Alastar Rainford Posted September 19, 2014 Report Share Posted September 19, 2014 Fenrir The Nordic Wolf DARK Lv10 Beast Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. You cannot Normal Summon/Set or conduct your Battle Phase the turn you Special Summon this card. If there is no other "Nordic" or "Aesir" monsters on the field, destroy this card. All battle damage either player takes from battles involving this card is also inflicted to their opponent. During each Standby Phase: Change the battle position of all monsters you control 4000/4000 Jormungardr the Nordic Serpent DARK LV 8 Dragon Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. You cannot Normal Summon/Set the turn you Special Summon this card. When this Defense Position card is changed to Attack Position: You take 3000 damage. While this card is face-up on the field, it cannot be Tributed, also it cannot be used as a Synchro Material Monster. 3000/3000 No pics b/c mobile and using TF effects. I love the two monsters Confirmed for 5Ds collection Link to comment Share on other sites More sharing options...
Wildflame Posted September 19, 2014 Report Share Posted September 19, 2014 Gimmicky cards are gimmicky. But fun as heck. Jormungardr OTK sounds like something that could very easily happen. Link to comment Share on other sites More sharing options...
evilfusion Posted September 19, 2014 Report Share Posted September 19, 2014 I was puzzled for a moment, unsure if they were the RL effects or what, since we only just learned about pics. I see now, they're the Tag Force effects. They're...pretty useless without the other. They HAVE uses, but they're a stretch. Fenrir is a 4000/4000 that you SS to your opponent's Field. That's...problematic. You also can't Normal Summon during the same turn, or attack. Then it kills itself if there aren't other Nordic or Aesir cards out. This requires you to either be using a dedicated Nordic Deck, or fighting one. Both players take Battle Damage when that card battles, which is a bad thing when it's a 4000/4000. Sure, it's on your opponent's Field, so you're hindering them by potentially ramming stuff into it, but it's risky at best, and Nordics have no reason to want that situation. The Standby Phase effect is just meh, but crucial to the next card. The Serpent, because I have no idea how to spell or say its name, is a something with 3000 DEF, if memory serves. Like Fenrir, has to be SSed to opponent's Field, and you can't Normal Summon that turn or attack. It deals 3000 damage if you switch it to ATK position, which is actually pretty amusing to me. I don't know much about Nordic lore, but isn't the Serpent eating itself? I suspect it has 3000 ATK as well, to match Fenrir's type of thing. The inability to Tribute it or use it as Synchro Material (it's a Level 10...) is fine, I guess. It pretends to be a lockdown, and Fenrir makes it scary. I suspect the RL version will also prevent it from being Xyz Material. But I can see this being used in a weird Rank 10 Deck. SS the Serpent, then SS Fenrir. Then use Remove Brainwashing or something. Or don't. Link to comment Share on other sites More sharing options...
Alastar Rainford Posted September 19, 2014 Author Report Share Posted September 19, 2014 I have the levels and Attacks on there....I hope they make them able for single use and on their own since they are bossesqe monsters in a Nordic deck Link to comment Share on other sites More sharing options...
evilfusion Posted September 19, 2014 Report Share Posted September 19, 2014 I have the levels and Attacks on there....I hope they make them able for single use and on their own since they are bossesqe monsters in a Nordic deck Oh, whoops. Serpent is Level 8. I thought both were Level 10. Ooh, I was right about 3000 ATK. Link to comment Share on other sites More sharing options...
-kyo- Posted September 19, 2014 Report Share Posted September 19, 2014 use Zero Gravity to make it happen again Link to comment Share on other sites More sharing options...
newhat Posted September 19, 2014 Report Share Posted September 19, 2014 Jormungardr is searchable which is cool because three of them and Zero Gravity/Windstorm of Etaqua/No Entry! can SBOTK. Not likely, but possible. Link to comment Share on other sites More sharing options...
Darj Posted September 19, 2014 Report Share Posted September 19, 2014 @evilfusion The serpent that eats itself is Ouroboros. Anyways, are these the rumored Nordic support cards? If so, that's disappointing: I was expecting some sort of Seraph Scepter for Nordics, that allowed you to drop +0 Synchro Summons while assisting with setting 3 Nordic monsters on the field. Link to comment Share on other sites More sharing options...
evilfusion Posted September 20, 2014 Report Share Posted September 20, 2014 @evilfusion The serpent that eats itself is Ouroboros. Anyways, are these the rumored Nordic support cards? If so, that's disappointing: I was expecting some sort of Seraph Scepter for Nordics, that allowed you to drop +0 Synchro Summons while assisting with setting 3 Nordic monsters on the field. Ah, okay. And yeah, they're the two Nordics being printed in LC05. Not surprised, this was predicted, due to being the only anime Nordic cards that didn't get printed. But maybe they'll have different effects than this. Link to comment Share on other sites More sharing options...
Sleepy Posted September 20, 2014 Report Share Posted September 20, 2014 The snake doesn't have a shared damage or self destruction clause, so I think it'd be pretty nice for a toy for Owner's Seal. It'd require jumping through hoops with position changers, but if done it can be a lot of fun. Among other ideas, if Entermates get a Special Summoning spell of some sort, you can always aim to spam Whip Vipers to make the Nordic Snake dance on the opponent's battleground. Link to comment Share on other sites More sharing options...
werewolfjedi Posted September 23, 2014 Report Share Posted September 23, 2014 the wording on the wolf could cause tie games it if attacked directly, knocking off 4000 life points from both players. Link to comment Share on other sites More sharing options...
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