Sleepy Posted July 7, 2014 Report Share Posted July 7, 2014 I think I've uploaded this idea in the past (a while ago though, and with teaks this time). I am worried about this potentially being problematic so I wanna hear feedback on if it's alright as is or on how to potentially fix it depending on what your opinion on it is. If your opponent controls a monster Summoned from the Extra Deck, you can Normal Summon this card with no Tributes. If you control no cards, you can Normal Summon this card from your Graveyard with 1 less Level, but if you do, it is banished when it leaves the field or is used as an Xyz Material. When Normal Summoned: You can send 1 card from your Deck to the Graveyard. Link to comment Share on other sites More sharing options...
Dramatic Crossroad Posted July 7, 2014 Report Share Posted July 7, 2014 I cannot really get the part about the Normal Summon from the Graveyard... since that isn't possible otherwise, maybe if you make it a special summon that prevents you normal summoning that turn it would be a tad less confusing. OCG Edit suggestion: "When this card is Normal Summoned; you can send 1 card from your Deck to the Graveyard. If your opponent controls a monster Summoned from the Extra Deck; you can Normal Summon this card without Tributing. While this card is in the Graveyard and you control no cards: you can Special Summon this card and reduce its Level by 1 (This Summon is treated as a Normal Summon and counts as your 1 Normal Summon/Set per turn); banish this card when it leaves the field or is used as an Xyz Material." Link to comment Share on other sites More sharing options...
newhat Posted July 7, 2014 Report Share Posted July 7, 2014 Crossroad, you have changed the function of the card because now it does not mill when it revives. The second effect is a problem because it loops with other copies of itself and you can control no cards multiple times per Duel without actually being in a losing position. Link to comment Share on other sites More sharing options...
krakonfour Posted July 7, 2014 Report Share Posted July 7, 2014 A very powerful card, even though the effect seems a bit wrongly-worded (allowing abuse/loops). Here's my fix for the effect: If your opponent controls an Extra Deck monster, you can Normal Summon this card without Tributes. If you control no cards, you can Special Summon this card from your Graveyard, but its level is reduced by 1. If this card is Special Summoned this way, banish it when it is sent to the Graveyard. When this card is successfully Normal Summoned, you can send 1 card from your Deck to the Graveyard. You can't normal summon from the grave, that's a special summon. Also, being sent to the grave can be done in any way, including as an XYZ material. My only complaint is the last effect. It's essentially a repeatable, eventually reusable, Foolish Burial on steroids, being able to target ANY card.This makes some cards searchable when they should not be able to, like the rank-up magic cards. I suggest you limit the targets to monsters, and limit it to once per turn, or heck, once per duel. Foolish burial is limited to 1 for a reason. Link to comment Share on other sites More sharing options...
Sleepy Posted July 7, 2014 Author Report Share Posted July 7, 2014 I cannot really get the part about the Normal Summon from the Graveyard... since that isn't possible otherwise, maybe if you make it a special summon that prevents you normal summoning that turn it would be a tad less confusing. OCG Edit suggestion: "When this card is Normal Summoned; you can send 1 card from your Deck to the Graveyard. If your opponent controls a monster Summoned from the Extra Deck; you can Normal Summon this card without Tributing. While this card is in the Graveyard and you control no cards: you can Special Summon this card and reduce its Level by 1 (This Summon is treated as a Normal Summon and counts as your 1 Normal Summon/Set per turn); banish this card when it leaves the field or is used as an Xyz Material." The no Tributing part officially needs to be first since cards have a tendency to state conditions and continuous effects before trigger/ignition/quick effects. It's not possible to naturally use Ritual/Fusion Materials from the Deck, yet Advanced Ritual Art/ Shadoll Fusion exists. I read and value other opinions, but I don't consider "the game has never done that" a valid point. Back in 2008 I made an archetype I had created 5 years earlier on my own that involved attaching cards, and people were all like "that's wrong, it's not possible, you are confusing, you should equip them instead, this is not Pokemon". Nowadays, Xyzs are a thing. Thanks for the comment though. Crossroad, you have changed the function of the card because now it does not mill when it revives. The second effect is a problem because it loops with other copies of itself and you can control no cards multiple times per Duel without actually being in a losing position. I think I'll add the "Except [insert this card's name]" clause. As much as that'd be rather slow, I see your point that it would in fact be a steady mill into a 2400 ATK beater. Thank you lots. A very powerful card, even though the effect seems a bit wrongly-worded (allowing abuse/loops). Here's my fix for the effect: You can't normal summon from the grave, that's a special summon. Also, being sent to the grave can be done in any way, including as an XYZ material. My only complaint is the last effect. It's essentially a repeatable, eventually reusable, Foolish Burial on steroids, being able to target ANY card.This makes some cards searchable when they should not be able to, like the rank-up magic cards. I suggest you limit the targets to monsters, and limit it to once per turn, or heck, once per duel. Foolish burial is limited to 1 for a reason. First: This card's self-revival effect makes it get banished once it leaves the field in any way AND whenever it is used for Xyzs. There's no way around that. You can't loop it. You can just mill another copy of itself to continue the legacy at best, and that's not giving you immediate advantage compared to choosing other targets (not to mention I'll add a clause that prevents it from milling a copy of itself anyways so there won't even be that anymore). Second: It's actually somewhat reliant on the opponent. Extra Deck keeps being prevalent, but cards that give you a bonus for your opponent having Extra Deck monsters aren't always gonna enjoy that bonus. What I try to say is that it's revival still uses up your Normal Summon, and half the time you'll still need a Tribute, but if that Tribute is not a Graveyard Amarylease, it won't cover the "control no cards" requirement for revival. Third: Lavalval Chain is Foolish Burial on steroids, more consistent and accessible. Fourth: Everything I said to the person I first quoted in this post. Allow me to copy/paste it. It's not possible to naturally use Ritual/Fusion Materials from the Deck, yet Advanced Ritual Art/ Shadoll Fusion exists. I read and value other opinions, but I don't consider "the game has never done that" a valid point. Back in 2008 I made an archetype I had created 5 years earlier on my own that involved attaching cards, and people were all like "that's wrong, it's not possible, you are confusing, you should equip them instead, this is not Pokemon". Nowadays, Xyzs are a thing. Link to comment Share on other sites More sharing options...
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