Foxtials Posted March 31, 2014 Report Share Posted March 31, 2014 this was something that had randomly appeared in my head while watching YUGIOH GX Link to comment Share on other sites More sharing options...
Trebuchet MS Posted March 31, 2014 Report Share Posted March 31, 2014 "Cyber Laser Dragon" + "Cyber Barrier Dragon" Once per turn, if this card would be destroyed by battle, you can sending 1 Machine-Type monster from your hand to the Graveyard instead, This monster can't be destroyed in battle. When this monster is destroyed and sent to the Graveyard: You can add 1 "Cyber Dragon" card or "Overload Fusion" card from your Deck or Graveyard to your hand. Hmm, it might actually give people a reason to run the otherwise utterly useless Cyber Laser and Cyber Barrier... Link to comment Share on other sites More sharing options...
Foxtials Posted April 1, 2014 Author Report Share Posted April 1, 2014 They're not useless when played propperly Link to comment Share on other sites More sharing options...
Neutrality Man Posted April 3, 2014 Report Share Posted April 3, 2014 They're not useless when played properly Even then they're both still a wasted 2 slots in your Deck that could be filled with Valley and Repair Plant. 1 for the monster, the other for their Summon Spell Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 3, 2014 Report Share Posted April 3, 2014 Given that this card is a fusion of Barrier/Laser, I would expect that parts of their effects would be in here somewhat [especially Laser's]. As it is though, it's good for searching another Cyber Dragon card or Overload Fusion for Chimeratech and can protect itself once per turn. That's about it. Laser's effect is nice though, but as above user mentioned, you're better off running other cards besides the generator units. Link to comment Share on other sites More sharing options...
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