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Spell Stopper


razzy

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When a Quick-Play Spell Card is activated: Negate the activation of that card, and if you do, destroy it. During either player's turn, except the turn this card was sent to the Graveyard, when your opponent activates a Spell Card that targets a card(s) on the field or in either player's Graveyard: You can banish this card from your Graveyard; negate the activation of that card, and if you do, destroy it.

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Second effect is particularly useful. I like how the quick play spell negation might end up as a cost at times; you'd have to wait for your opponent to activate 1 but afterwards you're free to negate whatever.
The effect structure strongly reminds Breakthrough Skill.

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