Sleepy Posted February 28, 2014 Report Share Posted February 28, 2014 Once per turn, the turn player can use this effect. When a monster the turn player controls battles another monster: That player can discard 1 card and banish 1 monster from their Graveyard with the same Attribute as their battling monster to target it; that target gains ATK and DEF equal to the banished monster's during Damage Calculation only. If you do, monsters cannot be destroyed by this battle. Build-in Honest for single Attribute decks. Though it's a Field Spell so it can't stack and is a once per turn. On top of being usable by either player and being a Graveyard-control card. Monsters won't die and boost won't last until the End Phase either. (yes I'm listing all the things Honest is and this card isn't. Link to comment Share on other sites More sharing options...
Masaaki71484 Posted March 1, 2014 Report Share Posted March 1, 2014 Ok....hard to judge the true people of this card....Honest is borderline broken so making a card like this should be super broken but I feel as though this effect is very powerful I feel like it is not totally broken though Dragon Draw Decks would break this card IN HALF. Link to comment Share on other sites More sharing options...
Sleepy Posted March 1, 2014 Author Report Share Posted March 1, 2014 Ok....hard to judge the true people of this card....Honest is borderline broken so making a card like this should be super broken but I feel as though this effect is very powerful I feel like it is not totally broken though Dragon Draw Decks would break this card IN HALF. Yeah Dragon Rulers ruin more fun than they look like. The concept is that you can produce Battle Damage when your monster would otherwise die by the battle. It's a double edged sword on it's own since your opponent can also use it on their turn, but it can combo with Dark Scorpions, White Magical Hat, Masked Sorcerer, Hyper Hammerhead, Rocket Pilder, Heraldic Beast Basilisk, D.D. Scout Plane, and other than that it's mostly Graveyard control. I was thinking on cutting that damage by half or something though, and making it so it could be used once per turn on each player's turn. After all the defensive properties were the first idea I had of the card, looking back.... Link to comment Share on other sites More sharing options...
Toffee. Posted March 1, 2014 Report Share Posted March 1, 2014 'Cept if you take into consideration the nature of Rulers, they Big Eye/Draco/etc BEFORE using the Battle Phase. So any point about them is moot.Just sayin'As for this card itself... Part of the reason why Honest is, well, Honest, is the fact it guarantees you the ability to run over a monster, so it's self-discarding ends up being a +0, off the fact you can win whatever battle you used it in.This, on the other hand, while it still lets you do, basically, the same sort of damage Honest is capable of, the difference here being that neither monster looses from said battle, so in turn, your just doing damage through a slightly gimmicky way.So more or less, this card could be used as a rather hilarious finisher, OR just something that could do quite a lot of damage by itself, but even then, it depends on your monster's ATK, the opponent's ATK, and the ATK of whatever you discarded.IMO, it's fine as is. Link to comment Share on other sites More sharing options...
Sleepy Posted March 1, 2014 Author Report Share Posted March 1, 2014 'Cept if you take into consideration the nature of Rulers, they Big Eye/Draco/etc BEFORE using the Battle Phase. So any point about them is moot. Just sayin' As for this card itself... Part of the reason why Honest is, well, Honest, is the fact it guarantees you the ability to run over a monster, so it's self-discarding ends up being a +0, off the fact you can win whatever battle you used it in. This, on the other hand, while it still lets you do, basically, the same sort of damage Honest is capable of, the difference here being that neither monster looses from said battle, so in turn, your just doing damage through a slightly gimmicky way. So more or less, this card could be used as a rather hilarious finisher, OR just something that could do quite a lot of damage by itself, but even then, it depends on your monster's ATK, the opponent's ATK, and the ATK of whatever you discarded. IMO, it's fine as is. Thank you =D Yeah, unlike Honest, I made sure this card: -Can't stack on multiple copies -Can't keep the boost until the End Phase -Is less of an "out of nowhere" card (except if you play it via Demise of the Land, then it'd be funny) -Doesn't destroy the monster it would normally own. It's meant for the potential damage and the ability to take advantage of the damage and the battle overall. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 1, 2014 Report Share Posted March 1, 2014 It actually really does seem fine, but I only see the opponent doing this when they are desperate or pushing for an OTK, which is still hard to do considering the monster stays there. A lot of decks like their graveyard. So really you maintain advantage while still having a disadvantage, while the opponent has the choice to do so as well. It seems perfectly fair. D.D. Deck Shenanigans? Link to comment Share on other sites More sharing options...
Sleepy Posted March 1, 2014 Author Report Share Posted March 1, 2014 It actually really does seem fine, but I only see the opponent doing this when they are desperate or pushing for an OTK, which is still hard to do considering the monster stays there. A lot of decks like their graveyard. So really you maintain advantage while still having a disadvantage, while the opponent has the choice to do so as well. It seems perfectly fair. D.D. Deck Shenanigans? That'd help at not taking so much damage, though since Return from the D.D. got banned, they don't exactly need a way to get banished easier and Leviair and D.D.R. are probably their best ways of coming back. Guess it'd do something, but not sure how much it'd help there xP Link to comment Share on other sites More sharing options...
Masaaki71484 Posted March 1, 2014 Report Share Posted March 1, 2014 I did not mean Dragon Ruler I meant more of White Stone + Blue Eyes Combos with this very well and if you have Maid out you could do INSANE damage like 6000+ and Gusto remember now Sphreez is a card. Link to comment Share on other sites More sharing options...
Sleepy Posted March 1, 2014 Author Report Share Posted March 1, 2014 I did not mean Dragon Ruler I meant more of White Stone + Blue Eyes Combos with this very well and if you have Maid out you could do INSANE damage like 6000+ and Gusto remember now Sphreez is a card. Sphreez benefits more when your Gustos are weaker, and your opponent wouldn't use the effect of this card knowing the monster won't die anyways that that it'd only provoke more damage. I'm not sure how the Blue-Eyes combo would be like. Yes Maiden gets targeted with this, White Stone discarded searches a Blue Eyes and Maiden Summons another one. If Maiden's boost resulted in a banished Blue-Eyes, you just lost one of the pillars of your deck. Remember this Field Spell doesn't work on direct attacks, neither does it kill the monster, so Maiden would inflict some damage with 3000 ATK, and blue Eyes with it's 3000 would STILL have to battle a monster. Those 6k on board are watered-down by battling a monster that'll average on around 1800 ATK, twice. All of a sudden what looked like 6000 damage is now 2400 or less. Link to comment Share on other sites More sharing options...
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