Jump to content

A really cool fusion monster O_O


YourDemonSlave

Recommended Posts

5hGrBej.jpg

 

3 or more WATER monsters
You can only fusion summon this card by banishing the above fusion material monsters from your graveyard. This card is unaffected by monster effects. This card gains effects depending on the number of WATER monsters used to fusion summon it.
* 3: When this card is summoned both players draw 1 card..
* 4-7: Once per turn destroy one face-down card your opponent controls.
* 8 or more: This card inflicts piercing battle damage.
While this card is on the field, its controller cannot normal or special summon other monsters.

 

Can any one say perfect gishki/atlantian tech?..... end game game winner?..... your choice XD

Link to comment
Share on other sites

Are you actually this bad at everythign card design? Cause this seems like you're tryign to fail. This thing's thefarthest thing from cool, especially the horrid pun.

 

First off, the name's a damn joke.

 

Next up, the decks you named it as a "Tech" for are made of degenerate cards. Things that shouldn't exist.

 

Then there's the fact that it's a +1 boss from the extra deck... who will always draw 1 and thus be a fucking +2. You gain a 3K beater and a draw in echange for 3 WATERs from the grave... How is that remotely fair?

 

The 4-7 effect's not as much of an issue, but it's still on a card that naturally just rolls advantage out. Why isn't this the 3 effect? I mean, what else could be the 3 eff-

 

...

 

8 or more... Piercing. Piercing. Do you really value piercing over a draw and the ability to pop set cards? Really? If that's the case, you should do a bit more research and find out more about the game before you design cards.

 

The restriction hardly matters. It's a free 3000 that gains you advantage by eisting. Not to mention you can set up before you summon it, as it has no drawbacks when it's summoned.

 

Horrible idea, horrible execution, should just be scrapped. It's not remotely realistic.

Link to comment
Share on other sites

This card is unaffected by card effects.

This is not okay. The only other card in the game that has this effect is Vennominaga the Deity of Poisonous Snakes and he's a freaking god, I mean like, if you can get Vennominaga out, you deserve to win, however this card is so ridiculously easy to Summon as Gishki and Mermails grave-dump like crazy and Tidal gets its search off of this and, unlike Vennominaga, his stats are set at 3k, which is like the top tier of ATK power in Yu-Gi-Oh!

 

Design-wise, it's terrible as it just rewards you for making big plays just to bring this out easily as soon as possible and it even gives you a draw which helps refill your card advantage, bringing this card to a +2. The other effects are bland and unnecessary.

Link to comment
Share on other sites

Made some edits.... (Damn guys <_<)....

 

Now atleast you can kill it with spells traps, and both players get the draw advantage <_<

 

Don't forget that this is the only monster youd be able to control O_O

It's still a +1 out of nowhere and the design aspect was not fixed (unfortunately, design usually cannot be fixed without completely remaking the card). You can always Summon your monsters before Summoning this card, in fact, you probably have your field set up by the time you can even make this.

Link to comment
Share on other sites

It's still a +1 out of nowhere and the design aspect was not fixed (unfortunately, design usually cannot be fixed without completely remaking the card). You can always Summon your monsters before Summoning this card, in fact, you probably have your field set up by the time you can even make this.

 

Your forgetting its relying on WATER ..... which isn't doing great things this format. Better beasties can be summoned with easier methods.

Link to comment
Share on other sites

Made some edits.... (Damn guys <_<)....

 

Now atleast you can kill it with spells traps, and both players get the draw advantage <_<

 

Don't forget that this is the only monster youd be able to control O_O

"While this card is on the field, its controller cannot normal or special summon other monsters."

 

Please, do tell me more about how this isn't something you summon at the end of your OTK turn to ensure the OTK.

 

Still horribly designed 3K in exchange to heavily aid OTKing and/or not letting you get killed and drawing you cards.

Link to comment
Share on other sites

Your forgetting its relying on WATER ..... which isn't doing great things this format. Better beasties can be summoned with easier methods.

Excuse me?

 

You cannot, CANNOT rectify your design against the cards in a format. You don't get to say "oh it's not T1 that means it's fine"

 

Please, would you explain to me how a card like Noblswarm Beelzebuth is fine? How about Judgment Dragon?

Link to comment
Share on other sites

You'd be better off making a separate Miracle Fusion-esque spell card for WATER fusions, then dropping the ATK/DEF to like 26 each.  After that, scrap both the immunity clause and the "you can't summon monsters" clause, then switch effects for 4 and 3, and you got yourself a pair o cards mate.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
×
×
  • Create New...