Armoire Posted August 21, 2014 Report Share Posted August 21, 2014 WIND Thunder / Fusion / EffectLV6 1400/16001 “Spirit Beast Tamer” monster + 1 “Noble Spirit Beast” monsterMust be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways (you do not use “Polymerization”). (1) Once per turn: You can target up to 3 of your banished “Spirit Beast” cards; return them to the Graveyard, and if you do, add 1 “Spirit Beast” card from your Deck to your hand. (2) During either player turn’s: You can return this card to the Extra Deck, then target 1 of your banished “Spirit Beast Tamer” monsters and 1 of your banished “Noble Spirit Beast” monsters; Special Summon them in face-up Defense Position. What do you guys think? It sets stuff up for Lera and adds any Spirit Beast card from the Deck to your hand. Not to mention the usual effect of returning to the Extra Deck to Special Summon banished materials. Also note, all the monsters so far are WIND. Think they're somehow related to the Gusto? (They are part of DT, right?) Link to comment Share on other sites More sharing options...
Slinky Posted August 21, 2014 Report Share Posted August 21, 2014 For a second there, I thought that second material said noble knight. Anyways, Wind/Thunder is another awkward pairing that hasnt been done too much, loving these so far. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted August 21, 2014 Report Share Posted August 21, 2014 I like these, though the Dimension burial effect is not really good early due to making this card's pseudo protection effect offline. Link to comment Share on other sites More sharing options...
~Faytl~ Posted August 21, 2014 Report Share Posted August 21, 2014 While it's a little hard to make out, that art is KICKASS. Bit odd it's stats are so low for one of the fusions. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted August 21, 2014 Report Share Posted August 21, 2014 While it's a little hard to make out, that art is KICKASS. Bit odd it's stats are so low for one of the fusions. It kinda didn't matter since you can Fuse for this, activate its effect, defuse, fuse for the other fusion. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted August 21, 2014 Report Share Posted August 21, 2014 It kinda didn't matter since you can Fuse for this, activate its effect, defuse, fuse for the other fusion. Heck, there's nothing saying you can't keep making this card and recycling cards. Link to comment Share on other sites More sharing options...
Toffee. Posted August 21, 2014 Report Share Posted August 21, 2014 Oh cool, a searcher that literally sets itself up. Link to comment Share on other sites More sharing options...
Althemia Posted August 21, 2014 Report Share Posted August 21, 2014 Heck, there's nothing saying you can't keep making this card and recycling cards.You can only Special Summon each of the material monsters once per turn. They all have that clause on them so you can't keep making Fusions.It's a good card, but it's very dependant upon what else the archetype gets in the future. That one beast thing that they have right now is a really good start. Link to comment Share on other sites More sharing options...
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