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Triangle Power


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In hand: TGU, Gold Sarc, Triangle Power, Machine Dupe

NS TGU-> SS Leviair
Gold Sarc -> Banish Bat
Levair -> SS Bat
Machine Dupe -> SS 2 Bat
Triangle Power -> Bats are at 2300

Total Damage: 8700

In hand: Bat, Dupe, Triangle Power, Triangle Power

NS Bat
Dupe -> SS 2 Bat
Triangle Power
Triangle Power -> Bats are at 4300

Total Damage: 12900

In hand: Bat, Dupe, Triangle Power, Limiter Removal
NS Bat
Dupe -> SS 2 Bat
Triangle Power
Limiter Removal -> Bats are at 4600

Total Damage: 13800
 

 

Bat OTK is made possible thanks to Triangle Power, as is Unicycler OTK and many others.  Thoughts?

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I had this vanillistic build. The theme should be pretty straight-forward. OTK'd Morphtronix and even Six Sams in funny situations.

2vta548.png

 

With that decklist chances are you will draw 3+ normal monsters turn one and unless you draw Fitting Room you don't really have plays

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I had this vanillistic build. The theme should be pretty straight-forward. OTK'd Morphtronix and even Six Sams in funny situations.

2vta548.png

 

With that decklist chances are you will draw 3+ normal monsters turn one and unless you draw Fitting Room you don't really have plays

 

The build is very casual (AKA it sucks), but the Ojama trap also helps. It can get bad, but it's not exactly "one in a million times" that it gets good hands either. Besides Shield & Sword and Triangle are drawn often enough, and you don't need 4+ monsters to OTK sometimes.

 

Most monsters in there are also 2000+ DEF walls, as the theme, so it's easy to make 2 to 3 4000 ATK monsters

 

EDIT: Besides, it's not like Bat is much more consistent, or is it?

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In hand: Exodia the Forbidden One, Right Arm of the Forbidden One, Left Arm of the Forbidden One, Right Leg of the Forbidden One, Left Leg of the Forbidden One

 

Step 1: Reveal your hand

 

 

Basically a 4 card otk isn't that great in the meta where summoning 1 Fire Fist - Bear is much easier to do and is just as powerful even if you don't win on the turn.

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