Dog King Posted February 16, 2014 Report Share Posted February 16, 2014 You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. When this Set card in your Spell & Trap Card Zone is destroyed and sent to the Graveyard during your opponent's turn: Special Summon this card. During your opponent's turn, when an "Artifact" monster is Special Summoned: Draw 1 card. You must control this face-up card to activate and to resolve this effect. You can only control 1 "Artifact Caduceus". Just wondering what its ruling would be if you destroyed this and other artifact cards at the same time and summoned them, would you be able to summon this and then the other and get to draw from this? Would there have to be a specific order in which you would need to destroy this with the other cards to get a draw from this? Other than that discuss Link to comment Share on other sites More sharing options...
Slinky Posted February 16, 2014 Report Share Posted February 16, 2014 Yes, its effect would go off. So long as its face-up on the field, when one is Special Summoned, you will draw a card. It will create a new chain after the current chain resolves. Destroy Caduceus, Labrys, and Aegis Stack Aegis, Labrys, then Caducues Summon Caduceus, summon Labrys, summon Aegis Caduceus activates, caduceus activates again, Aegis activates. Draw 2. Link to comment Share on other sites More sharing options...
Dog King Posted February 16, 2014 Author Report Share Posted February 16, 2014 Yes, its effect would go off. So long as its face-up on the field, when one is Special Summoned, you will draw a card. It will create a new chain after the current chain resolves. Destroy Caduceus, Labrys, and Aegis Stack Aegis, Labrys, then Caducues Summon Caduceus, summon Labrys, summon Aegis Caduceus activates, caduceus activates again, Aegis activates. Draw 2. woah that example confused me even more... Link to comment Share on other sites More sharing options...
Aix Posted February 16, 2014 Report Share Posted February 16, 2014 Basically, make it last in the Summoning chain and it will let you draw for each Artifact monster Summoned after it since it gets onto the field first. Link to comment Share on other sites More sharing options...
Slinky Posted February 16, 2014 Report Share Posted February 16, 2014 When you destroy the artifacts, YOU choose the order the chain link goes. Make Caducues go last, and he will be on the field when you special summon the rest. His condition will be met, and you will draw 1 card for each artifact summoned in the chain as well. As well as activating their effects. EDIT: Ninja'd Link to comment Share on other sites More sharing options...
Blake Posted February 16, 2014 Report Share Posted February 16, 2014 Because the above replies were confusing: CL1: Achilles (Indigo Shield) CL2: Moralltach (Blue Sword) CL3: Aegis (Yellow shield) CL4: Caduceus (Orange Staff) Caduceus SSs first Then Aegis Moralltach Achilles The 2 shields go off, both mandatory, as well as /3/ activations of Caduceus. Moralltach can then activate. CL1-5: 2 Shields + Caduceus CL6: Moralltach Moralltach resolves, then the 5 mandatory effects. EDIT: Fixed, got myself mixed up cause only half typing Link to comment Share on other sites More sharing options...
Dog King Posted February 16, 2014 Author Report Share Posted February 16, 2014 Oh I see, well then discuss card overall and any cool combos it can pull off I guess a interesting one would be something like Movement + Beagalltach where you destroy Beagalltach, set this, Beagalltach summon and destroy some other artifact + this, get to draw then possibly pop/set an artifact from grave or be immune to card effects. Link to comment Share on other sites More sharing options...
Slinky Posted February 16, 2014 Report Share Posted February 16, 2014 Because the above replies were confusing: CL1: Achilles (Indigo Shield) CL2: Moralltach (Blue Sword) CL3: Aegis (Yellow shield) CL4: Caduceus (Orange Staff) Caduceus SSs first Then Aegis Moralltach Achilles The 2 shields go off, both mandatory, as well as /3/ activations of Caduceus. Moralltach can then activate. CL1-5: 2 Shields + Caduceus CL6: Moralltach Moralltach resolves, then the 5 mandatory effects. EDIT: Fixed, got myself mixed up cause only half typing This. This is what I meant. I'm not that great at explaining shit >.> Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted February 16, 2014 Report Share Posted February 16, 2014 This. This is what I meant. I'm not that great at explaining s*** >.> Well, at least the point is to summon this fella first just before the rest are summoned even though it iso n the same time. Link to comment Share on other sites More sharing options...
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