Blake Posted April 28, 2014 Report Share Posted April 28, 2014 3 Level 4 monsters While this card has Xyz Material, when you Normal/Special Summon a monster(s), your opponent cannot activate cards or effects. Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy that card. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellaknight" monster from your hand or Deck. I don't think this is a good generic card. I mean, don't get me wrong, a 3 Mat that summons succesfully bar warning and generic pops is great... on paper. But in execution, you'll almost always want another R4 over it. And materials can easily get trapped on it, which is relevant because most decks that have the ability to drop 3 mat R4s really care about filtering the mats to the grave and not getting them stuck. It's certainly something you'd run, but it doesn't feel... GOOD. It feels average-ish, teetering between mediocre and decent. Link to comment Share on other sites More sharing options...
Greiga Posted April 28, 2014 Report Share Posted April 28, 2014 3 Mat for just 2500 seems wrong to me but at least he has free destruction for 3 turns. Link to comment Share on other sites More sharing options...
Wildflame Posted April 28, 2014 Report Share Posted April 28, 2014 Gr8 in Star Seraphs, specially if you make it with Scepter. Popping stuff all day long. Link to comment Share on other sites More sharing options...
Lunar Origins Posted April 28, 2014 Report Share Posted April 28, 2014 Slow, stupid, inferior because of the shitty form of 'destruction'. Next. You can do better with 2 materials. Link to comment Share on other sites More sharing options...
Airride Posted April 28, 2014 Report Share Posted April 28, 2014 Isn't Oroborus better for the most part? I mean, yeah, it only removes 1 card on the field ever, but it can also kill card sin hand and a card in grave. Eh, but what do I know? Link to comment Share on other sites More sharing options...
Blake Posted April 28, 2014 Author Report Share Posted April 28, 2014 Isn't Oroborus better for the most part? I mean, yeah, it only removes 1 card on the field ever, but it can also kill card sin hand and a card in grave. Eh, but what do I know? Number 80: Rhapsody in Berserk Castel the Avian Skyblaster hand hit is pretty shit now that shadolls are a thing This is better than Ouroboros for sure. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 29, 2014 Report Share Posted April 29, 2014 Only 3 mat I'll run now is pretty much only 104, and that's still really iffy. the 2 mats selection these days are too good. Link to comment Share on other sites More sharing options...
heraldry_lord Posted April 29, 2014 Report Share Posted April 29, 2014 Slow, stupid, inferior because of the shitty form of 'destruction'. Next. You can do better with 2 materials. And there totally isn't a problem with that. Link to comment Share on other sites More sharing options...
Lonk Posted April 29, 2014 Report Share Posted April 29, 2014 It's amazing in Star Seraphs though. Link to comment Share on other sites More sharing options...
Canopy Star - Eon Sphere Posted April 29, 2014 Report Share Posted April 29, 2014 Outside of it's deck: Not worth running (as are most, if not all legal 3 material Rank 4s) In Satellaknights: Allows plussing off of the Counter Trap, can be summoned after Bridge, can attack after Altair, etc. Definitely worth running. The advantage the deck generates allows the cost of summoning this to be mitigated, so there's no reason not to. Link to comment Share on other sites More sharing options...
Lonk Posted April 29, 2014 Report Share Posted April 29, 2014 Outside of it's deck (except for Star Seraphs): Not worth running (as are most, if not all legal 3 material Rank 4s) In Satellaknights: Allows plussing off of the Counter Trap, can be summoned after Bridge, can attack after Altair, etc. Definitely worth running. The advantage the deck generates allows the cost of summoning this to be mitigated, so there's no reason not to. In Star Seraphs: Get an extra pop and draw with Scepter, allows for uninterrupted 3 material Rank 4s and can act as a Maxx "C" for your opponent's hand. Definitely worth running. I fixed this statement for you. Link to comment Share on other sites More sharing options...
Blake Posted April 29, 2014 Author Report Share Posted April 29, 2014 You should still run it in something like hunders that drop 3 mat R4 for nothing, even if it isn't the best. I'm just saying it's not zomg like it looks. Link to comment Share on other sites More sharing options...
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