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New Dark World Monsters (9/?) Accepting ideas and advice!


Radiant F.U.R.Y.™

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[spoiler=Ammawrath, Ronin of Dark World (Amarath)]

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If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if you did, this card gains 300 ATK.[/spoiler]

 

[spoiler=Ebonivore, War Hound of Dark World (Ebony/Ivory)]

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Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 300 ATK and DEF for each discarded card, until the End Phase.[/spoiler]

 

[spoiler=Genta, Soothsayer of Dark World (Magenta)]

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If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster on each player's side of the field; Special Summon this card from the Graveyard, Special Summon 1 DARK Fiend-Type monster from your hand or Graveyard whose Level and ATK are each equal to or less that this card's, then return those targets (if any) to the hand.[/spoiler]

 

[spoiler=Ielloh, Herald of Dark World (Yellow)]

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If this card is discarded to the Graveyard by a card effect: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand, then discard 1 card.[/spoiler]
 
[spoiler=Krymm, Prenumbra of Dark World (Crimson)]
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If this card is Special Summoned by its own effect: When this card leaves the field, both players discard 1 card. If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, target up to 2 cards in either Graveyard; Special Summon this card from the Graveyard, banish those targets (if any), then add 1 banished "Dark World" monster to its owners hand.[/spoiler]
 
[spoiler=Redd, Blood Letter of Dark World (Red)]
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If this card is discarded to the Graveyard by a card effect: Special Summon 1 Level 4 or lower "Dark World" monster from your Graveyard. During your next Standby Phase, if this card is in your Graveyard: Return that Special Summoned monster to your hand.[/spoiler]
 
[spoiler=Tann, Foot Soldier of Dark World (Tan)]
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When this card is discarded by a card effect, discard 1 card.[/spoiler]

 

[spoiler=Transparr, Envoy of Dark World (Transparent)]

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When this card is Summoned, you can send 1 "Dark World" monster from your Deck to your Graveyard. If you do, you cannot activate the effects of monsters in your Graveyard this turn. When this card is discarded from your hand to the Graveyard: Declare 1 card type (Monster, Spell, or Trap), then your opponent selects 1 "Dark World" card, of that type, from your Graveyard; add the selected card to your hand.[/spoiler]

 

[spoiler=Verridi, Dreadknight of Dark World (Viridian)]

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If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, target up to 2 "Dark World" cards in your Graveyard; Special Summon this card from the Graveyard, discard 1 card, and add those targets (if any) to your hand.[/spoiler]

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Krymm is written like Goldd, basically if it is discarded, it's SS'ed from Grave. Then it also has it's effect that is active if it was summoned that way. If it was discarded by opponent, it also banishes up to 2 cards from the Grave(s)

 

As far as verridi, dark world monsters cant miss timing, b/c their effects are mandatory...if I'm wrong about this, let me know, but thats what I remember seeing on the wikia

 

Thanks for the comment! I've also updated Transparr in its own post. Once Im happy with it there, I'll update this one accordingly

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I think I understand everything but the last part of Redd's effect.  Do you mean that if the monster that Redd special summons causes the special summon of another monster, then that last SS'd monster bounces back to your hand in your next standby phase?  Honestly, I'm just confused, but if I did understand it correctly then it hardly seems as though that part of the effect would come up a lot simply because Dark Worlds don't tend to SS each other directly, instead they mostly discard other members whose abilities allow them to SS themselves from the grave.

 

...unless, of course, I'm missunderstanding the effect...

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I think I understand everything but the last part of Redd's effect.  Do you mean that if the monster that Redd special summons causes the special summon of another monster, then that last SS'd monster bounces back to your hand in your next standby phase?  

Redd SS another monster and stays in the Grave. Then during your next SP, if Redd is still in the Grave, the ss'ed monster is bounced to the hand

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Bump!

 

I have a lot of love for Dark Worlds, and although they can be quite powerful, I feel like they havent been shown the love they deserve. I feel like with new monsters and/or support, Dark Worlds could be tier 2 or tier 1. Any thoughts on the cards so far? Any suggestions/advice. Any opinions on what direction the archetype (real and fake cards) should go in?

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