Lunar Origins Posted January 29, 2014 Report Share Posted January 29, 2014 X-Sabers discussion time. X-Sabers have always been a really interesting, strong archetype. I remember them topping tournaments and even getting their own little powerup box featuring Fulhelmknight. Lately, however, it feels like they have fell off the radar, but what with the Fire Fists support supporting Beast-Warriors, which this deck has plenty of, I feel like they're slowly becoming more viable. They're incredibly explosive and the ability to drop the opponent's hand, while slightly less consistent than is to be desired, is a powerful thing indeed. They have many strong cards in the form of XX-Saber Darksoul, XX-Saber Faultroll, and XX-Saber Hyunlei, the last being especially useful this format for her ability to be easily dropped and destroying three backrow. Ragigura also deserves some mention for opening up one of the single most broken plays in the game, dropping the opponent's hand so long as he is in the grave at the right time. So, what do you guys think of the archetype? Could it go places, or is it set in stone, doomed to forever be the same as it always has been? Link to comment Share on other sites More sharing options...
Wildflame Posted January 29, 2014 Report Share Posted January 29, 2014 Should be in here, probably: http://forum.yugiohcardmaker.net/forum/49-archetype-discussion-and-guides/ I like them, but I'm ok with them not being that competitive. They're fun to play. Link to comment Share on other sites More sharing options...
Bringerofcake Posted January 29, 2014 Report Share Posted January 29, 2014 I wouldn't say Saber have a TON of Beastwarriors, but being able to search Boggart Knight makes Tenki worth running alone. They've actually adapted very well to the Xyz Era, being able to drop Rank 3s as easily as they can Level 6 Synchros, and still rely on a lot of their old tricks as well. They get a lot of new stuff in the form of Psyhemuth and Angineer, and can make Blader surprisingly easily. They're, as I said, adaptable, and still really fun to play. I actually have a deck of them IRL. Link to comment Share on other sites More sharing options...
Mugendramon Posted January 29, 2014 Report Share Posted January 29, 2014 I mean if anything, they're the reason Rescue Cat was shot to hell. Link to comment Share on other sites More sharing options...
Slinky Posted January 29, 2014 Report Share Posted January 29, 2014 Theres enough beast-warriors in X-Sabers to make Tenki legit. This was one of the decks I hated the absolute most back when Cat and Cold Wave were still around. Especially when I kept facing this guy who somehow opened with both 80% of the time. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 29, 2014 Report Share Posted January 29, 2014 I just don't like how Hyunlei and Saber Slash destroying 6 cards is even remotely "fair". Having 3 Sabers isn't hard. The deck seems to take a few turns to pick up, but when it does, dang it is strong. Not OP, really....just exploding everywhere. Which you could to an extent call OP. Lol when your brother plays Saber Vault. Link to comment Share on other sites More sharing options...
Lunar Origins Posted January 29, 2014 Author Report Share Posted January 29, 2014 I just don't like how Hyunlei and Saber Slash destroying 6 cards is even remotely "fair". Having 3 Sabers isn't hard. The deck seems to take a few turns to pick up, but when it does, dang it is strong. Not OP, really....just exploding everywhere. Which you could to an extent call OP. Lol when your brother plays Saber Vault. Then again, Hyunlei's archetype specific. What I really think is broken is Gottoms when the deck is built around him. Saber Slash isn't all that great, imo. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 29, 2014 Report Share Posted January 29, 2014 Then again, Hyunlei's archetype specific. What I really think is broken is Gottoms when the deck is built around him. Saber Slash isn't all that great, imo. But thats like saying Grapha is fair because it is archetype specific. The amount of ways Hyunlei gets out is rather high. Saber Slash isn't that great, I agree, but having nothing to getting rid of all your monsters because your opponent conveniently hit both facedown Number Walls you had set is just my bad luck. Mass destruction off of 2 cards isn't that hard to use though. Link to comment Share on other sites More sharing options...
Lunar Origins Posted January 29, 2014 Author Report Share Posted January 29, 2014 But thats like saying Grapha is fair because it is archetype specific. The amount of ways Hyunlei gets out is rather high. Saber Slash isn't that great, I agree, but having nothing to getting rid of all your monsters because your opponent conveniently hit both facedown Number Walls you had set is just my bad luck. Mass destruction off of 2 cards isn't that hard to use though. At any rate, Sabers only run 1 Hyunlei. You've got BHoH, Bottomless, Solemn, Fiendish Chain, Veiler, and the list goes on, which prevents her from backrow nuking. Sure, argue that "because x card exists, it doesn't mean y card is still not broken" but the fact is that it feels like her effect never goes off in this meta, and given her nature, she's never a turn 1 turn 2 nuke because it relies on your opponent actually having backrow, a threat to her own safety. Without Hyunlei, too, the deck has almost no "great" 6 stars besides maybe Barkion. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 29, 2014 Report Share Posted January 29, 2014 At any rate, Sabers only run 1 Hyunlei. You've got BHoH, Bottomless, Solemn, Fiendish Chain, Veiler, and the list goes on, which prevents her from backrow nuking. Sure, argue that "because x card exists, it doesn't mean y card is still not broken" but the fact is that it feels like her effect never goes off in this meta, and given her nature, she's never a turn 1 nuke because it relies on your opponent actually having backrow, a threat to her own safety. Without Hyunlei, too, the deck has almost no "great" 6 stars besides maybe Barkion. I would actually think the issue with Hyunlei is that people are trying to stop her from coming on the field by Chain, Veiler, etc, to the monsters that start the play. Once you get around the Chain/Veiler on what, Faultroll or something else, there isn't a lot for Hyunlei to hit; resources were depleted often on the other guys. Or maybe thats just me. Link to comment Share on other sites More sharing options...
Darj Posted January 29, 2014 Report Share Posted January 29, 2014 I really like the archetype, and it amazes me how they can swarm virtually out of nowhere in a single turn if your opponent doesn't have any backrow or Veiler to stop them. Some people say they are well past their prime, which is true because they no longer have broken things like Cat and that ridiculous ruling on Darksoul, but they have been getting new toys in the last years (e.g. Tenki) and as Bringer pointed out, they have adapted well with Xyzs and take advantage of them. Also, being off the radar keeps them out of the banlist, which may give them the chance of making a comeback in the following formats, after the problem decks are hit and as long as Konami doesn't keep up with the power creep. Link to comment Share on other sites More sharing options...
Sora1499 Posted January 29, 2014 Report Share Posted January 29, 2014 I run 2 Hyunlei :O Is that a bad thing? I like to have a back-up plan in case my first one dies to something, and nuking backrow is just sooooo good in this format.Also, what's the consensus on running Grandsoil in Sabers? Link to comment Share on other sites More sharing options...
Slinky Posted January 29, 2014 Report Share Posted January 29, 2014 I run 2 Hyunlei :o Is that a bad thing? I like to have a back-up plan in case my first one dies to something, and nuking backrow is just sooooo good in this format. Also, what's the consensus on running Grandsoil in Sabers? Artifacts will change that. Link to comment Share on other sites More sharing options...
Wildflame Posted January 29, 2014 Report Share Posted January 29, 2014 I run 2 Hyunlei :o Is that a bad thing? I like to have a back-up plan in case my first one dies to something, and nuking backrow is just sooooo good in this format. Also, what's the consensus on running Grandsoil in Sabers? I run it, it is a bit on the overkill side but it's amazing when it goes off. And I also run 2 Hyunlei. Nothing wrong with that. Link to comment Share on other sites More sharing options...
Blake Posted January 29, 2014 Report Share Posted January 29, 2014 Artifacts will change that. Artifacts will never be relevant lol They're really unfair cards, and they can be powerful, but they're a lot like Dark World and are just totally easy to shut down with a side deck/not playing into them. If you're not playing into them, they aren't going to win, especially if you preserve your own backrow in the process. Link to comment Share on other sites More sharing options...
Slinky Posted January 29, 2014 Report Share Posted January 29, 2014 Artifacts will never be relevant lol They're really unfair cards, and they can be powerful, but they're a lot like Dark World and are just totally easy to shut down with a side deck/not playing into them. If you're not playing into them, they aren't going to win, especially if you preserve your own backrow in the process. Okay, so. Don't attack. Don't set anything. Yeah sure, lets see how well that goes. Especially when they MST or Art Movement on your turn. and on top of that, Double Cyclone and Malevolent Catastrophe/Absorb Pot. Or y'know. Theosophy into Beagalltach. The deck is nowhere near as inconsistent as DW is. They don't /care/ if you destroy them or not, because they will destroy themselves. and with 9 MSTs, your backrow doesn't stand a chance. Even moreso if they run the Heavy Storm (Mal Cat). Link to comment Share on other sites More sharing options...
Blake Posted January 29, 2014 Report Share Posted January 29, 2014 Okay, so. Don't attack. Don't set anything. Yeah sure, lets see how well that goes. Especially when they MST or Art Movement on your turn. and on top of that, Double Cyclone and Malevolent Catastrophe/Absorb Pot. Or y'know. Theosophy into Beagalltach. The deck is nowhere near as inconsistent as DW is. They don't /care/ if you destroy them or not, because they will destroy themselves. and with 9 MSTs, your backrow doesn't stand a chance. Even moreso if they run the Heavy Storm (Mal Cat). So... let me get this straight. By not attacking until you're ready to not give a fuck (Trap Stun, Strike Bounzer, 104, etc.)... And by setting only answers to them, because you in no way have to stop setting against them... And you only lose when they draw a limited amount of cards, whereas you also have negation cards like Fiendish... And only the bad builds run Double Cyclone... And movement is supposed to be used on your OWN cards 9/10... I'm sorry, do you know anything about Artifacts at all? Cause everything you've said is, simply put... irrelevant to the matchup. The only times things like this happen is when you're stupid enough to play into them. Yeah, they have their MST and their Trap, but that doesn't mean shit. They're still pretty damn inconsistent and reactive. If you do n't play into them (ie Malcat, absorbing jar) and you have answers, which you will more often than not if you're playing the gamestate correctly. They're a really easy deck to beat for any player worth half their stock so long as they don't open then nuts. Link to comment Share on other sites More sharing options...
Bringerofcake Posted January 30, 2014 Report Share Posted January 30, 2014 How did we get to talking about Artifacts? This is a topic about X-sabers. Let's talk about X-Sabers. Is Urbellum even worth making right now? Its effect is pretty neat, but the stats are severely underwhelming? In fact, are EITHER Urbellum or Souza worth making if it's not an emergency? Link to comment Share on other sites More sharing options...
Sora1499 Posted January 30, 2014 Report Share Posted January 30, 2014 How did we get to talking about Artifacts? This is a topic about X-sabers. Let's talk about X-Sabers. Is Urbellum even worth making right now? Its effect is pretty neat, but the stats are severely underwhelming? In fact, are EITHER Urbellum or Souza worth making if it's not an emergency? Souza's reay only worth making cuz of Boggart Knight. The effect is alright, but it's a -1, so that hampers it a but. Urbellum is mediocre IMO. Link to comment Share on other sites More sharing options...
Wildflame Posted January 30, 2014 Report Share Posted January 30, 2014 You kind of have to play Urbellum and/or Souza, they are the only things that you can make with Boggart + Fullhelmknight. Link to comment Share on other sites More sharing options...
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