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Shocking! Aix is actually making cards!


Aix

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During either player's turn: You can discard 1 card; Special Summon this card from your hand. When this card is Special Summoned this way: You can target 1 monster on the field; change its battle position and/or negate its effects until the End Phase.

 

Kinda lame and unoriginal. I'm going to stop now because I can't think of good cards.

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I am shocked.

But this card is like a better Effect Veiler in the terms of how it changes battle position, negates effects, and gives you a Level 4 Tuner. The only thing Effect Veiler has over this card is not being able to be Breakthrough Skilled, Fiendish Chained, etc. and not having its Special Summon negated. But it's really useful and splashable, in my opinion, because you can use it to Xyz into a generic Rank 4 and give other decks options for Level 8 Synchros. I'd say make it so that you can only use its effect once per turn, but because of its weak status, it's unlikely to survive, which, I believe, is more than enough to balance it out.

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Yay, another flavor of Veiler!

Basically a ridiculously more versatile Veiler that can act as a pseudo Rainbow Kuriboh. Also a chump-blocker, being level 4 WIND warrior opens up access to things like Plover and Excal, being a tuner makes this even more versatile, you can summon this during your opponent's End Phase to have a free summon basically, etc.

Once again, too damn versatile, and while it's not a chaos fodder, is overall a better Veiler in many decks. At least the effect can miss timing, and Vanity and pals cockblock this.

But yeah.

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Yay, another flavor of Veiler!

Basically a ridiculously more versatile Veiler that can act as a pseudo Rainbow Kuriboh. Also a chump-blocker, being level 4 WIND warrior opens up access to things like Plover and Excal, being a tuner makes this even more versatile, you can summon this during your opponent's End Phase to have a free summon basically, etc.

Once again, too damn versatile, and while it's not a chaos fodder, is overall a better Veiler in many decks. At least the effect can miss timing, and Vanity and pals cockblock this.

But yeah.

Also can't be chained to effects to negate them. Anyway changed it.

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I wa shock.

 

I can't think of a situation where one would pick only one of the two options (especially if it's just the position change), as opposed to having both at once. That "and/or" bit in the effect really pushes its flexibility beyond what most cards offer.

 

Would suggest swapping the effect negation for something else less powerful that would see about as much use as a position change at Quick speed.

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I wa shock.
 
I can't think of a situation where one would pick only one of the two options (especially if it's just the position change), as opposed to having both at once. That "and/or" bit in the effect really pushes its flexibility beyond what most cards offer.
 
Would suggest swapping the effect negation for something else less powerful that would see about as much use as a position change at Quick speed.

It's a - 1 though, and the effect negation can't be chained to an activating effect to negate it as the negation happens in a Chain after the summon resolves.
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It's a - 1 though, and the effect negation can't be chained to an activating effect to negate it as the negation happens in a Chain after the summon resolves.

You do have a point. I've been a little too used to MtG's stack where cards and abilities can be added on between cards resolving.

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Good card, I like it. Just one thing: It's level Is a bit high, maybe 1-3 are better, because those stats are LOW. Or you can just raise atk to 1200 - 1600 and keep the level

ITT: Stats and Level ratio is absolute. Okay.

No, because it would lose a lot of its splashability if I made it some other Level and stats are a balancing factor.
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To be honest, I really don't think this card is as good as people are making it out to be.

Initial thoughts that came across was the fact that this is a lot more costly than anything else in it's category. When we think of cards such as Effect Veiler and Breakthrough Skill, as well as cards like Swift Scarecrow and Battle Fader, we think of cheap 1 card investments that activate their effect and are simply done with it. However, this card is technically a 2 card investment as it has to have itself AND another card. This immediately puts it behind the other cards in its category. Then there's also the fact that it cannot respond to the card it wants to negate directly, meaning that it will never be able to negate anything that's incredibly relevant outside of Artifacts maybe.

It's just generally kind of weak for what it's attempting to achieve and I'd rather play any other card in its category over it because it's not as versatile as it actually appears to be on the surface.

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