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Pot of Duality


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Every Deck I make, I seem to run this at 2 or 3. Really helps if you have a crappy opening hand, although Upstart also helps in that regard. Not being able to Special Summon is a small downside but if you have a good enough field already, this is rarely a problem.

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I tend to run it in Decks that prioritize set-up or combos to making a big play every turn. For example, Gogogo Zombies. They can consistently drop a R4 on a whim already, but Duality early game is just amazing, to grab key combo cards or complete a setup. It's also fairly solid late game, so long as you already have some board presence, to grab that card that will clinch the game for you in the following turn.

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