EpicDrago Posted October 8, 2014 Report Share Posted October 8, 2014 Basically, an idea for a card similar to Assault Modes. A level 1 tuner that allows u to tribute itself and a sync, then ss a sync with same name in it from your extra deck. Its "Hyped-Up" form. Each Hyped-Up form is 1 level higher with 500 more ATK/DEF, with similar effects to their original versions, but stronger. Also, when the Hyped-Up form leaves the field the original one comes back. I was thinking about making themselves leave the field after so long, but not sure. [spoiler=UPDATES] [spoiler=UPDATE 1] Changed required sync materials to original counterparts materials + "Hype-Hype Dragon", and added the effect "During the fourth End Phase after this card's summon: Return this card to the Extra Deck" to all "Hyped-Up" monsters [/spoiler] [spoiler=UPDATE 2] Fixed Red Nova Dragon and Shooting Star Dragon and added 5 new Hyped-Up monsters (Stardust Spark Dragon, Celestial Wolf Lord, Blue Sirius, Goyo Guardian, Gravity Warrior, Powered Inzektron] [/spoiler] [spoiler=UPDATE 3] Added 10 new Hyped-Up monsters (Leo, the Keeper of the Sacred Trees, Hundred Eyes Dragon, Light End Dragon, Dark End Dragon, Overmind Archfiend, Blood Mefist, Chaos Goddess, Power Tool Dragon, Ancient Sacred Wyvern, Black Rose Dragon) [/spoiler] [spoiler=UPDATE 4] Added 10 new Hyped-Up monsters, the Synchron based ones (Road Warrior, Turbo Warrior, Nitro Warrior, Drill Warrior, Chevalier de Fleur, Junk Berserker, Junk Warrior, Junk Gardna, Junk Archer, Junk Destroyer) [/spoiler] [spoiler=UPDATE 5] Upgraded Hype-Hype Dragon to work with Rituals, Fusions, and Xyzs too. [/spoiler] [/spoiler] [spoiler=Hype-Hype Dragon (Main Card)] LIGHT/level 1/Dragon/Tuner Tribute this card and target 1 monster you control; send the target to the Graveyard, and if you do, Special Summon 1 "Hyped-Up" monster whose name includes the sent monster's name from your Extra Deck, Main Deck, hand, or Graveyard (this is treated as a Ritual, Fusion, Synchro, or Xyz Summon, depending on the summoned monster's monster type). If an Xyz Monster is summoned by this effect: You can attach any 3 cards in your Graveyard to it. ATK/500 DEF/500 [/spoiler] [spoiler=Hyped-Up Monsters (40)] [spoiler=Hyped-Up Ally of Justice Catastor] DARK/level 6/Machine/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. At the start of the Damage Step, if this card battles a monster: negate that monster's effects and destroy it. If this card leaves the field: You can Special Summon an "Ally of Justice Catastor" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2700 DEF/1700 [/spoiler] [spoiler=Hyped-Up Armory Arm] DARK/level 5/Machine/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. You can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, that target gains 1500 ATK. When that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard and gain the same amount of LP. If this card leaves the field: You can Special Summon an "Armory Arm" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2300 DEF/1700 [/spoiler] [spoiler=Hyped-Up Crimson Blader] FIRE/level 9/Warrior/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level/Rank 4 or higher monsters during their next turn. If this card leaves the field: You can Special Summon a "Crimson Blader" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3300 DEF/3100 [/spoiler] [spoiler=Hyped-Up Mist Wurm] WIND/level 10/Thunder/Synchro "Hype-Hype Dragon" + 1 tuner + 2 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn: You can send a card you control to the Graveyard; return up to 2 cards your opponent controls to the hand. If this card leaves the field: You can Special Summon a "Mist Wurm" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3000 DEF/2000 [/spoiler] [spoiler=Hyped-Up Phonon Pulse Dragon] DARK/level 5/Dragon/Synchro/Tuner "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. You can declare a Level from 1 to 12; the Level of this card becomes that Level, but you cannot Xyz Summon with this card. If this card leaves the field: You can Special Summon an "Phonon Pulse Dragon" from your Graveyard, ignoring its summoning conditions. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2400 DEF/1300 [/spoiler] [spoiler=Hyped-Up Red Nova Dragon] DARK/level 12/Dragon/Synchro "Hype-Hype Dragon" + 2 tuners + "Red Dragon Archfiend" This card cannot be Special Summoned, except by Synchro Summon. This card gains 500 ATK for each Tuner monster in your Graveyard. This card cannot be destroyed by card effects. Once per turn, when your opponent's monster declares an attack, you can destroy all monsters on the field. If this card leaves the field: You can Special Summon a "Red Nova Dragon" from your Graveyard, ignoring its summoning conditions. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/4000 DEF/3500 [/spoiler] [spoiler=Hyped-Up Samsara, Dragon of Rebirth] DARK/level 6/Dragon/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn: You can target 1 monster in either player's Graveyard, then tribute 1 monster you control; Special Summon it. If this card leaves the field: You can Special Summon a "Samsara, Dragon of Rebirth" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/600 DEF/3100 [/spoiler] [spoiler=Hyped-Up Scrap Dragon] EARTH/level 9/Dragon/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn: You can target 1 card you control and 2 cards your opponent controls; destroy them. If this card leaves the field: You can Special Summon a "Scrap Dragon" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3300 DEF/2500 [/spoiler] [spoiler=Hyped-Up Shooting Quasar Dragon] LIGHT/level 12/Dragon/Synchro "Hype-Hype Dragon" + 1 Synchro tuner + 2 or more non-tuner Synchro Monsters This card cannot be Special Summoned, except by Synchro Summon. This card can attack twice per Battle Phase. Up to twice per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. If this card leaves the field: You can Special Summon a "Shooting Quasar Dragon" from your Graveyard, ignoring its summoning conditions. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/4500 DEF/4500 [/spoiler] [spoiler=Hyped-Up Shooting Star Dragon] LIGHT/level 11/Dragon/Synchro "Hype-Hype Dragon" + 1 Synchro tuner + "Stardust Dragon" This card cannot be Special Summoned, except by Synchro Summon. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. Once per turn, when your opponent's monster declares an attack, you can banish it. If this card leaves the field: You can Special Summon a "Shooting Star Dragon" from your Graveyard, ignoring its summoning conditions. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3800 DEF/3000 [/spoiler] [spoiler=Hyped-Up Star Eater] LIGHT/level 12/Dragon/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, until the End of the Damage Step: This card is unaffected by other card effects and negate all of your opponent's card effects. If this card leaves the field: You can Special Summon a "Star Eater" from your Graveyard, ignoring its summoning conditions. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3700 DEF/3300 [/spoiler] [spoiler=Hyped-Up T.G. Halberd Cannon] EARTH/level 12/Machine/Synchro "Hype-Hype Dragon" + 1 Synchro tuner + 2 or more non-tuner Synchro Monsters This card cannot be Special Summoned, except by Synchro Summon. Up to twice per turn per turn, while this card is face-up on the field, you can negate the Summon of a monster and destroy it. If this card leaves the field: You can Special Summon a "T.G. Halberd Cannon" from your Graveyard, ignoring its summoning conditions. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/4500 DEF/4500 [/spoiler] [spoiler=Hyped-Up Thought Ruler Archfiend] DARK/level 9/Psychic/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK and inflict the same amount of damage to your opponent. Psychic-Type monsters cannot be targeted by Spell/Trap Card effects that target exactly 1 card. If this card leaves the field: You can Special Summon a "Thought Ruler Archfiend" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3200 DEF/2800 [/spoiler] [spoiler=Hyped-Up Trident Dragion] FIRE/level 11/Dragon/Synchro "Hype-Hype Dragon" + 1 Dragon-Type tuner + 1 or more non-tuner Dragon-Type monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn, at the start of the Battle Phase: You can destroy up to 2 cards you control. If you do, for each card destroyed by this effect this turn, this card gains 1 additional attack this turn. If this card leaves the field: You can Special Summon a "Trident Dragion" from your Graveyard, ignoring its summoning conditions During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3500 DEF/3300 [/spoiler] [spoiler=Hyped-Up Void Ogre Dragon] DARK/level 9/Dragon/Synchro "Hype-Hype Dragon" + 1 DARK tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Up to twice per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have 1 or less cards in your hand: You can negate the activation and destroy it. If this card leaves the field: You can Special Summon a "Void Ogre Dragon" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3500 DEF/3500 [/spoiler] [spoiler=Hyped-Up Stardust Spark Dragon] LIGHT/level 9/Dragon/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Up to twice per turn, during either player's turn (except during the Damage Step): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or by card effects. If this card leaves the field: You can Special Summon a "Stardust Spark Dragon" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3000 DEF/2500 [/spoiler] [spoiler=Hyped-Up Celestial Wolf Lord, Blue Sirius] DARK/level 7/Beast-Warrior/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn: You can target 1 face-up monster your opponent controls; it loses 2400 ATK. If this card leaves the field: You can Special Summon a "Celestial Wolf Lord, Blue Sirius" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2900 DEF/2000 [/spoiler] [spoiler=Hyped-Up Goyo Guardian] EARTH/level 7/Warrior/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon a monster in your opponent's Graveyard to your side of the field in face-up Defense Position. If this card leaves the field: You can Special Summon a "Goyo Guardian" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3300 DEF/2500 [/spoiler] [spoiler=Hyped-Up Gravity Warrior] EARTH/level 7/Warrior/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. When this card is Synchro Summoned: It gains 300 ATK for each monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 monster your opponent controls; if it is not in Attack Position, change it to face-up Attack Position (flip effects do not activate), then it must attack this card, if able. If this card leaves the field: You can Special Summon a "Gravity Warrior" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2600 DEF/1500 [/spoiler] [spoiler=Hyped-Up Powered Inzektron] LIGHT/level 7/Machine/Synchro "Hype-Hype Dragon" + 1 tuner + 1 or more non-tuner monsters This card cannot be Special Summoned, except by Synchro Summon. This card cannot be destroyed. While you control this card, you take no damage. If this card leaves the field: You can Special Summon a "Powered Inzektron" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3000 DEF/2100 [/spoiler] [spoiler=Hyped-Up Leo, the Keeper of the Sacred Tree] EARTH/level 11/Beast/Synchro "Hype-Hype Dragon" + 1 Tuner + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. This face-up card on the field cannot be targeted or destroyed by your opponent's card effects. If this card leaves the field: You can Special Summon a "Leo, the Keeper of the Sacred Tree" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3600 DEF/2400 [/spoiler] [spoiler=Hyped-Up Hundred Eyes Dragon] DARK/level 9/Dragon/Synchro "Hype-Hype Dragon" + 1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn, you can activate this card's effect by removing from play 1 Effect Monster from either player's Graveyard. Until your opponent's End Phase, treat this card's name as that monster's name and this card gains the same effects as that monster while face-up on the field. If this card leaves the field: You can Special Summon a "Hundred Eyes Dragon" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3500 DEF/3000 [/spoiler] [spoiler=Hyped-Up Light End Dragon] LIGHT/level 9/Dragon/Synchro "Hype-Hype Dragon" + 1 Tuner + 1 or more non-Tuner LIGHT monsters This card cannot be Special Summoned, except by Synchro Summon. At attack declaration, if a monster you control battles another monster: You can have this card lose exactly 300 ATK and DEF, and the ATK and DEF of the monster that is battling your monster is halved until the End Phase. If this card leaves the field: You can Special Summon a "Light End Dragon" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3100 DEF/2600 [/spoiler] [spoiler=Hyped-Up Dark End Dragon] DARK/level 9/Dragon/Synchro "Hype-Hype Dragon" + 1 Tuner + 1 or more non-Tuner DARK monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn: You can have this card lose exactly 300 ATK and DEF, and if it does, negate the effects of 1 monster on the field, then send that monster to the Graveyard. If this card leaves the field: You can Special Summon a "Dark End Dragon" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3100 DEF/2600 [/spoiler] [spoiler=Hyped-Up Overmind Archfiend] DARK/level 10/Psychic/Synchro "Hype-Hype Dragon" + 1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn, you can send 1 card you control to the Graveyard and select up to 3 Psychic-Type monsters in your Graveyard, and remove them from play. Once, during either player's turn, you can Special Summon any number of monsters that were removed by this card's effect. If this card leaves the field: You can Special Summon a "Overmind Archfiend" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3800 DEF/3500 [/spoiler] [spoiler=Hyped-Up Blood Mefist] DARK/level 9/Fiend/Synchro "Hype-Hype Dragon" + 1 Tuner + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn, during your opponent's Standby Phase: You can inflict 500 damage to your opponent for each card your opponent controls. Each time your opponent places a card(s) on the field: Inflict 300 damage to your opponent. If this card leaves the field: You can Special Summon an "Blood Mefist" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3300 DEF/1800 [/spoiler] [spoiler=Hyped-Up Chaos Goddess] LIGHT/level 9/Fairy/Synchro "Hype-Hype Dragon" + 1 LIGHT Tuner + 2 or more non-Tuner DARK monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn, you can send 1 LIGHT monster from your hand to the Graveyard to select 1 DARK monster from your Graveyard, except a "Hyped-Up" monster, OR send 1 DARK monster from your hand to the Graveyard to select 1 LIGHT monster from your Graveyard. except a "Hyped-Up" monster. Special Summon that monster, ignoring its summoning conditions. If this card leaves the field: You can Special Summon an "Chaos Goddess" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3000 DEF/2300 [/spoiler] [spoiler=Hyped-Up Power Tool Dragon] EARTH/level 8/Machine/Synchro "Hype-Hype Dragon" + 1 Tuner + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn: You can add 1 Equip Spell Card from your Deck or Graveyard to your hand, If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead. Once per turn, if an Equip Spell card(s) that is equipped to this monster is sent to the Graveyard; You can target 1 card on the field; destroy the target. If this card leaves the field: You can Special Summon an "Power Tool Dragon" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2800 DEF/3000 [/spoiler] [spoiler=Hyped-Up Ancient Sacred Wyvern] LIGHT/level 8/Fairy/Synchro "Hype-Hype Dragon" + 1 LIGHT Tuner + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. While your Life Points are higher than your opponent's, this card gains ATK equal to the difference. While your Life Points are lower than your opponent's, this card loses ATK equal to the difference. Once per turn, if your LP are lower than your opponent's: You can gain LP equal to the difference, then your opponent draws cards until they have 5 cards in their hand. Once per turn, if your LP are higher than your opponent's: You can lose LP equal to the difference, then your opponent sends their entire hand to the Graveyard. If this card leaves the field: You can Special Summon an "Ancient Sacred Wyvern" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2600 DEF/2500 [/spoiler] [spoiler=Hyped-Up Black Rose Dragon] FIRE/level 8/Dragon/Synchro "Hype-Hype Dragon" + 1 Tuner + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once, you can negate the effects of all other cards on the field and destroy all other cards on the field. Once per turn: You can banish 1 monster from your Graveyard; change all monsters your opponent controls to face-up Attack Position (flip effects do not activate) and halve their ATK until the End Phase. If this card leaves the field: You can Special Summon a "Black Rose Dragon" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2900 DEF/2300 [/spoiler] [spoiler=Hyped-Up Road Warrior] LIGHT/level 9/Warrior/Synchro "Hype-Hype Dragon" + "Road Synchron" + 2 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn, you can Special Summon 1 Warrior or Machine-Type monster from your Deck or hand. If this card leaves the field: You can Special Summon a "Road Warrior" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3500 DEF/2000 [/spoiler] [spoiler=Hyped-Up Turbo Warrior] WIND/level 7/Warrior/Synchro "Hype-Hype Dragon" + "Turbo Synchron" + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. When this card declares an attack on a monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by monster effects. If this card leaves the field: You can Special Summon a "Turbo Warrior" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3000 DEF/2000 [/spoiler] [spoiler=Hyped-Up Nitro Warrior] FIRE/level 8/Warrior/Synchro "Hype-Hype Dragon" + "Nitro Synchron" + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. During your turn this card gains 1000 ATK when it battles, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 monster your opponent controls; change that target to face-up Attack Position (flip effects do not activate at this time), then this card can make a another attack in a row, on that monster. Halve all battle damage your opponent takes from this card. If this card leaves the field: You can Special Summon a "Nitro Warrior" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3300 DEF/2300 [/spoiler] [spoiler=Hyped-Up Drill Warrior] EARTH/level 7/Warrior/Synchro "Hype-Hype Dragon" + "Drill Synchron" + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once per turn, during your Main Phase 1: You can reduce this card's ATK by 900 until the End Phase, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, until your opponent's End Phase, this card cannot be targeted by card effects or for an attack, but if it is the only monster you control your opponent can attack you directly. During your opponent's End Phase, if you activated this effect last turn, you can add 2 monsters from your Graveyard to your hand, except "Hype-Hype Dragon". If this card leaves the field: You can Special Summon a "Drill Warrior" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2900 DEF/2500 [/spoiler] [spoiler=Hyped-Up Chevalier de Fleur] WIND/level 9/Warrior/Synchro "Hype-Hype Dragon" + "Fleur Synchron" + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Once during each of your opponent's turns, when your opponent activates a Spell/Trap Card, you can negate the activation and destroy that card. Up to twice during each of your turns, when your opponent activates a Spell/Trap Card, you can negate the activation and destroy that card. If this card leaves the field: You can Special Summon a "Chevalier de Fleur" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3200 DEF/2800 [/spoiler] [spoiler=Hyped-Up Junk Berserker] WIND/level 8/Warrior/Synchro "Hype-Hype Dragon" + "Junk Synchron" + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. You can banish 1 "Junk" monster from your Graveyard, then target 1 face-up monster your opponent controls; that target's ATK becomes 0. At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster, then inflict damage to your opponent equal to the destroyed monster's ATK or DEF. If this card leaves the field: You can Special Summon a "Junk Berserker" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3200 DEF/2300 [/spoiler] [spoiler=Hyped-Up Junk Warrior] DARK/level 6/Warrior/Synchro "Hype-Hype Dragon" + "Junk Synchron" + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 4 or lower monsters you currently control. If this card leaves the field: You can Special Summon a "Junk Warrior" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2800 DEF/1800 [/spoiler] [spoiler=Hyped-Up Junk Gardna] EARTH/level 7/Warrior/Synchro "Hype-Hype Dragon" + "Junk Synchron" + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Up to twice per turn, during either player's turn, you can select 1 monster your opponent controls, and change its battle position or set it. If this card's Battle Position is changed, change the Battle Positions of all monsters on the field. If this card leaves the field: You can Special Summon a "Junk Gardna" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/1900 DEF/3100 [/spoiler] [spoiler=Hyped-Up Junk Archer] EARTH/level 8/Warrior/Synchro "Hype-Hype Dragon" + "Junk Synchron" + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. Up to twice per turn: You can target 1 monster your opponent controls; banish it. During the End Phase of your opponent's turn, return it to your opponent's side of the field, in the same battle position. If this effect was activated twice in one turn, this card cannot attack this turn. If this card leaves the field: You can Special Summon a "Junk Archer" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/2800 DEF/2500 [/spoiler] [spoiler=Hyped-Up Junk Destroyer] EARTH/level 9/Warrior/Synchro "Hype-Hype Dragon" + "Junk Synchron" + 1 or more non-Tuner monsters This card cannot be Special Summoned, except by Synchro Summon. When this card is Synchro Summoned: You can target any number of cards on the field, up to the number of monsters that were sent to the Graveyard for a Synchro Summon this turn and last turn; destroy those targets. If this card leaves the field: You can Special Summon a "Junk Destroyer" from your Graveyard. During the fourth End Phase after this card's summon: Return this card to the Extra Deck. ATK/3100 DEF/2000 [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
TheGameMastr Posted October 8, 2014 Report Share Posted October 8, 2014 lol you just used invert colors on the original pictures Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 8, 2014 Report Share Posted October 8, 2014 lol you just used invert colors on the original pictures Did you even bother to read the section rules before posting here? You're not offering anything constructive to help this member fix his cards. Â Remember this for next time. If you come in here, either you post something constructive about the cards or don't post at all. Â ----- As a whole, these sound interesting and is somewhat of a fusion between Rank-Up for Xyz and Assault Mode. If you would summon them through their material requirements, either you have a card that can reduce the Synchro Monsters to Level 1 or something; because it is near impossible to do it otherwise. Â For your other idea (have them expire after a while), that would be a good idea. 1-2 turns should be fine; since you can just re-Synchro Summon them later. Link to comment Share on other sites More sharing options...
EpicDrago Posted October 8, 2014 Author Report Share Posted October 8, 2014 Did you even bother to read the section rules before posting here? You're not offering anything constructive to help this member fix his cards. Â Remember this for next time. If you come in here, either you post something constructive about the cards or don't post at all. Â ----- As a whole, these sound interesting and is somewhat of a fusion between Rank-Up for Xyz and Assault Mode. If you would summon them through their material requirements, either you have a card that can reduce the Synchro Monsters to Level 1 or something; because it is near impossible to do it otherwise. Â For your other idea (have them expire after a while), that would be a good idea. 1-2 turns should be fine; since you can just re-Synchro Summon them later. Well, I was thinking about having it like, the regular requirements for their counterparts + the main card, so for example, Hyped-Up Void Ogre Dragon would be "Hype-Hype Dragon" + 1 DARK tuner + 1 or more non-tuner monsters Does that sound right? Also, maybe add the effect: During your opponent's second End Phase after this card was summoned: Return this card to the Extra Deck. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 8, 2014 Report Share Posted October 8, 2014 You do know that Scar-Red Nova, Halberd Cannon and Quasar are all Level 12 in original state, so you'll need an alternate way to do it. But the mandatory bounce effect works fine, similar to that of the Savior/Majestics but with a longer duration. Â As for the proposed Synchro requirements, it essentially turns into a Burning Soul / Double Tuning of sorts in some cases, but it can probably work out fine in the end. Link to comment Share on other sites More sharing options...
ShinkenFlo Posted October 8, 2014 Report Share Posted October 8, 2014 Waw men, those are really really cool! Love trident black fire! But maybe it's a little bit OP. Cause even if desroyed the "weeker" versionof those come back, so, in my mind, you should add some restrictions, like for example having to send them to the grave at the end phase, i don't know... Link to comment Share on other sites More sharing options...
EpicDrago Posted October 8, 2014 Author Report Share Posted October 8, 2014 Special Summoning back Mist Wurm and Trident Dragion, is not that bad, since they have no effs. Keep in mind Mist Wurm and Trident Dragion has effs that activate on sync summon, not special summon Link to comment Share on other sites More sharing options...
- Minimania - Posted October 9, 2014 Report Share Posted October 9, 2014 When I look at Hyped Red Nova Dragon, I think that it's INSANE because it Special Summons out a Red Nov Dragon from your Grave for free when it's banished, AND DARK HOLE? Link to comment Share on other sites More sharing options...
EpicDrago Posted October 9, 2014 Author Report Share Posted October 9, 2014 @Kotoakatsukami, I just realized that, its not supposed to do that. Also, its not a Raigeki, its a dark hole. I need to reword shooting star and red nova, they are NOT supposed to ss their counter parts when they banish for their own effect. Link to comment Share on other sites More sharing options...
- Minimania - Posted October 9, 2014 Report Share Posted October 9, 2014 @Kotoakatsukami, I just realized that, its not supposed to do that. Also, its not a Raigeki, its a dark hole. I need to reword shooting star and red nova, they are NOT supposed to ss their counter parts when they banish for their own effect.Sorry, habit.Yeah I'm glad you caught my post before this thread was moved. Link to comment Share on other sites More sharing options...
EpicDrago Posted October 9, 2014 Author Report Share Posted October 9, 2014 so yeah, no more banish either, cause i realized, with the wording, return at fourth end phase, would reset every time they banished themselves, so just changed it to once per turn, with no banish cost. Link to comment Share on other sites More sharing options...
- Minimania - Posted October 9, 2014 Report Share Posted October 9, 2014 so yeah, no more banish either, cause i realized, with the wording, return at fourth end phase, would reset every time they banished themselves, so just changed it to once per turn, with no banish cost.Just an idea, how about it changing it's battle position? Link to comment Share on other sites More sharing options...
EpicDrago Posted October 9, 2014 Author Report Share Posted October 9, 2014 eh, idk, maybe, that may work actually. I will think about it Link to comment Share on other sites More sharing options...
EpicDrago Posted October 21, 2014 Author Report Share Posted October 21, 2014 bump Link to comment Share on other sites More sharing options...
GaaraoftheSand Posted November 1, 2014 Report Share Posted November 1, 2014 I think it's a little too focused around a single card (Hype-Hype Dragon) if you lose the 3 from your deck, that's basically it. You should make some spell/trap cards that can bring Hype-Hype Dragon back from the grave or out from the deck, or something like an equip spell that says "The Equipped Monster's name is treated as "Hype Hype Dragon" Link to comment Share on other sites More sharing options...
EpicDrago Posted November 1, 2014 Author Report Share Posted November 1, 2014 I think it's a little too focused around a single card (Hype-Hype Dragon) if you lose the 3 from your deck, that's basically it. You should make some spell/trap cards that can bring Hype-Hype Dragon back from the grave or out from the deck, or something like an equip spell that says "The Equipped Monster's name is treated as "Hype Hype Dragon"lol. I was already planning on that fyi. Just have not gotten around to it yet. Also, have you not seen assault mode? Based on one card. Sure theres support, but i haven't gotten there just yet. And the equip spell idea would defeat the purpose of it rofl. Link to comment Share on other sites More sharing options...
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