Premier Alexander Romanov Posted November 19, 2013 Report Share Posted November 19, 2013 I never really understood why this card is so good. It's a weaker, limited-use Scrap Dragon that is very specific on what it destroys on your side of the field. Why is it such a staple when it requires a certain card you control to be destroyed? Link to comment Share on other sites More sharing options...
Blake Posted November 19, 2013 Report Share Posted November 19, 2013 Because it's a much more generic card that Scrap Dragon is. In certain decks, the "double detach" it gives is also helpful. If you can drop it easily, it's basically free removal from the extra. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 19, 2013 Author Report Share Posted November 19, 2013 Because it's a much more generic card that Scrap Dragon is. In certain decks, the "double detach" it gives is also helpful. If you can drop it easily, it's basically free removal from the extra. Yes, but if you aren't running Beasts, Beast-Warriors, or Winged Beasts, what do you blow up? That's what confuses me. Why would you run it in a deck that doesn't have those types? And Scrap Dragon is much more generic in its effect requirements. Plus, 800 extra ATK is pretty helpful. Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 19, 2013 Report Share Posted November 19, 2013 Yes, but if you aren't running Beasts, Beast-Warriors, or Winged Beasts, what do you blow up? Itself. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 19, 2013 Author Report Share Posted November 19, 2013 Itself. Why? It seems like such a waste of resources. 2 Level 4s and this monster just to blow up a single card? Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 19, 2013 Report Share Posted November 19, 2013 Why? It seems like such a waste of resources. 2 Level 4s and this monster just to blow up a single card? Why else did you think Black said "the double detach it gives" then? Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 19, 2013 Author Report Share Posted November 19, 2013 Why else did you think Black said "the double detach it gives" then? I'm not sure. But wasting your Normal Summon and 2 Special Summons to destroy 1 card, leaving you open for a direct attack, doesn't sound very smart. Link to comment Share on other sites More sharing options...
Dementuo Posted November 19, 2013 Report Share Posted November 19, 2013 I'm not sure. But wasting your Normal Summon and 2 Special Summons to destroy 1 card, leaving you open for a direct attack, doesn't sound very smart. That's why people make it when they can afford it. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 19, 2013 Author Report Share Posted November 19, 2013 That's why people make it when they can afford it. I'm still not seeing how this thing can generate enough pluses to be worth it. Could you please just give some examples on how this would work? Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 19, 2013 Report Share Posted November 19, 2013 I'm not sure. But wasting your Normal Summon and 2 Special Summons to destroy 1 card, leaving you open for a direct attack, doesn't sound very smart. Well, I certainly wouldn't make it if it was gonna leave myself defenceless. Link to comment Share on other sites More sharing options...
Blake Posted November 19, 2013 Report Share Posted November 19, 2013 I'm still not seeing how this thing can generate enough pluses to be worth it. Could you please just give some examples on how this would work? I have 2 Batteryman AAA/2 Infernity Archfiend/Heraldic Beast Leo and Aberconway/etc. on it. I want them both in grave. I use it to dump them and pop something. Opp has Macro. I don't have MST. It's shutting me down. I make Dire Wolf and kill it. I have 5 monsters on the board (namely in infernity). I need space to continue comboing. I make Diawolf and pop something then continue comboing. Etc. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 19, 2013 Author Report Share Posted November 19, 2013 I have 2 Batteryman AAA/2 Infernity Archfiend/Heraldic Beast Leo and Aberconway/etc. on it. I want them both in grave. I use it to dump them and pop something. Opp has Macro. I don't have MST. It's shutting me down. I make Dire Wolf and kill it. I have 5 monsters on the board (namely in infernity). I need space to continue comboing. I make Diawolf and pop something then continue comboing. Etc. But is it really worth trading a 2-material Rank 4 that can have field permanence for a relatively costly one-shot destruction card? Link to comment Share on other sites More sharing options...
Blake Posted November 19, 2013 Report Share Posted November 19, 2013 But is it really worth trading a 2-material Rank 4 that can have field permanence for a relatively costly one-shot destruction card? Tell me more about how I have a generic way to dump everything that's going to be as useful as a generic pop in every applicable situation. Tell me more about how paying 2 cards to kill Macro/DiFi which are shutting you down is bad. Tell me more about how clearing your field to combo more WOULDN'T want to put combo pieces in the grave to keep comboing while also tending to the opp. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 19, 2013 Author Report Share Posted November 19, 2013 Tell me more about how I have a generic way to dump everything that's going to be as useful as a generic pop in every applicable situation. Tell me more about how paying 2 cards to kill Macro/DiFi which are shutting you down is bad. Tell me more about how clearing your field to combo more WOULDN'T want to put combo pieces in the grave to keep comboing while also tending to the opp. I'm clearly not getting something here. I'm as frustrated with myself right now as you all are with me. What am I missing? Link to comment Share on other sites More sharing options...
Dementuo Posted November 19, 2013 Report Share Posted November 19, 2013 I'm clearly not getting something here. I'm as frustrated with myself right now as you all are with me. What am I missing? Destroying a single card can make the difference between winning and losing. If your opponent is locking you down because of MInd Drain or Macro, or something like that, then you can just go Rank 4 and clear it out right away. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 19, 2013 Author Report Share Posted November 19, 2013 Destroying a single card can make the difference between winning and losing. If your opponent is locking you down because of MInd Drain or Macro, or something like that, then you can just go Rank 4 and clear it out right away. I know that, but is it really worth wasting all of those cards? Link to comment Share on other sites More sharing options...
Dementuo Posted November 19, 2013 Report Share Posted November 19, 2013 "All of those cards" can be just one. Link to comment Share on other sites More sharing options...
Blake Posted November 19, 2013 Report Share Posted November 19, 2013 Recycling Batteries or Batteryan AAA, Geargiarmor, Advanced Heraldry Arts, Tinplate Goldfish/Kagetokage + any Gadget, Infernities have so much advantage when they roll at all it's a joke... I'm not sure which of these makes you lose "all that advantage". Especially when you're getting rid of a card that is preventing you from playing. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 19, 2013 Author Report Share Posted November 19, 2013 Recycling Batteries or Batteryan AAA, Geargiarmor, Advanced Heraldry Arts, Tinplate Goldfish/Kagetokage + any Gadget, Infernities have so much advantage when they roll at all it's a joke... I'm not sure which of these makes you lose "all that advantage". Especially when you're getting rid of a card that is preventing you from playing. I think I figured it out. One of my problems with understanding Yu-Gi-Oh! is that I have trouble picturing combos unless I have seen them in action, and can watch the plays being made. I'm basing this only my own limited experience with these kinds of decks, and I have rarely run any of the decks that this card seems to shine in, so I am trying to picture this in just a generic Xyz Deck, like one of the ZEXAL-era Starter Decks. Because that's what you all keep praising about this card: It's genericness. So I was imagining this card in a totally generic deck, with very few gimmicks. Link to comment Share on other sites More sharing options...
Wildflame Posted November 19, 2013 Report Share Posted November 19, 2013 101 is probably better at Monster removal atm, but like other people said, this is great against those annoying Continuous Traps that otherwise ruin your day unless you draw your MSTs. Also, it works as a safety net by killing your opponent's last card before going for game. Link to comment Share on other sites More sharing options...
Toffee. Posted November 19, 2013 Report Share Posted November 19, 2013 Card is busted in Fire Kings.Then again, Fire Kings. Link to comment Share on other sites More sharing options...
玄魔の王 Posted November 19, 2013 Report Share Posted November 19, 2013 The best application for this card is Fire Kings, but being generic goes a long way for it. Still, giving him 2000 ATK almost seems like a waste, given how rarely he uses it. Link to comment Share on other sites More sharing options...
evilfusion Posted November 20, 2013 Report Share Posted November 20, 2013 I really only notice it being good in Heraldic Beasts, not only because they do run those Types, but because they easily make Rank 4s without losing much card advantage. The Chain Dog variant also loved this card. I don't feel it's worth the price tag attached, but it's getting a tin reprint, so yay for that. Link to comment Share on other sites More sharing options...
newhat Posted November 20, 2013 Report Share Posted November 20, 2013 The answer to "is it worth it": Sometimes, and you don't have to Summon it unless it is. Link to comment Share on other sites More sharing options...
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