing options...
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