宇佐見 蓮子@C94 Posted June 12, 2014 Report Share Posted June 12, 2014 Alternatively, "Four Heralds of 10/10 would bang". It's hard to believe I'm actually posting another archetype again. It's been, what? A year? Fitting, really. Four seasons (or two, depending on where you live. Maybe sixteen if you're Charlie Sheen) has passed since I made this, but I locked them away because I'm not too happy about them. Now, though, I just don't care. I guess it's mentality like the one I had last year that stops people from making cards. Hey. Making cards used to be fun, y'know? Even for me, there was once a faint glimmer of fun... ....It's hard to believe, isn't it? Ufufu... I can see why. .... Hey. Have you felt it, too? A surge of life you feel in front of the computer screen? Haha~ Must be weird, right? .... Hey. Would you like to accompany me? Where? Hmmm... A wonderful place, at a wonderful time. A time before... Cynicism, elitism... A time of innocence and joy. .... Really? You'll go? Ahh, wonderful. I'm really happy. Well then... [spoiler=Seasonal Heralds 4/4] When this card is Special Summoned by the effect of "Seasonal Herald of Winter": add 1 "Seasonal" monster from your deck to your hand. Once per turn, during either player's turn: you can send 1 card from your field to the top of your deck; negate the activation of a Spell/Trap card, and destroy it. During either player's turn: you can return this card to your hand; Special Summon 1 "Seasonal Herald of Summer" from your deck. When this card is Special Summoned by the effect of "Seasonal Herald of Spring": you can Discard 1 card; return 1 "Seasonal" monster from your Hand or Graveyard to the top of your deck. While this card is face-up on the field: Level 6 or higher Monsters cannot be Special Summoned. During either player's turn: you can return this face-up card to your hand; Special Summon 1 "Seasonal Herald of Autumn" from your deck When this card is Special Summoned by the effect of "Seasonal Herald of Summer": reveal the top 3 cards of your deck; Special Summon 1 "Seasonal" monster revealed by this effect and return the rest to the bottom of your deck. When this card is face-up on the field: Monsters with less than 2000 ATK cannot be summoned. During either player's turn: you can return this card to your hand; Special Summon 1 "Seasonal Herald of Winter" from your deck. When this card is Special Summoned by the effect of "Seasonal Herald of Autumn": you can tribute 1 Monster you control: draw 1 card and reveal it. If it is a "Seasonal" monster: you can Special Summon it to draw 1 more card. While this card is face up on the field: Xyz Monsters cannot be Xyz Summoned. During either player's turn: you can return this card to your hand: Special Summon 1 "Seasonal Herald of Spring" [/spoiler] Ah. Looks like we've reached the end of our journey. It looks like this is where we'll part ways. .... Was it as enjoyable to you as it was to me? Oh? Is that so? Fufu... I'm sure you'll find the answer later. .... Hey. Isn't this a nice breeze? It's so calming, and relaxing, too. And the view... It's magical, is it not? .... Well then, before I go... I have a favor to ask of you. Will you paint your world? What does it mean, you ask? I can explain it to you, but it would be better for you to find out yourself. You'll try? Aha, I look forward to seeing it. .... Hey. Will you remember me? As I fade away, my only wish is for others to be happy, but I also want to be remembered. As... Proof. That, at some point, a girl called Toyo once existed, here, at this place. A place she loved from her heart. A place that... .... .... .... Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted June 12, 2014 Report Share Posted June 12, 2014 Trivia: I already know about what I'll find behind that spoiler tag before I even opened this thread. Beautiful thread, beautiful card, intersting concepts. I like how each cards interacted with each other, and how the previous forms sets up for the next one. A huge problem would be consistency though. You need something to start the combo going, a tribute fodder or a way to summon 1 of them firsthand. Then, you'll met the problem of running out of ''proper'' target to summon, with Lily adding stuff to hand, Momiji summoning 1 randomly, and Letty potentially grabbing one. Then there's another, more pressing issue. If the opponent managed to remove them from the field, you'll need to find a way to start the combo going all over again. Treeborn would help, but I can't imagine running them without backrow, and the frog engine will just add more potential for your hand to completely brick. Still, they're wonderful. For the individual cards, I'd only change Yuuka to not cost a discard. It's not that strong of an effect to warrant a discard cost. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted June 12, 2014 Author Report Share Posted June 12, 2014 Trivia: I already know about what I'll find behind that spoiler tag before I even opened this thread.Did you... Check my Yugico page...? Oh god... *hides face in embarrassment* Beautiful thread, beautiful card, intersting concepts. I like how each cards interacted with each other, and how the previous forms sets up for the next one. A huge problem would be consistency though. You need something to start the combo going, a tribute fodder or a way to summon 1 of them firsthand. Then, you'll met the problem of running out of ''proper'' target to summon, with Lily adding stuff to hand, Momiji summoning 1 randomly, and Letty potentially grabbing one. Then there's another, more pressing issue. If the opponent managed to remove them from the field, you'll need to find a way to start the combo going all over again. Treeborn would help, but I can't imagine running them without backrow, and the frog engine will just add more potential for your hand to completely brick. Consistency is an issue? Funny, because when I sent these to Zazu for a review like, a year ago, he said it was too OP and consistent. I guess looking at it from a different perspective, I can see how they're not that consistent. Ah well. I'm glad to see the Lily -> Yuuka -> Momiji -> Letty -> Repeat combo still works as I designed it back then. Still, they're wonderful. For the individual cards, I'd only change Yuuka to not cost a discard. It's not that strong of an effect to warrant a discard cost. Hmm, really? I didn't even think discarding is that big a cost, considering the graveyard is a second hand now. I can change it, but maybe not now. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted June 12, 2014 Report Share Posted June 12, 2014 They're consistent yes, but only after you managed to summon one. Before that, you must fear the possibility of opening too many of them without any way to summon them. And as I've said, frog's not really great here, but at least you can recover well with those when they got popped. As for discard and graveyard becoming a second hand...that really depends on which deck. This deck's not really keen on having their stuff on the grave. Yuuka being a -1/-2 kind of really hurts, eventhough it sets Momiji up. Oh, by the way, a Moray of Greed like card for them would work wonders to fix a lot of problems. EDIT: Aaah, sorry. I missed something important Just realized that their return effect is on either player's turn. Honestly, that actually made them borderline broken. Being able to dodge anything, and without that effect being restricted per turn, you can now utilize Reload and Magical Mallet to make you open with a way to summon them, and with a season shift already being a +1 at least, you'll rack up advantage easily. Both Mallet and Reload would make the consistency of this skyrocket. And not to mention that Monarch Storms Forth and Soul Exchange is a card. So, either make the last effect only on your turn, or restrict all of them with a hard once-per-turn clause like the Dragon Rulers. Sorry Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted June 12, 2014 Author Report Share Posted June 12, 2014 I'll just give them a "You can only activate this "Seasonal Herald" effect once per turn, and only once that turn" clause. Or should I just restrict their individual summoning? Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted June 13, 2014 Report Share Posted June 13, 2014 That'd do. Link to comment Share on other sites More sharing options...
Toffee. Posted June 13, 2014 Report Share Posted June 13, 2014 You know, even if you include a "[x] can only use this effect of [x] once per turn" clause, you can still, basically, return -> Summon -> return -> Summon -> return -> Summon -> return -> Summon; Still opens up with crazy advantage, and still makes Mallet/Reload a thing.You could, though, however, add a line saying something like "The Summoned monster cannot be returned to your hand this turn", because it would block it from activating that effect all together, and still stay in line with the whole interchangeability you have going with these. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted June 13, 2014 Author Report Share Posted June 13, 2014 So I should I just go with my original idea or Amrz's? Half of both? Uuu, confused again... Link to comment Share on other sites More sharing options...
Alaina Posted June 14, 2014 Report Share Posted June 14, 2014 So, pretty new to this but, if giving card advantage is the major problem with this archetype's balance, why not just have your original idea of the once per turn and couple it with them going back to the deck rather than the hand? Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted June 14, 2014 Author Report Share Posted June 14, 2014 Because that slows the deck down and actually makes some of the cards even more consistent. If you return it to the hand, you're gonna have a bunch of level 5s clogging up the hand. I'll go with Armz's idea and see how it goes. Also maybe tweak the individual cards slightly Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted June 17, 2014 Author Report Share Posted June 17, 2014 Birthday bump. Too lazy to fix cards; lost faith in RC. Link to comment Share on other sites More sharing options...
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