Althemia Posted January 12, 2014 Report Share Posted January 12, 2014 Star-Vader, "Omega" GrandioseLink Joker / Grade 3 / 11000 Power / No Shield[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage):At the beginning of your main phase, if the number of your opponent's locked cards is five or more, you win.[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose one card with"Яeverse" in its card name from your hand, and discard it] All of your opponent's locked cards cannot be unlocked during your opponent's next end phase.[AUTO](VC):When a unit with "Яeverse" in its card name is placed on your (RC), choose one of your opponent's rear-guards, and lock it. This ability cannot be used for the rest of that turn.[CONT](VC):All of your rear-guards with "Яeverse" in its card name are also «Link Joker», and during your turn, those units get [Power]+4000.huh. gg. That's all I have to say. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 12, 2014 Report Share Posted January 12, 2014 Uhhh....this is hillarious. but how would you lock your opponent's RG aside from dusttail and IZD? NVM. So this is pretty much Exodia for LJ, as you have to gather all the pieces for the lock 5. Using reverse pieces would kinda make the deck inconsistent as fuck though. I guess it's fine. Link to comment Share on other sites More sharing options...
Althemia Posted January 12, 2014 Author Report Share Posted January 12, 2014 Uhhh....this is hillarious. but how would you lock your opponent's RG aside from dusttail and IZD?They still have an entire core set left to reveal...~ Besides, you basically get to PB to take one of your opponent's columns out for the rest of the game. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 12, 2014 Report Share Posted January 12, 2014 Yeah, but still the deck is vanilla aside for that. But this pretty much kills any RG based decks, except if you played smartly. And riding the Reverse unit instead of this or IZD pretty much screws you over. Where's the clause that this unit is treated as a Reverse btw? Link to comment Share on other sites More sharing options...
Althemia Posted January 12, 2014 Author Report Share Posted January 12, 2014 Yeah, but still the deck is vanilla aside for that. But this pretty much kills any RG based decks, except if you played smartly. And riding the Reverse unit instead of this or IZD pretty much screws you over. Where's the clause that this unit is treated as a Reverse btw?I haven't read anywhere that it is treated as a Reverse. I thought I read that it was a Reverse but then it was actually "Reverses are treated as LJ" Link to comment Share on other sites More sharing options...
Blake Posted January 12, 2014 Report Share Posted January 12, 2014 Uhhh....this is hillarious. but how would you lock your opponent's RG aside from dusttail and IZD? NVM. So this is pretty much Exodia for LJ, as you have to gather all the pieces for the lock 5. Using reverse pieces would kinda make the deck inconsistent as fuck though. I guess it's fine. Give up 1 turn Win the next turn Only issue is wtf ratios. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 12, 2014 Report Share Posted January 12, 2014 Then it's pretty much an inconsistent deck. to maximize the effect, you must play a minimum of 4 reverses. But to make the game-winning easier, you must run IZD. You must get this in your hand and ride this. Riding the Reverse unit kills you. Still believed this is balanced. Link to comment Share on other sites More sharing options...
Blake Posted January 12, 2014 Report Share Posted January 12, 2014 Then it's pretty much an inconsistent deck. to maximize the effect, you must play a minimum of 4 reverses. But to make the game-winning easier, you must run IZD. You must get this in your hand and ride this. Riding the Reverse unit kills you. Still believed this is balanced. Is someone saying it's absrud...? I'm just saying you're acting really ignorant. I'm sure the same thing was said of something like MLB when it was revealed at first, yet it turned out to be one of the best decks. I don't think giving up a turn and 2 CB to search an infinite lock is really that bad. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 12, 2014 Report Share Posted January 12, 2014 CB2? Did I miss something? And MLB is a different case, as unlike G3, G2 is far more flexible, and they do not have Lord. Also, the Exodia effect only taking effect at 5 damage made this kinda weak to restanding vanguards. I am not objecting the fact that it is a powerful card, but it has it flaws, and that flaws are what made me believe that this is not ridiculous. Link to comment Share on other sites More sharing options...
Blake Posted January 12, 2014 Report Share Posted January 12, 2014 CB2? Did I miss something? And MLB is a different case, as unlike G3, G2 is far more flexible, and they do not have Lord. Also, the Exodia effect only taking effect at 5 damage made this kinda weak to restanding vanguards. have you actually read hyakki vogue Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 12, 2014 Report Share Posted January 12, 2014 Ah. yes, I missed it. So, how would you plan to run the deck? 4 Vogue and 4 Omega? Will you try your best in achieving the instant win, or would you just focus in the omega lock effect to make your opponent's vanguard to be the only attack? On an unrelated note, a translation I found said that it also gives the reverse units +4000 power. Not major, but is it true? Link to comment Share on other sites More sharing options...
Althemia Posted January 12, 2014 Author Report Share Posted January 12, 2014 After watching the episode:- Reverse units get Power+4000 when called to the Rearguard- Omega Locking occurs to all locked units, not just the one that it locks Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 12, 2014 Report Share Posted January 12, 2014 If so, then should we run 12 G3s? Also, aren't the LB4 effect is an AUTO? Link to comment Share on other sites More sharing options...
Althemia Posted January 12, 2014 Author Report Share Posted January 12, 2014 If so, then should we run 12 G3s? Also, aren't the LB4 effect is an AUTO?EDIT: Overhauled the effect in the OP. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 12, 2014 Report Share Posted January 12, 2014 This is more likely, and the card's pretty much kinda wonky without further support. Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted January 12, 2014 Report Share Posted January 12, 2014 putting more G3 in the deck just for sake of its Win effect looking pretty awkward unless there is some kind of support that stabilize the drastic change of effect. If anything, you might be cutting back more of G2 and maybe a little of G1 but who knows, let's just hope it doesn't end up like Morikawa does to his deck <_< Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 20, 2014 Report Share Posted January 20, 2014 [AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage):At the beginning of your main phase, if the number of your opponent's locked cards is five or more, you win. [ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose one card with"Яeverse" in its card name from your hand, and discard it] All of your opponent's locked cards cannot be unlocked during your opponent's next end phase. [AUTO](VC):When a unit with "Яeverse" in its card name is placed on your (RC), choose one of your opponent's rear-guards, and lock it. This ability cannot be used for the rest of that turn. [CONT](VC):All of your rear-guards with "Яeverse" in its card name are also «Link Joker», and during your turn, those units get [Power]+4000. lel, no LORD. Link to comment Share on other sites More sharing options...
Vector Nightmare Posted January 20, 2014 Report Share Posted January 20, 2014 Still unplayable as hell, without a wide bracket of support. It not having Lord makes absolutely no practical sense. It would make sense if any of the Reverse units had effects that triggered from RG, and thus merited the inclusion of other non-LJ units to back them up, but they don't, and if you have a non-LJ Vanguard, the core of your deck becomes unusable, and it also means you don't have Grandiose as Vanguard, which makes the whole point moot. So... Bushi's just trying to tease us with dual-clanning again. Thing is, we kinda learn after the first three times. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 20, 2014 Report Share Posted January 20, 2014 Great nature theoretically could include this in their deck as an alternate boss for Leo-R, with most of their unit not dependant on GN vanguard. But you'll pretty much need to handle the ratios well, and PG could be an issue. Hopefully this gets more support. Link to comment Share on other sites More sharing options...
~British Soul~ Posted January 20, 2014 Report Share Posted January 20, 2014 lol, no LORD. Well, the fact that it has no Lord makes this card the first G3 with base 11k power to not have a negative effect. Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 21, 2014 Report Share Posted January 21, 2014 lel, no LORD. I've looked at the card and how it works, and, obviously, you run with this line dragon. which allows you to use a much higher number of reverse units. his job is to grab you your ride chain, if you already have it, grab omega, or the breakride. the breakride defintely helps this deck out tremendously when you hit 4 damage and drop omega with 1-3 reverse units in hand. I"m looking at around 7 myself. 4 hyakki, 3 ashlei. both have copy call abilitys, which means that if your stuck on ether of them, they can at least maybe do something. don't play rgs at all till grade 3 to protect your deck build choice, hard to live with, but has to be done, this deck can NOT rush the early grade. don't go for the ult win, just keep the triangle lock up as long as possible and just smash face on the opponent vanguard. if you can ult win, go ahead, nothing wrong with that, just don't expect to be able to. this guy's win condition is very easy to avoid for basically everyone. you could trick them by letting the lock go, if you have some way to 5 lock your opponent in some other fashion, but I don't expect someone to be able to gather up 6+ reverse units and live for a turn with the opponent unlocked. they will go for the win in the biggest way they can. the deck needs to be built to focus on attacking vangaurds, so build in ways to hit those important numbers, 18 and 23 preferably. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 23, 2014 Report Share Posted January 23, 2014 To all of you who havetested Grandiose, what is your grade and Reverse ratio? Link to comment Share on other sites More sharing options...
Blake Posted January 23, 2014 Report Share Posted January 23, 2014 To all of you who havetested Grandiose, what is your grade and Reverse ratio? 16 trigger 1 World Line 4 One who Opens the Black Door 4 Palladium 4 Magnet Hollow 4 Omega 4x R 4x R 4x R 4x R 1x R Link to comment Share on other sites More sharing options...
Just Crouton Posted January 25, 2014 Report Share Posted January 25, 2014 Too bad you can't declare "I have no use for anything lower than a Grade 3" and Morikawa the field with effect 3. :( Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 25, 2014 Report Share Posted January 25, 2014 But you can't be more Morikawa and winning compared to this. Link to comment Share on other sites More sharing options...
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