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Soul Charge


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Mainly only bringing this back up because I'm pretty annoyed at some idiots on DN who thing targeting for Soul Charge is not a cost.

 

300px-SoulCharge-DRLG-EN-SR-1E.png

Target any number of monsters in your Graveyard; Special Summon them, and if you do, you lose 1000 Life Points for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.

 

But aside from that, discuss this really hyped up card. Did it change the meta as much as people thought it would?

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If you're not almost out of LP already, card is absurd.

 

Summons any number of monsters. No Level or stat restriction of any sort. No effect negation. No limitation on what you can do with the revived monsters (Tribute, Xyz, Synchro, whatever). No penalty for leaving the monsters on your Field. No restriction on Summoning for the turn.

 

Only an unpreventable loss of LP and the loss of your Battle Phase.

 

It's NUTS.

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This card is broken. End of. Sure it tacks on that you have to miss your Battle Phase and pay 1000 Life Points per monster but the ability to swarm your field and then Xyz/Synchro into all kinds of things to mess up your opponent is ridiculous. Sure it will cost you 5000 LP to completely fill your field but the price is well worth it, especially if you are losing.

 

This needs to be Limited as being run at 3 is just obnoxious.

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