Forest Fire Posted July 3, 2014 Report Share Posted July 3, 2014 Thanks to Mugendramon for the help with the effect. Lore: You must Tribute Summon this card by Tributing a Pyro-Type monsters you control. If this card is destroyed by battle or by a card effect: You may banish this card from your Graveyard and target the monster that destroyed this card; banish that target and your opponent takes damage equal to half of the ATK of the target monster. If this card is banished, except by it's own effect: You may banish a monster card from your Graveyard and target a card on your opponent's side of the field; banish that target and (if the target was a monster) your opponent takes damage equal to half of the ATK of the target monster. On a Standby Phase after this card was banished, either by it's own effect or another card's effect, you can banish the top card of your deck; if you do: Special Summon it to your side of the field. [spoiler Kinda old, but relatively new] Lore:You must Tribute Summon this card by Tributing a Pyro-Type monsters you control. If this card is destroyed by battle: You may banish this card from your Graveyard and target the monster that destroyed this card; banish that target and your opponent takes damage equal to half of the ATK of the target monster. On the second Standby Phase after this card was banished by it's own effect, you can banish the top card of your deck; if you do: Special Summon it to your side of the field.[/spoiler] [spoiler Old Version] Lore:You must Tribute Summon this card by Tributing two Pyro-Type monsters you control. This card's Special Summon cannot be negated. If this card is destroyed by battle: You may banish this card from your Graveyard and target the monster that destroyed this card; banish that target and your opponent takes damage equal to half of the ATK of the target monster. On a Standby Phase after this card was banished by it's own effect, you can banish the top two cards of your deck; if you do: Special Summon it to your side of the field. This card cannot attack the turn it was Special Summoned this way. [/spoiler] [spoiler Older Version] Lore: You must Tribute Summon this card by Tributing two Pyro-Type monsters you control. If this card is destroyed by battle: You may banish this card from your Graveyard and target the monster that destroyed this card; banish that target and your opponent takes damage equal to half of the ATK of the target monster. On the second Standby Phase after this card was banished by it's own effect, you can banish the top two cards of your deck; if you do: Special Summon it to your side of the field. This card cannot attack the turn it was Special Summoned this way. [/spoiler] [spoiler Oldest] Lore: You can Normal Summon this card without Tributing by banishing the top card of your Deck. If this card is destroyed by battle: You may banish this card from your graveyard and target the monster that destroyed this card; banish that target and your opponent takes damage equal to half of the ATK of the target monster (rounded up). [/spoiler] Link to comment Share on other sites More sharing options...
Jsevillamol Posted July 3, 2014 Report Share Posted July 3, 2014 Great card, but I would tone it down a little bit. Banishing it is not truly a cost since it doesn't affect game state. Compare it to Power Invader, a card with similar effect and stats. Clearly it needs some kind of restriction on its summoning, such as a Cyber Dragon clause, or the same Power Invader condition. I would also quit the burn and drop the attack to 2000-2100. Keep up the good work ;) Link to comment Share on other sites More sharing options...
Dramatic Crossroad Posted July 3, 2014 Report Share Posted July 3, 2014 The art fits the name and overall theme, but the card effect - not quite. Phoenixes are related to reincarnation/rebirth rather than destruction. OCG is ok, with the exception of "may" (instead of "can"), graveyard not being Capitalized, and "rounded-up" which isn't really needed (most monsters' ATK half can be calculated easily, even the ones with 50 in it would not pose any mathematical trouble). also, Jsevillamol is right about this card's Summoning conditions/cost being rather irrelevant, since in terms of card advantage it's not really -1. My oppinion is you could have done something far more original with the effect, instead of an obvious 1-time punisher that your opponent can easily adjust their strategy to. Link to comment Share on other sites More sharing options...
Forest Fire Posted July 3, 2014 Author Report Share Posted July 3, 2014 yes, i could have done something more original, i just kinda liked the idea of, instead the usual phoenix rebirth thing i could do a burn card instead. and the rounding up is mostly for monsters whose attacks are like 1250, that kind of thing. and how is power invader's effect anything like this? this is power invader's effect: If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. how is that anything like this? i get that the ATK is the same and so is the level, but what else about them is similar? I could make it so you have to tribute 2 monsters to summon it or something like that... and i could work in a rebirth effect so it's more related to the whole phoenix idea... Link to comment Share on other sites More sharing options...
Forest Fire Posted July 3, 2014 Author Report Share Posted July 3, 2014 edited. new version posted Link to comment Share on other sites More sharing options...
Anarkist Posted July 3, 2014 Report Share Posted July 3, 2014 Yo I LOVE this card man. From the art to the name, to the effect it is extremely impressive. It has a very useful way of being Special Summoned--and its ATK/DEF are quite low which balances its effective summoning condition. EDIT: I havent gotten to read the other comments yet but I prefer the old version--although Im sure the new version is more rounded. I hve a class now, soon as I get back I'll give u a more in-depth review I just wanted to stop by quickly and say how much I love this card! EDIT EDIT: Im a voracious Puzzle and Dragons player and this card reminds me of an Ult. Evo. of one of my favorite monsters, Red Sonia! Link to comment Share on other sites More sharing options...
Jsevillamol Posted July 3, 2014 Report Share Posted July 3, 2014 I'm afraid this card cost is way too high now. Summoning her through tribute summon is a -2, and as it has no self-protection built in it falls prey to any of the common traps such as CED, BTH, Warning, TT and (admitteldy less played this format) D-prison. I guess it could still work in some kind of bizarre deck with lots of monster revival AND effects that trigger on banishing, but I can't think of one aside that Rulers with CotH teched in. And that is not consistent enough to be worth considering. Furthermore, the self-revival effect is slow and predictable. The opponent will have two turns to lay preparation to deal with this card. I'd liked far more the original concept of the card, as that was one that could work for itself but that also added synergy with certain cards (trigger on banish, such as Rulers; or who benefit from being banished, for example Lavals). My point when comparing it to Power Invader is that its power level should be similar to that of Phoenix Fire Mage, since they are same level. Thus, if its effect its clearly superior, its stats should be lower to reflect balance. Thanks for reading and keep working ;) Link to comment Share on other sites More sharing options...
Forest Fire Posted July 3, 2014 Author Report Share Posted July 3, 2014 hmm. okay. i made some edits and i hope you like it.. Link to comment Share on other sites More sharing options...
Jsevillamol Posted July 4, 2014 Report Share Posted July 4, 2014 So I guess that the revival effect is gonna stick, and that is actually fine. I still think the normal summoning conditions are too difficult to meet, and it would be the same if you simply put in the card a full normal summon restriction (ie "this card cannot be normal summoned"). How about making one pyro tribute needed instead of two? Having into account those difficulties you have to work around (dump and ditch with CotH or Soul Charge will still be the favored play), I think the attack restriction is largely unneccessary and that it severely hinders its playability. After all, you have to leave your field open for a turn when you activate its effect, and there are plenty of ways to deal with this card, as I already noted. Link to comment Share on other sites More sharing options...
Forest Fire Posted July 4, 2014 Author Report Share Posted July 4, 2014 fine edited. Link to comment Share on other sites More sharing options...
Jsevillamol Posted July 4, 2014 Report Share Posted July 4, 2014 Sorry for being stubborn, but I would like to highlight again that two standby phases to pass by are a lot of time in YGO. I would have leave it at the next stand-by phase. It wouldn't be broken in any way; think of Fire King High Avatar Garuda and you'll see it is actually an inferior card, since Phoenix Fire Mage has no card destruction triggered effect. Thanks again for your attention ;) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 4, 2014 Report Share Posted July 4, 2014 Must be Tribute Summoned by Tributing a Pyro-Type monster you control. If this card is destroyed by battle: You can banish this card in your Graveyard and target the monster that destroyed this card; banish that target, and if you do, your opponent takes damage equal to half of the targeted monster's ATK. During the 2nd Standby Phase after this card was banished by its own effect: You can banish the top card of your Deck; Special Summon it. I didn't grade this in the common PM sent to members in the RC Tutoring, but I'll do it now. Effect-wise, since this card is a Level 6; you only need to tribute 1 Pyro-Type monster to summon it. With that in mind though, some Decks such as Flamvell (to an extent), Lavals and Volcanics can fulfill this card's Tribute requirement. I would change it to a FIRE monster instead; that can be done more easily. Granted, banishing a problematic monster and burning them a bit helps you a bit (since you can just trigger it yourself, assuming you don't mind taking some recoil damage yourself), but if this card doesn't go to the grave [and/or by battle], the effect does it no good. Decks that focus on banishing cards will neuter any chance of this card doing things aside from being a Level 6 beatstick. 2100 ATK isn't bad, but considering the monsters roaming around nowadays, you can afford to buff her to 2300 ATK (considering the Pyro requirement). As already stated, its one purpose is to simply get rid of a problem monster and burn the opponent for it. Lack of any protection effect from stuff like 101 hurts her playability, especially when SSed by her effect. On that note, her revival effect is slow, since your opponent can either set up on you + possibly win by then. Lower it to your next Standby Phase instead. On another note, it would be better if you put the newer ones at the top of the post; and any older versions in the spoiler tags. Link to comment Share on other sites More sharing options...
Forest Fire Posted July 4, 2014 Author Report Share Posted July 4, 2014 so the "On a Standby Phase" was better? and maybe instead of "If this card is destroyed by battle", maybe "If this card is destroyed or Banished"? Link to comment Share on other sites More sharing options...
Forest Fire Posted July 4, 2014 Author Report Share Posted July 4, 2014 edited. Link to comment Share on other sites More sharing options...
Jsevillamol Posted July 4, 2014 Report Share Posted July 4, 2014 Now, this is some fine piece of design. I just came from the multiple cards forum, doing a review of the Myrul cards. The synergy between this card and the Myruls is stunning. Just though I would comment on it. Good job! ;) Link to comment Share on other sites More sharing options...
Forest Fire Posted July 4, 2014 Author Report Share Posted July 4, 2014 thanks. and you're right, there's a good amount of synergy between this and the Myrul cards. i would however, prefer if you just commented on this card. no offense meant. Link to comment Share on other sites More sharing options...
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