OctavioVBR Posted October 4, 2014 Report Share Posted October 4, 2014 This is my first ever card and i have spent a whole week balancing it to be competitive yet not overpowered or ridiculous. Thoughts? Me and some friends are organizing a friendly tag team competition, and i will be allowed to use these cards, any ideas on building a deck around them? How can my teammate support them? Link to comment Share on other sites More sharing options...
Chiz Fri Posted October 4, 2014 Report Share Posted October 4, 2014 If you're going with a true female successor to Magician of Black Chaos, I approve. The only thing I can see to change is to reduce the level to 6. (DM is 8, MBC is 8. DMG is 6, so this should be 6.) The attack and defense should also be 2300 and 2200, respectively. (Again, to mirror DM to MBC. DM has ATK 2500 DEF 2100, MBC has ATK 2800 DEF 2600, so the boost from original to ritual would be ATK +300 DEF +500). Link to comment Share on other sites More sharing options...
OctavioVBR Posted October 4, 2014 Author Report Share Posted October 4, 2014 Yes, a female equivalent to MBC is exactly what i have in mind. In your opinion, won't nerfing it to 2300/2200 reduce it's "ace card" potential too much? What cards will be useful for this deck? Link to comment Share on other sites More sharing options...
Chiz Fri Posted October 4, 2014 Report Share Posted October 4, 2014 I don't believe it can even be considered that much of a Nerf. In fact you could even add power for dark magician girls in grave too, creating an almost guaranteed 2600 ATK. The only support I can think of would be regular DM support, possibly some minor ritual support (Advanced Ritual Art, Maju of the thousand hands, and Preparing the Rites immediately come to mind). Link to comment Share on other sites More sharing options...
OctavioVBR Posted October 4, 2014 Author Report Share Posted October 4, 2014 Do you have any idea how to properly write the new effect with Dark Magician Girl included? Should it be this: You can Ritual Summon this card with "Circle of Chaos Ritual". This card gains 300 ATK for every "Dark Magician", "Dark Magician Girl" or "Magician of Black Chaos" in either player's Graveyard. Then, a change in the ritual card to 6 levels needed for summoning instead of 7, and done? UPDATED: New ATK and DEF added, ritual card changed to level 6 tribute needed. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 4, 2014 Report Share Posted October 4, 2014 As a whole, the card is fine for what it does, even if it's just a Ritual version of DMG to an extent (and also can power up with her in the Graveyard). Late game, this card can get powerful depending on how much your grave is set up; though it's just that: a beater. That being said, you can add an additional effect onto the Ritual Spell. Notice that some of the new Rituals lately have an additional effect while in Graveyard; either granting protection for the monster summoned by them or other things. It breaks some of the flavor, yes, but it's more/less to help it survive in the current game state (factoring in effect removal and other things). @ReneTCG: Dark Magician is actually Level 7; not 8 like you originally mentioned. (Dark Magician of Chaos is an 8 though) Link to comment Share on other sites More sharing options...
OctavioVBR Posted October 4, 2014 Author Report Share Posted October 4, 2014 Thanks for the feedback guys, i am happy with the tweaks i already made, but keep them coming. @Sakura can you give me an example on these new ritual spells? Any cards i can check? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 4, 2014 Report Share Posted October 4, 2014 Here are some examples: http://yugioh.wikia.com/wiki/Hymn_of_Light (banish in Graveyard; protect against a single instance of destruction) http://yugioh.wikia.com/wiki/Necloth_Exomirror (Deck searching) There are more, but can't mention all of them at the moment. Link to comment Share on other sites More sharing options...
Darj Posted October 4, 2014 Report Share Posted October 4, 2014 Ritual of Grace and Dawn of the Herald are other examples of Ritual Spells with an additional effect. Anyways, as a female counterpart of Chaos Magician, or Ritual counterpart of Magician Girl, the card is fine. However, that makes it as bad as those cards. Really, those 2 monsters are barely used and for a reason: lackluster effects and rely a lot on other cards to be competitive, especially Chaos Magician who not only is difcult to Summon because of the nature or Rituals, but "rewards" you with a non-Effect beater. I agree with Sakura that a second effect on the Ritual Spell would help the card, but also I suggest to add another effect to the Ritual Monster that generates advantage somehow (searching a card from the deck, card removal, etc.) to make it more competitive. Other ideas: Allow the Ritual Spell to Ritual Summon the monster from the Deck. This is something that Konami has yet to do, but I think that at this point of the game it would be fair (well, depending on the effects of the Ritual Monster), as not only would get rid of the hassle of having both the Ritual Spell and the monster on hand, but also makes the Ritual Summon less costly: Instead of losing at least 2 cards to Ritual Summon the monster (the Ritual Spell and the Tributed monster), you would be only losing 1 (you would still lose 2 card, but you gain a Ritual Monster, and thus balancing the cost); not that different to the Synchro or Xyz Summon of a 2-material Monster, which also costs 1 card. An issue with this perk, though, is that you wouldn't benefit from Preparation of Rites, since you will want your Ritual Monster to stay in the Deck. Allow the Ritual Spell to use materials from the Deck. This is something that an official card does: Advanced Ritual Art. Similar to the aforementioned suggestion, the goal of this perk is to make the Ritual Summon less costly, but also it could be used to mill monsters that want to be sent to the grave. In addition, it wouldn't conflict with Preparation of Rites. And while Advanced Ritual Art is Semi-Limited, that's most likely because it can be used for any Ritual, but if you make your Chaos Magician Girl balanced I think it would be fine, as you would have to run a deck dedicated to said Ritual Monster if you desire to abuse the milling effect of the Ritual Spell. Still, you will have to be really careful with any addtional effect(s) you give to the Ritual Monster if you choose to add this perk, as you could use, let's say, Releaser, Demolisher or Prognosticator Djinns for a Chaos Magician Girl that locks Special Summons, is untargetable and/or discards from the opponent's hand, in addition to the effects it already has. Actually, after writing all of this, I realized that the card might be just fine if you go for the latter idea and leave the Ritual Monster untouched (only the ATK boost effect). That way it wouldn't become a bigger problem even if it gains 2 effects from the Ritual Djinns; although an untargetable, one-sided Special Summon lock should be enough of a problem and most likely strong enough to threat the top tiers of the current metagame, which is not a good thing in card design considering how ridiculous the power creep is nowadays. Anyways, just make sure that the Ritual requires exactly 6 Levels, so you won't be able to, say, mill all your monsters from the deck. In short, I suggest either: 1. Add a second effect to the Ritual Spell and a second effect to the Ritual Monster that generates card advantage, for a more fair card that properly rewards you for playing it. or: 2. Allow the Ritual Spell to send materials from the deck, for a potentially unfair deck and yet competitive against the current meta. If you are playing against friends and they are using top tier decks, you may want to choose this to wreck them, but keep in mind that its card design and fairness will be questionable at best. Link to comment Share on other sites More sharing options...
OctavioVBR Posted October 5, 2014 Author Report Share Posted October 5, 2014 So guys, i was thinking about making the cards a little better by letting me add a card to my hand from the deck.Would getting a spell card or spellcaster monster to my hand be overpowered? How would i write down this effect properly? Should the monster or ritual spell get this effect? Link to comment Share on other sites More sharing options...
Darj Posted October 6, 2014 Report Share Posted October 6, 2014 I suggest to give that effect to the monster, and go for a protection or reactive effect to the Ritual Spell. Now, between searching Spells or Spellcasters, both are dangerous effects: the former is too generic and you could search power cards such as Raigeki, Dark Hole or Soul Charge; and the latter, well, type searchers have always been controversial, plus, unlike other type searchers, this card would be able to search for Exodia pieces, which could become a slippery slope. Instead, I suggest to allow it to search for more specific cards. For instance, how about searching Quick-Play Spells? that way you wouldn't be able to search the aforementioned power cards, but you could still search important cards such as good old Mystical Space Typhoon, Spellbook of Wisdom or Forbidden Lance/Dress for protection, Magical Dimension if you are running other Spellcasters, or the new card The Monarchs Stormforth for Tribute Summoning Level 5~6 monsters. Link to comment Share on other sites More sharing options...
OctavioVBR Posted October 6, 2014 Author Report Share Posted October 6, 2014 I am reluctant to add anything else to the monster, so le'ts focus on the ritual spell here. What could i add to it that would indirectly help Magician girl of chaos? Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted October 6, 2014 Report Share Posted October 6, 2014 How about adding this to the Spell. It grants OPT protection from effects and gives a possible ATK boost "Once per turn, if this card is in your Graveyard: When a "Magician Girl of Black Chaos" you control would be destroyed by an opponent's card effect, you can send 1 Level 7 or lower Spellcaster-Type monster from your Deck to the Graveyard instead. A "Magician Girl of Black Chaos" you control cannot declare an attack during the turn this effect was activated. Link to comment Share on other sites More sharing options...
OctavioVBR Posted October 6, 2014 Author Report Share Posted October 6, 2014 I quite like that effect Radiant Fury, are there any konami cards with similar effects out there? Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted October 7, 2014 Report Share Posted October 7, 2014 not sure... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.