Jump to content

New stuff revealed.


Recommended Posts

From dmcomet.net

 

Duelist Genesis:

 

NEW type: Psychic

 

Teleki Attacker (テレキアタッカー)

Earth/Psychic/4/1700/?

When Psychic Type monster is destroyed, pay 500 lifepoints to destroy this card instead.

 

Psycho Walld (サイコ・ウォールド)

Earth/Psychic/4/1900/1200

Pay 800 lifepoints to activate. A face-up Psychic type monster on your field and attack 2 times in a Battle Phase. During the turn this effect is activated, this card cannot attack.

 

Jute Knight (ジュッテ・ナイト)

Earth/Warrior - Tuner/2/700/900

Once per turn you can change a monster in face-up attack mode on opponent's field to face-up defense mode.

 

Whopper Dragon (手錠龍)

Wind/Dragon/5/1800/1800

When this card is destroyed and sent to Graveyard by opponent's monster attack, treat this card as an Equip card and equipped it onto that monster. Decrease the attack strength of the equiped monster by 1800. When this card is sent to Graveyard as result of equipped monster destroyed, you can special summon this card to your field.

 

Mental Master (メンタルマスター)

Light/Psychic - Tuner/1/?/?

Pay 800 lifepoint, and release a Psychic type monster on your field to activate. Special SUmmon a Psychic type monster with level 4 or less from deck to your field in face-up attack mode.

 

Psycho Commander (サイコ・コマンダー)

Earth/Psychic - Tuner/3/1400/800

When Psychic type monster on your field battles, pay life in multiples of 100 (maximum 500) to activate. Decrease the attack and defense strength of an opponent monster battling by life paid until End Phase of this turn.

 

Magical Android (マジカル・アンドロイド)

Light/Psychic - Synchro/5/2400/1700

Tuner + 1 or more non-Tuner monster

During your End Phase, recover your Life Points equal to number of Psychic type monster face-up on your field x600.

 

Psychic Break (サイキックブレイク)

Magic - Continuous

When a Psychic type monster is successfully summoned, by paying 500 lifepoints increase that monster's level by 1 and attack strength by 300.

 

Emergency Teleport (緊急テレポート)

Magic - Quickplay

Special Summon a Psychic Type monster with level 3 or less from your hand or deck. Remove from game the monster special summoned by this effect at End of this turn.

 

Montage Dragon (モンタージュ・ドラゴン)

Earth/Dragon/8/0/0

??

 

???? Demon

Dark/Demon - Synchro/8/?/?

 

Domino (ドミノ): Continuous Magic

Synchro Reflect (シンクロン・リフレクト): Normal Trap

 

Yu-Gi-Oh R Vol. 5, Master Guide 2 Promo

 

YG05-JP001(?)

Divine Fowl King - Alector (神禽王アレクトール)

Wind/Bird/6/2400/2000

When there are 2 or more monsters with the same attribute face-up on opponent's field, this card can be special summon from hand. Once per turn, choose a face-up card on the field. Negate the effect of the chosen card during this turn. Only 1 [Divine Fowl King - Alector] can be face-up on the field at once.

 

MG02-JP001(?)

Neos Wiseman (ネオス・ワイズマン)

Light/Spellcaster/10/3000/3000

This card cannot be Normal Summoned. This card can only be special summon by sending a face-up [Elemental Hero Neos] or [Yubel] face-up on your field. When this card battles, at the end of Damage Step deal damages to opponent equal to the attack strength of opponent's monster. Recover your Life Points equal to the defense strength of that monster. This card cannot be destroy by effect of cards.

 

MG02-JP002(?)

Elemental Hero God Neos (E・HERO ゴッド・ネオス)

Light/Warrior/12/2500/2500

This card cannot be special summon outside of by Fusion Summon. This card is Fusion Summon by using at least 1, but up to 6 [Neos], [Neospacian] and/or? [HERO] from your hand as Fusion materials. Once per turn, you can remove a [Neos], [Neospacian], or [HERO] monsters from your Graveyard from the game, increase this card's attack strength by 500. Also, it gains that monster's effect until End Phase of the turn.

 

Jump Promo

 

Weekly Jump vol. 18/2008:

 

WJMP-JP010

Red Demon's Dragon (レッド・デーモンズ・ドラゴン)

Dark/Dragon/8/3000/2000

Tuner + 1 or more non-Tuner monsters

When this card attacks monster in defense mode on opponent's field, after Damage Calculation destroy all monsters on opponent's field that is in defense mode. At your End Phase when this card is face-up, if this did not declare attack this turn destroy all monsters on your field outside of this card.

 

A new type? Oookay...

 

Neos Wiseman is INSANE. Nuff said Based on the wording of the card, all you need is either Neos, or a Yubel monster, and Yubel is VERY easy to summon. Sure, it's a nomi, but who cares, as no card effect that could destroy him works on him. And 3000 ATK is powerful.

 

God Neos sucks, unless you're allowed to discard Wildheart, and even then that's pushing it.

 

New tuners are meh.

 

Discuss.

Link to comment
Share on other sites

YG05-JP001(?)

Divine Fowl King - Alector (神禽王アレクトール)

Wind/Bird/6/2400/2000

When there are 2 or more monsters with the same attribute face-up on opponent's field, this card can be special summon from hand. Once per turn, choose a face-up card on the field. Negate the effect of the chosen card during this turn. Only 1 [Divine Fowl King - Alector] can be face-up on the field at once.

Hey man, I like you.

 

= ]

Link to comment
Share on other sites

great...more cards...:P

I think they need to stop with all the new types of monsters out there and just stick with the nitty gritty. There are already more than enough types. You don't need to introduce more.

 

Yu-Gi-Oh is quickly disappointing me...

 

Why not stay like magic? They've been going for decades and haven't changed anything! They just come out with new cards every so often, but the basics stay the same!

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...