Goose Posted February 27, 2014 Report Share Posted February 27, 2014 In hand: TGU, Gold Sarc, Triangle Power, Machine Dupe NS TGU-> SS Leviair Gold Sarc -> Banish Bat Levair -> SS Bat Machine Dupe -> SS 2 Bat Triangle Power -> Bats are at 2300 Total Damage: 8700 In hand: Bat, Dupe, Triangle Power, Triangle Power NS Bat Dupe -> SS 2 Bat Triangle Power Triangle Power -> Bats are at 4300 Total Damage: 12900 In hand: Bat, Dupe, Triangle Power, Limiter Removal NS Bat Dupe -> SS 2 Bat Triangle Power Limiter Removal -> Bats are at 4600 Total Damage: 13800 Bat OTK is made possible thanks to Triangle Power, as is Unicycler OTK and many others. Thoughts? Link to comment Share on other sites More sharing options...
Slinky Posted February 27, 2014 Report Share Posted February 27, 2014 Gigobyte OTK. Just need DNA Surgery first Love this guy for some reason.. I think its the art. Link to comment Share on other sites More sharing options...
Goose Posted February 27, 2014 Author Report Share Posted February 27, 2014 It's only slightly less consistent than bat OTK so why not. Link to comment Share on other sites More sharing options...
Sleepy Posted February 27, 2014 Report Share Posted February 27, 2014 I had this vanillistic build. The theme should be pretty straight-forward. OTK'd Morphtronix and even Six Sams in funny situations. Link to comment Share on other sites More sharing options...
Goose Posted February 27, 2014 Author Report Share Posted February 27, 2014 I had this vanillistic build. The theme should be pretty straight-forward. OTK'd Morphtronix and even Six Sams in funny situations. With that decklist chances are you will draw 3+ normal monsters turn one and unless you draw Fitting Room you don't really have plays Link to comment Share on other sites More sharing options...
Sleepy Posted February 27, 2014 Report Share Posted February 27, 2014 I had this vanillistic build. The theme should be pretty straight-forward. OTK'd Morphtronix and even Six Sams in funny situations. With that decklist chances are you will draw 3+ normal monsters turn one and unless you draw Fitting Room you don't really have plays The build is very casual (AKA it sucks), but the Ojama trap also helps. It can get bad, but it's not exactly "one in a million times" that it gets good hands either. Besides Shield & Sword and Triangle are drawn often enough, and you don't need 4+ monsters to OTK sometimes. Most monsters in there are also 2000+ DEF walls, as the theme, so it's easy to make 2 to 3 4000 ATK monsters EDIT: Besides, it's not like Bat is much more consistent, or is it? Link to comment Share on other sites More sharing options...
Dog King Posted February 27, 2014 Report Share Posted February 27, 2014 In hand: Exodia the Forbidden One, Right Arm of the Forbidden One, Left Arm of the Forbidden One, Right Leg of the Forbidden One, Left Leg of the Forbidden One Step 1: Reveal your hand Basically a 4 card otk isn't that great in the meta where summoning 1 Fire Fist - Bear is much easier to do and is just as powerful even if you don't win on the turn. Link to comment Share on other sites More sharing options...
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