Blake Posted October 14, 2014 Report Share Posted October 14, 2014 We all know about the Djinns and Preparation of Rites and the like, but there are actually a number of just dumb designs that exist for Rituals. Likely still bricky as ever, though one or two have cropped up in regards to Gishki, but it's funny to acknowledge that these tech choices (at worst) exist. Will be done in the context of Necloth, as it is the only deck to have the consistency needed to keep these cards live. I trust you can read each of these. Ascending Soul, despite its ancient text, is a trigger-like effect and SEGOC will apply to it when you Ritual Summon. This means you can immediately recover a Shrit you used after searching with it. And this can be consistently useful, as opposed to Salvage, as it's technically generic in what it brings back up. Obvious issue is that you have to have it before your Ritual Summon, and it does nothing on its own, effectively making it a -1 to draw. Ritual Cage renders your cards immune to effect monsters! ... Except for Trishula and Tiaramisu and such, which makes this card cry. Especially Trishula. It's a really cute card, and it could help you win matchups against things like Nutellas or Weasels. And it doesn't have to be drawn until AFTER you perform a Ritual Summon and provides the protection, unlike Ascending Soul's preemptive nature. Ritual Buster is pseudo-cold wave as a trap. It's even harder to execute than Ascending Soul, but it rewards you in spades. While Denkou Sekka or Trap Stun are better in many situations, this card does have an extremely notable application; The mirror. If you resolve this card in the mirror, it will almost certainly win you the game on the spot. This card was thought of as a tech choice for Level 10 Gishki, but it wasn't consistent enough to make the cut, despite how many games it stole. Grisaille Prison is, on paper, a worse Vanity's. It can hurt harder for that turn, though, against spam decks like Nutellas or Synchro decks (with Synchrons on the horizon). It also doesn't hurt you... much. And if used during their turn, they lose /2/ turns of using the ED. Sadly, it will negate your own Herald of Rainbow Light. It can also be drawn post-Summon, like Cage, which is a selling point. It, in combination with Buster, can shut the opponent out a ton... but 2 card combo. Probably not the greatest ideas to actually try, but they're neat to see on paper, and good ideas ARE found buried in piles of bad ones. And at the very least, these are some hilariously designs. Link to comment Share on other sites More sharing options...
Slinky Posted October 14, 2014 Report Share Posted October 14, 2014 I'm really quite surprised as to how you keep getting things wrong lately. Ascending Soul will not interfere with Shrit regardless of the chain link. The "Can't activate" rule only applies if it leaves the graveyard BEFORE being actually activated. Since Soul and Shrit form a chain link, Shrit will resolve properly regardless of where it ends up (in this case; the hand). OT: These cards actually exist? Holy Balls. They have a mini Monarch March. Cage and Soul seem to be the only real support though. The rest interfere with Denkou-Sekka (albeit somewhat due to being restrictive with their activations), and are ultimately too slow for not enough reward. Link to comment Share on other sites More sharing options...
Blake Posted October 14, 2014 Author Report Share Posted October 14, 2014 I'm really quite surprised as to how you keep getting things wrong lately. Ascending Soul will not interfere with Shrit regardless of the chain link. The "Can't activate" rule only applies if it leaves the graveyard BEFORE being actually activated. Since Soul and Shrit form a chain link, Shrit will resolve properly regardless of where it ends up (in this case; the hand). OT: These cards actually exist? Holy Balls. They have a mini Monarch March. Cage and Soul seem to be the only real support though. The rest interfere with Denkou-Sekka (albeit somewhat due to being restrictive with their activations), and are ultimately too slow for not enough reward. IDK I keep derping cause typign things on the fly. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted October 14, 2014 Report Share Posted October 14, 2014 I've tried Ascending Soul back when Demise was a thing. Recycling Manju is scareh. Speaking of Demise, there's also Ritual Foregone, but that card doesn't work with Necloths. Of course, I had to do this in Tag Force 5 when that Deck wasn't (as) awful. Then, poor Lycanthrope can't even use these, except maybe Grisaille. Ascending Soul wouldn't work because you're ARA'ing and the fodder isn't worth recycling. Cage is nice, but a 2400 body isn't difficult to run over in battle. Buster gives your opponent more of an opportunity to kill your Ritual with BTH or CED. The Deck liked to Synchro Summon, but you could always just play Grisaille like Oppression. Link to comment Share on other sites More sharing options...
- Minimania - Posted October 14, 2014 Report Share Posted October 14, 2014 There's also Ritual Weapon inb4 Vylon Necloth Link to comment Share on other sites More sharing options...
Yemachu Posted October 14, 2014 Report Share Posted October 14, 2014 Also don't forget the card "Hymn of Light"; it can be used to Ritual Summon "Saffira, Queen of Dragons". But the 'fun' does not end there: If 1 or more Ritual Monsters you control would be destroyed by battle or card effect, you can banish that card from the Graveyard instead. That way most of your monsters (if not all) won't be affected by "Dark Hole", either your opponent's or your own. The only issue is to get the card in the Graveyard... Link to comment Share on other sites More sharing options...
Lonk Posted October 14, 2014 Report Share Posted October 14, 2014 ...Nutella? Is that what they're calling a specified Tellarknight build nowadays? Only problem with Cage and Soul is that it makes your opponent's MSTs live since Necloths (as far as my knowledge goes) don't really run much backrow. Link to comment Share on other sites More sharing options...
Blake Posted October 14, 2014 Author Report Share Posted October 14, 2014 ...Nutella? Is that what they're calling a specified Tellarknight build nowadays? Only problem with Cage and Soul is that it makes your opponent's MSTs live since Necloths (as far as my knowledge goes) don't really run much backrow. You run Vanity's Emptiness. That's big enough bait on its own. Link to comment Share on other sites More sharing options...
Neutrality Man Posted October 15, 2014 Report Share Posted October 15, 2014 How does Ascending Soul interact with Extra Deck cards used for Kaleidomirror? Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted October 15, 2014 Report Share Posted October 15, 2014 How does Ascending Soul interact with Extra Deck cards used for Kaleidomirror? Kaleidomirror says it sends monsters from the Extra Deck, not Tributes. But outside of Quasar, I've never really wished I had a second copy of a certain Level for Kaleidomirror yet anyway. I need to stop making Trish + Claus plays. Link to comment Share on other sites More sharing options...
Slinky Posted October 15, 2014 Report Share Posted October 15, 2014 Kaleidomirror says it sends monsters from the Extra Deck, not Tributes. But outside of Quasar, I've never really wished I had a second copy of a certain Level for Kaleidomirror yet anyway. I need to stop making Trish + Claus plays. be pro and summon 3 Unicore instead Link to comment Share on other sites More sharing options...
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