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Gishki Zielgigas


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300px-GishkiZielgigas-HA07-EN-ScR-1E.png

 

You can Ritual Summon this card with any "GishkiRitual Spell Card. Once per turn: You can pay 1000 Life Pointsdraw 1 card, and if you do, reveal it, then, if it was a "Gishki" monstershuffle 1 card from the field into the Deck.

 

 

 

I bring this card to attention because it seems able to stand up to all of Konami's new cash cow decks, not to say it can easily win against them all, but it genuinely has a reasonable matchup against them all if you build them correctly. 

 

In the case of Shadolls, Midrash is no big deal, as you only need the 1 Special Summon to bring this out and beat over your opponent, and since this isn't an Extra Deck monster, your opponent can't bring it back out for free again afterwards.

 

In the case of Cosmic Dragons, shuffling back into the deck ruins their strategies, and plays them at their own game, while grinding their stall walling to a halt. 

 

In the case of Qilphoths, this card is level 10 and so its effect will work against Apoqilphoth Killer, dwarfing the threat it would pose to most decks massively. 

 

The effect doesn't target or destroy, and in turbo variants its not difficult to get this card out twice or thrice in one turn.

 

Does anybody else see the potential?

 

 

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Holy hell, why is YCM so slow ._.

 

Gishki have been a deck that higher up players have been taking a peek at. One of our older members just went to a major tournament and used it.

 

It's a really solid deck. You don't run it for the spin, you run it for Mound of the Bound Creator making it night invincible while putting f*** tons of damage on board. You also have back-up Rank 4s, Fincess, and you can side into Mind Augus as a searchable Anti-Lightsworn or w/e card.

 

You don't even loop much because the deck doesn't need to loop to win.

 

But the issue is that the deck's really linear. Which is a similar problem to both Madolche and Tellarknights.

 

That said, Gishki as a whole are still degenerate, bar Soul Ogre and Levianima.

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My only problem with this card is that, outside of Avance and other cards with a similar effect, Zealgigas is more or less very luck-based with its effect.  Despite that, I love playing Gishkis.  They're a fun Deck to play with.

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My only problem with this card is that, outside of Avance and other cards with a similar effect, Zealgigas is more or less very luck-based with its effect. Despite that, I love playing Gishkis. They're a fun Deck to play with.


It's already a massive beater that's easy to drop and nets you draws every turn you have it out. The spin is icing on the cake.
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It's already a massive beater that's easy to drop and nets you draws every turn you have it out. The spin is icing on the cake.

 

You can't deny that the spin can mean the difference between Game or not though, and I like nabbing game with the spin.

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You can't deny that the spin can mean the difference between Game or not though, and I like nabbing game with the spin.


Obviously the spin is a nice thing to have, but it is not THE reason to use this. Gishki are about replenishing and bolstering resources while making poer pushes, and what this card does is net a +1 simply for existing. The only time the spin is absolutely necessary is against Nephilim.
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Third favorite Gishki Ritual, first one being Levianima, second being Gustkraken.

 

 

Are you me?

 

Yeah, guy is great, and its deck is potent. But as much as I love Gishki, that particular build is a little too linear to be fun to play, so I avoid it.

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>Water.dek

>Recycles stuff

Recycle water.

Konami confirmed to care about planet earth.

 

All things aside, for such an archetype that is underplayed, it is pretty dahm strong given the right resources, and it is one of the only few Ritual Based decks I respect (There is herald, but we do not talk about Herald Decks..)

I prefer the Soul Ogre/Levianima Turbo build as that build is a little more fun and too my liking because you can chuck through your Deck rather quickly while allowing you a crapton of fodder for Soul Ogre. Not too say Mound Ziel Gigas OTK isn't great, but as everyone else had agreed: It is pretty linear and "meh" at times.  I digress, it is a great card, and can be quite threatening under Mound the Bound.

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Obviously the spin is a nice thing to have, but it is not THE reason to use this. Gishki are about replenishing and bolstering resources while making poer pushes, and what this card does is net a +1 simply for existing. The only time the spin is absolutely necessary is against Nephilim.

 

And Killer, but that's another story for another time.

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While I agree avance is a take it or leave it card, its really not that bad. At 1500 it's salvageable, while being able to max your dmg output, plus outside of fincess, beast and abyss (and maybe ariel but ariel is usually considered too slow) its the only monster you're likely to normal summon, so filling that normal summon slot with something which guarantees a spin is not bad at all in my eyes, plus I personally like to run it with a wonder wand to make a turbo engine go even faster. 

 

Plus, despite what Black has said, I have found that in many situations spinning a card does come down to a win or lose situation. Or even if not a lose situation, it prevents you from killing your opponent on that turn, which is risky, especially if you don't have mound out because you're not going to draw it every game (unless you run 3 + 3 terraforming in which case you'll often have a ton of dead-weight in your hand).

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