~British Soul~ Posted July 27, 2014 Report Share Posted July 27, 2014 Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card. Yeah, so it now excavates, discuss? Link to comment Share on other sites More sharing options...
J-Max Posted July 27, 2014 Report Share Posted July 27, 2014 Every Deck I make, I seem to run this at 2 or 3. Really helps if you have a crappy opening hand, although Upstart also helps in that regard. Not being able to Special Summon is a small downside but if you have a good enough field already, this is rarely a problem. Link to comment Share on other sites More sharing options...
evilfusion Posted July 27, 2014 Report Share Posted July 27, 2014 I tend to run it in Decks that prioritize set-up or combos to making a big play every turn. For example, Gogogo Zombies. They can consistently drop a R4 on a whim already, but Duality early game is just amazing, to grab key combo cards or complete a setup. It's also fairly solid late game, so long as you already have some board presence, to grab that card that will clinch the game for you in the following turn. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted July 27, 2014 Report Share Posted July 27, 2014 Without this card, so many inconsistent yet often interesting novelty decks would be unplayable. Link to comment Share on other sites More sharing options...
Slinky Posted July 27, 2014 Report Share Posted July 27, 2014 this looks amazing in ultimate rare. Too bad it will be an expensive mofo like every other Ultimate Rare in these type of sets Link to comment Share on other sites More sharing options...
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