Simping For Hina Posted May 4, 2014 Report Share Posted May 4, 2014 Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted May 4, 2014 Report Share Posted May 4, 2014 Care to explain how bad these are to someone who doesn't play MtG? Link to comment Share on other sites More sharing options...
Rodrigo Posted May 4, 2014 Report Share Posted May 4, 2014 Okay, Mirage Wastelands takes the cake as the absolutely most hilarious card I've ever seen. 11/10 not broke. The idea behind the Mutagoyf is funny, but terribly executed. Asha is a Bant Angel, she can't be Red. >_> Hugh Long is, at least, better than Tibalt. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted May 4, 2014 Report Share Posted May 4, 2014 Asha's ulti is mildly underpowered. You'd only play her for her 2/1 first strike vigilant dudes. Lhurgoyf nest screams "Please Shock me." Mirage Wastelands is Isochron Scepter on a Land. That instacasts whatever you imprint it for free (e.g. nonstop Silence every turn). That also produces 2 mana at no condition even if you don't imprint anything. That's terrible. Hugh can easily reach ulti range because his plusses keep checking the field of any dudes who'd try to attack him. And at an early point in the game, that means the opponent's saccing their only dude. Do we remember how stupid Balance was? That thing is banned in many formats for a reason. Link to comment Share on other sites More sharing options...
Simping For Hina Posted May 4, 2014 Author Report Share Posted May 4, 2014 Care to explain how bad these are to someone who doesn't play MtG? They are either poorly designed or too good. Mirage shouldn't give the ability to cast cards for free, and change the speed of them either. And 2 mana is too good on a land, even on an artifact. Mutagoyf is too problematic for rules and the execution is poor. Could be done better. Just look above. Rod stated the rest. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted May 4, 2014 Report Share Posted May 4, 2014 They are either poorly designed or too good. Mirage shouldn't give the ability to cast cards for free, and change the speed of them either. And 2 mana is too good on a land, even on an artifact. Mutagoyf is too problematic for rules and the execution is poor. Could be done better. Just look above. Rod stated the rest. Mirage imprints sorceries too? Goddammit. Isochron and Elite Arcanist can only imprint instants for a reason. Link to comment Share on other sites More sharing options...
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